Well, the stats are currently off anyway (Entrenchment beta3). Last game I played online wasn't registered :-( Anyway, to your proposal: Maybe a kind of fun-mode could be introduced. No stats, fast games etc.
Cathryne
[quote]I still argue that it's to give an advantage to players who can pay close attention to a battle. Yes, a large point of the game is to allow a player who doesn't micro to do fairly well, but allowing skill in micro to give an advantage adds depth.[/quote] That's convices me at least ;-) Except of course if it is a bug. Since each faction has one such ability they should all either interrupt any orders or none.
And @ jjandrah Thanks for explaining :-)
[quote]Ridiculous. You have to do 2 tiers of research on the Vasari tech tree and 3 tiers of research on the TEC tree in order to build either of those units. How are you going to pull that off as Advent? Now, if you captured an Advent builder, and you've done the research as Advent - sure, you should be able to use it. So go do a test and make sure that you can (post results here). Otherwise....[/quote] I meant, that when I (Advent) capture a TEC starbase constructor or a Vasar
Oh, and most importantly: converting a TEC or Vasari Starbase builder should give Advents the ability to build a TEC or Vasari starbase :-D Maybe with all upgrades the other player has allready purchased, or at least the standard upgrades available.
The opposite thing happens when the Advent Battlecruiser uses to "convert frigate" ability. The target ship is mine, but still resumes it's previous orders. It also retains it's status as member of a fleet, so my other ships who aren't in a fleet join. Really annoying! What bugs me even more is the fact, that converting a Vasari colonizing frigate doesn't give me the ability to build a Vasari starbase. @Devs: Please allign the reseting thingy consistently. Converting a ship sh
I didn't check again, but right after the winning screen I exited a game and checked my stats: nothing :-( Oh, hello again. I guess we mean the same match :-D Edit: logged in just now, and my stats don't show the game :-(
[quote]-Empire search function for starbases added.[/quote] Thanks for that one :-) Could you also add the same for super weapons, please? [quote]-Tooltips for mini pirate window added.[/quote] When pirates are inactive the bottom part isn't visible but stills blocks clicking on anything behind it. Also: the sell/buy buttons can be pressed together, if one clicks in the middle between them. Is that intentional?
I assume you mean beta 3? Did you uninstall before updating? They changed something major to make Entrenchment work alongside the basic game. Sins the last beta versions overrode files from the basic game a complete re-install is in order :-( https://forums.sinsofasolarempire.com/340287
Hejhej! http://www.wuala.com/!!QL/public/SoaSE/strange_starbase_scuttling.jpg The screenshot shows how many resources I would get back by scuttling a fully upgraded starbase. Is it supposed to be that much? For Advent and TEC starbases I never saw such high numbers, but thats probably because I hadn't upgraded them fully. And why is the credit figure red Great beta though! :-)
Zip the file up and send it [email protected]
I noticed something else: when pirates are inactive, the bottom part of the mini underground window is hidden, but the space isn't "cleared". E.g. selecting anything behind it doesn't work.
OK, sorry, I didn't look at tha "By...". I should have known [e digicons]:thumbsup:[/e]
https://forums.sinsofasolarempire.com/336084 The editor can convert binary into text files (under Tools->ConvertDataGUI). You just give it the path to convertdata.exe in the Sins game folder. Make sure you don't edit the original files, copy them into C:\Documents and Settings\USERNAME\Local Settings\Ironclad Games\SoaSE\Mods\MODNAME\GameInfo and convert/edit them there. :-)
There is also a GUI editor: https://forums.sinsofasolarempire.com/336084 Be sure not to edit the file in the game folder, since you can't play online anymore.
Thanks! One personal question ;-D Do you still notice a 1 point increase of your karma?
And what about a 1.13 archive I made before installing Entrenchment?
[quote]I'm pretty sure it was just zooming in closer,[/quote] Yeah, the shining thing to it's right (medical direction ;-) ) is a whormwhole which also gets closer.
You can send the .dmp files to [email protected]. They're located in C:\Documents and Settings\USERNAME\Local Settings\Temp\Sins Dump and compress very well as zip files :-)
Thanks for the update! :-) But: [quote]IMPORTANT: You MUST fully uninstall Sins of a Solar Empire & Entrenchment before updating to Beta 3![/quote] So there will be no actual updating, but completely redownloading everything , right? Isn't there any way I can circumvent redownloading? [e digicons]8|[/e]
[quote]While you are thinking along these lines, note that in StarCraft II the Science Vessel is obsolete. Instead it is currently replaced by the Nighthawk http://starcraft.wikia.com/wiki/Nighthawk[/quote] [e digicons]:drool:[/e] StarCraft 2 [e digicons]:dur:[/e]
@ Silveressa: Exaclty :-)
[quote]They look like they are blowing in the wind lol[/quote] Solar winds [e digicons]:rofl:[/e]
Your Hoshiko Mod made me laugh though. Nice :-)
To be honest, I find them too agressive for TEC. If I wanted to create my own sound mods, would I just need to record it, save it as .ogg and name it right? Or does it have to be ethe exact same lenght as the vanilla sound file???