[quote]That said (nothing new), I wonder what kind of campaign I would hope for exactly. A long sequel of usual maps to conquer, one after the other, with a vague pretext for each one... sounds indeed quite pointless. I guess most players on this forum would find even more useless a "tutorial" campaign, where ships/ technologies are unlocked one after the other; but on the other hand, some progressive explanations of the subtilities would be really usefull... If you play the game mainly as a
Kruppe
[quote]Actually, I have read the thread. It was stated that they wanted to do a campaign mode, but due to other considerations had to omit it at the time. We just asking them to consider it now that the game is released.[/quote][quote]Sorry, but we're not asking for your educated guess, we're asking for StarDock's response. [/quote][quote]You can guess what SD will do, but you don't KNOW what SD will do.[/quote] read reply 21 inn this thread(it on the first page)<
play tec build 9marzasa 3kols and 4 dunnovs go pwn
none, stricraft are fighter/bombers depyed from cap ships or carriers
[quote]I realize there's a trade-off. However, since SD is a private company and I don't think you work for them, I don't think you have the actual numbers/projections. We're just asking the people that do (SD), to make the call.[/quote] read the thread, the did make the call, you want them to do the opsite of what they said [quote]So you can read their minds?[/quote] Nope, but based on past expiriences and a little thought i can make an e
2x mother ships with lvl3 shield restore 2x guardians no need for more, you wont deplete the shields EVER it needs to stack or it needs to get a complete overhaul. and no it does not happen very fast, atleast not multiplaying focus fire and *only* 33% + a mothership it makes it a no choices have to be made, if it staks with diminishing you have to choose to use your fleet supply to dps or for survivabillity the entire point of it is to make focus fire le
[quote]I may not be in the majority here, but there also may be more people like me than you realize. And if the inclusion of a campaign mode/story line means more sales, that's a good thing for everyone.[/quote] Again cost vs benefit spend 4252485424271$$ making a campain to sell 50000 or spend it making a game that works and keep the 900000 ppl that bought it, it's a no brainer i'm not bashing ppl for wanting 1 im am doing it as itseems thoose that wan
[quote]And for those that are saying, "It's an RTS...it's not supposed to have a campaign mode" QUIT BEING SUCH AN IDIOT AND MAKING IGNORANT STATEMENTS. Sorry, just had to get that off of my chest. I have played many RTS style games. Examples: CoH, DoW, Stronghold games, etc, etc (I can name more if need be) and all have great campaign modes.[/quote] Noone is saying that, we're saying that it is not an important part of an rts game vs the time it takes to
some things are supposed to stack, they did not. when they fixed it yes some extras got it aswell, but afaik, the gurdians are supposed to stack or there would be no reason to ever have more than 1-2. *forcing a use of that little fleet supply would be utter idiocy imo. If you only need 2 of a shiptype to make it obsolete it needs to change anyway, as i understand it, it is supposed to stack with diminishing returns 33%-> then 33% of the remainder ->
Is still don't see this great for a story some ppl talk about. do you want to play a game or do you want to watch a movie? As long as noone has invented skynet(omg gief) a campain is just a movie you reset untill you figured out the plot almost no games have a really good campain( imo the last great was fallout2) there really is no history in this game, there has not been a war brewing for 100years there is no revolution brewing the only o
ahh kewl, was just about to launch a game and build 10, if they did stack that would be kinda op i geuss so knowing the dev's have an iq higher than 20 it ofc does not stack
[quote]Is that so horrible? [/quote] [e digicons]:omg:[/e] no ,ofc not. But again remember that this game is made by like the smallest dev team ever, there are lot's of stuff that is way more importantatm as for story vasari diddent atack stupied humans just thought they where being invaded and started atacking(or independence day like, ripping worlds apart to resupply for their endless flight-> vasari don't have a clue w
hmm wierd bug, try restarting your system?
[quote]On a completely separate note, I have been trying to figure something out in game. Don't hate me for the question, I already mentioned that I just got the game. How do you capture things? I notice in some systems there seem to be structures (extractors) that are pre existing, and it says they can be captured. I couldn't find anything in the manual or in the forums about just how to do that. I played around a bit in game to see what would happen, but I can't figure it out. I have
[quote]Even if that were true, most GAMERS want a campaign. Most GAMERS will have no intention of playing this game more than a couple of times before shelving it forever. It's just the ways it is. Do you play every game you own over and over? Maybe the best ones, or mayber you find one you can play online indefinitely if that's your thing.[/quote] thats not gamers thats kids that play with a toys, and imo letting them anywhere near a forum will in the end destroy a
hmm, afaik static auras don't but abillity auras are another matter the advent gurdian shield aura does stack wheresas the antorak's distort gravity does not in the end you'll have to test it out yourself Edit Microphasing Aura <span style="font-family: Verdana,Arial,Helvetica,sans-s
to of the screen(on the left side) there is a botton called cinimatic view or something like that, that will do it
[quote who="Cpt_Siddy" reply="9" id="1976228"]I ACCIDENTLY THE WHOLE FLEET, IS THIS BAD?[/quote] Babies, you know you love them. Now have mine [e digicons]:inlove:[/e]
[quote]And if I would have e.g. 100 fighters together with 9 Marza´s, I don´t mind if advent comes to my planet with 1 thousand fighters, as within first 10 seconds I will destroy completely all carriers and befor their 1000 fighters destroy all my Marza´s, I will simply fly away from that planet... I made it precisely once, fighters have managed to destroy within 30 seconds (till I leaved this planet) two Marza´s, but I destroyed all carriers completely and survived w
[quote]I would like to know, how to kill these 9 Marza ships, if I would be on the other side in such a game (i.e. my enemy would have these ships), if this is even possible... and which kind of empire would be better for killing them - TEC, Vasari or Advent?[/quote] and i give you the amazing Clairvoyance <br style="font-family: Verdana,Arial,Helvetica,sans-se
[quote]But I would be very much interested to know, if it is even possible to win an on-line game, supposed it would be again 3 vs 1 (me or you) and all of them would be very much experienced (suppose the same level)? Could great strategy still cause, that one player would win over three???[/quote] yes ofc, i may have sounded a little harsh, no matter how good you are noone is omipotet, and at some point there will be a misinterpretation of the enemys intent, but given truly equal ski
Why the title edit? Marza baiting is best done if your name is Siddy fyi So you won against fools by spamming marza's grats i geuss 1. they jumped in ontop of your marza's, they need to l2scout (this is simple) 2. they did nothing to counter hte marza's and just brought normal fleets (9x phaze out hull = 9 dead marzas) 3. they lets you build up over 100000 credit reserve LoL, l2pressure
Hehe shit happens [e digicons]:D[/e] anyway, welcome to the *real* game hope you enjoy it
I think we can end this now, if he has not understod the point by now he never will, but god i wish i had some of w/e he smokes
match him fighter for foighter and you can use the rest on bombers Oo 2x civillian reshearch, that means your econblow, start doing more. rushing is mapdependant, and vs AI's should not really be nessesary, i really make any serius attacks in the first hour if playing multiblr hard/unfair ai's.(but i like to do all reshearch and just play araound) may i sugest you try the map dupple gangers(med size). it is prolly the best turtle map there