Cathryne

Cathryne

Joined Member # 3327293
16 Posts 319 Replies 325 Reputation

Aren't Orgovs supposed to fire the rockets at structures only? I played against AI just now and they were tearing my caps apart.

16 Replies 2,374 Views

I have the same problem, I usually switch the foldernames, so Impulse has access to one version of the game at the time. Before Entrenchemt beta 2 it showed both Vanilla and Entrenchment to be available for download, but now there's only Entrenchment :-( Impulse is getting annoying!

6 Replies 14,629 Views

Thanks for the info! And will there ever be a fix for the annoying delay for bonuses from colonizing with a capship to kick in (free extractor, structur build time decrease and planet upgrade cost decrease)? I always have a little mod loaded to get rid of this. Greetings anyways ; - D

85 Replies 206,032 Views

Maybe the mod is incompatible... But then it should be visible at least, but produce a minidump on load. Maybe the mod folder has a sub folder where the actual mod files are. It has to be \Local Settings\AppData\Ironclad Games\Sins of a Solar Empire\Mods\MODNAME\NOTHING MORE\

1 Replies 1,219 Views

Entrenchment is as of now only available as a download. Pre-ordering now will allow you to participate in the beta, if you like. About the multiple copies... I'm not sure, how Impulse handles this. Maybe if you want to install on several machines, use different accounts to order one copy each. What does not work, is just moving the whole game folder to another PC ;-D

10 Replies 19,901 Views

I think in this case the map has a flaw with the AI's homeworld. Do you get a victory screen? Open the map in GalaxyForge and check that every AI has a homeworld assigned. :-)

11 Replies 17,676 Views

Hi! Custom maps sometimes have the wrong version number . Open the .galaxy file with notepad or similar and look at the very top. It has to be 1 for patch 1.05 or earlier and 2 for 1.1 and later. Just change if necessary and save the file (maybe notepad adds .txt to the file name, change it back to .galaxy). If you put tha custom map files into the ...\USERNAME\Local Settings\Application Data\Ironclad Games\Sins...\Maps f

1 Replies 6,626 Views

Stars don't need to be connected, there is no special phase line. I guess it's hardcoded. As soon as you've researched it, all your ships will be able to jump from one star to another. Of course you have to connect the star to the planets around it. Edit: You most likely downloaded GalaxyForge 1.1, so the map needs to have the version number 2. Open the galaxy file with notepad or similar and look at the second line. If it's 1, just change it to 2 and save the file (check if notepad a

5 Replies 4,157 Views

It's about 240MB to download. If you have the patch 1.12 for the basic game allready. If not, Another 100MB or so. Edit: ; - D

5 Replies 12,708 Views

Yes, just change the version number to the one you need and save the file. Notepad sometimes add .txt, which you would have to remove manually.

4 Replies 4,691 Views

Hejhej! Open the galaxy file with a text editor and check the " versionnumber " at the very top. It has to be 1 for the 1.05 patch. Since you used GalaxyForge 1.1 the map might not work at all. Either upgrade to SoaSE 1.12 via Impulse, or download GalaxyForge 1.05 (though I don't know if thats still possible). Greetings!

3 Replies 1,382 Views

[quote]The Problem here is not only that (The CD format copy) the thing is, I'm not going to buy it via impulse, I buy all games through game stores...[/quote] Why?

10 Replies 5,532 Views

You can choose to uninstall Entrenchment in Impulse. Afterwards you should right click->verify the Sins install. Impulse will probably download some files. Worst case: it will be downloading the entire sins install package. I had both cases, no idea why.

3 Replies 1,420 Views

First of all your galaxy files need to be versioned correctly. Open the file, there's "version number" in the second row. 1 for 1.05 and previous, 2 for 1.1 and later (also for Entrenchment). The files can be put into the galaxy folder of your Sins install (standard is Program Files\Stardock Games\Sins of a Solar Empire) then they will show somewhere in the small, medium or large section in the game. If you want them to appear under custom maps, put the galaxy file into: \Document

4 Replies 4,691 Views

You have to put the mod files into ..C:\Documents and Settings\USERNAME\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods\MODNAME (for XP) In the game the name of the mod will be the folder name MODNAME. Edit: sorry the XP-path I gave was wrong [e digicons]:'([/e]

2 Replies 2,355 Views

In the "english.str" file search for "IDS_TUTORIAL" there are some tips from the tutorials, which I'm pretty sure are the same as on the loading screen.

1 Replies 1,695 Views

I don't think these mini expansions will be sold on CD individually. After all of them have been pulished, there might be a combined retail version. If you like to have a physical copy, just choose "install and archive" in Impluse and burn the install package to a CD.

10 Replies 5,532 Views

How about one of the first three here: http://www.amazon.com/s/qid=1231451683/ref=sr_nr_p_computer_cpu_speed_2?ie=UTF8&rs=565098&bbn=565098&rnid=107455011&rh=n%3A541966%2Cn%3A565098%2Cp_36%3A10000-63099%2Cp_

9 Replies 5,630 Views