Hey, this was a good patch for the Multiplayer. THX [e digicons]:thumbsup:[/e]
xxSithLordxx
Yes, plz inform use [e digicons]:karma:[/e]
[e digicons]:blush:[/e] becuase Titans dont die ?
https://forums.sinsofasolarempire.com/419008
[quote who="Tharios" reply="10" id="3103415"]I think people are confusing the apm of a particular minute with the average apm throughout a game. While a good player can set many things in motion all at once, no good strat game has a high average apm. The point of a strat game is good planning, not being able to do dozens of things in a minute. Only tac games should have high average apm. That, and crappy games in general. Games will lose their "twitch"
[quote who="JohnJames" reply="8" id="3103326"]Quoting xxSithLordxx, reply 7he game started out complex enough already:4X, three semi-diverse races, three major resources to gather, a tech tree that took hours to complete, RPG manaagement of capital ships, ship abilities, and allegiance/culture. Now we've ad lol APM. highlighting units or clicking on the same spot over 20 times. [/quote] hmmmm&nb
For Exampel SC2 is more complex then sins and gives you more options to play the game. It depends on what lvl you experience playing this both games i guess. I can compare both games, have over 6 k games in sc2. SINS is more a macro oriented game where micro is less important and there even not that much mico potenzial avaibel. The APM is one part of RTS games and also an important one. higher SPEED then your opponent = you get more stuff done t
yes, becuase of that iam voting for making titans weaker specalli there regenerate abbilities might be to strong. i woud wish they die more easy to regular units , to negate this titan heavy playstile. actually the game is forcing you to plan everything around the titans. Iam missing the old ealry till midgame diversity in multiplayer. like all sayed the are some ways to solve that ..delay titans timing, make them weaker keep timing or let the
to late for me ...deleted :O gn8
The problem is if they will be reset Titan lvl, you can gg in most games if you loose your titan or iam wrong ? You wont kill the opposing Titan that is for exampel 4 lvl above yours, under the current balance in most cases.
[e digicons]^_^[/e] dont let them sell drugs at your starbase to avoid that you are on the right way with embargo that roid. or is that the counter to z axis attack from above [e digicons]:blush:[/e] https://forums.sinsofasolarempire.com/360713
hmm iam used to sc2 waypointing , where you see instant the waypoint with the line if you give a chain of movmentcommands. In sins i have a delayed showing of waypoints and if iam doing it that fast like in sc2 i got only every second klick counted. You think its rly my connection [e digicons]:annoyed:[/e] my latency average 70 . but maybe thats the reason dont knew
I knew one bugg more that exist for very long time, if you shift command fast for exampel waypoints, it dont waypoint correct or takes only every second klick from your mouse...that annoys me for very long time and i have to wapoint now with a lot of patience ..maybe its possible to fix that too ? :O
plz report no hold command on fighters/bombers possible, i dont like they taking more and more micro out of this game. whats the reason ? and idear? hold command was so nice to do. -sniping targets -maximaize dps -allure fighters to flak -avoid phasic trap and many more woud be sad if thats gone
1. no hold command on Fighters and Bombers possible 2. one marza died to cannons on a roid and was still counted as supply but not visible anymore 3. colos somtimes not auto capture planets like in previous versions 4. culture bugg thats what a noticed
use for exampel mediafire.com to upload your file and send the downlaodlink in your Email.
The reason why your pictures are looking different is the released one is renderd at high settings from the graphic engine they use. For exampel one faktor woud be the resolution. Your pic has the resolution of your Monitor , the relesead picture is maybe rendered with a resolution of 8000x8000 pix. the detail on the released one are much higher. In game every picture that you see is rendered for exampel at 1280x768(depends on
Just asking, do you downloaded the right driver? You need to get them from the developer of your Hardwear direct. If nothing fix you problem, send your minidumpfile to the stardock support. What graphic card do you use ? have you tryed the "notpad" change resolution idear and the deled "sinsfolder" idear? with chobby you mean laggy ? maybe downgrade the resolution
https://forums.sinsofasolarempire.com/419290 check this link out there are 3 ways peopel have fixed the same issue just read that stuff! In my case a simpel update of my graphic card driver has solved the problem. In other cases they have changed the resolution of rebbelion via Notepad or they have delead a Folder from sins ...just read there might be the solution for you.
I agree with KLMZ. The Loyalist Titan is over the top , like Rocky Balboa is fighting agains a bunch of schoolkids. The immortal Titan is decreasing diversity in strategies. I dont like the stone, rock , paper philosophie when it comes down to counters. A Titan shoud be abel to be defeated by a regular armee, otherwies this leads to a game with less diversion. But i hope that balancing a titan dont means to delay him so much, that it will become a rare see
update your grafic card drivers, at least that has solved that issue for me. in that Topic are also 2 thinks you can try, just read it if driverupdate dont help. https://forums.sinsofasolarempire.com/419008 gl
I hope this game will be balanced around the highest skill performace and thats not a cpu. At least i pray they do so. [e digicons]:pout:[/e]
But i think in p vs. p it wont be possible to rusch titans that quick. At least in a skilled game. Your opponent have to appy pressure and force you to get units , that way you dont have the ress. ( around 12k) to rusch to titan only becuase if you dont fleet you loose instant.
Exactly iam voting for make them weaker. And not delay them to much. The Game is evolving now , it coud be complet different to what it was. Different strategies , mutifront attacks with splitting fleets who knews will be standart. We will find it out if its bad or good , just give it some time. It woud be good just to let it run for a bit to have enough data.
Im not sure if delaying tech is the best option. We going to have Titans that are like superwapons, you wont see them anymore. how sad woud that be we wont be abel to use ouer new toys ? Let the game evolve its the second day of beta ? Agree that they are a bit to overpowerd in mid game.