I am really sorry for being such a.........great guy and using the WotS to kill your fleet,should have though that you may cry about it.and even remove me from friends.and add to ignore.:-o now on a serious note - does anybody else think that advent rebel ability Wail of the Sacrificed is too overpowered and unavoidable?it sacrifices planet population to damage enemy ships in nearby gravity wells(damage ratio is 20 per 1 population unit),but you lose the planet. <p
Proletari
arent there effective counter strategies?what skilled players usually do against vasa?
I hadnt much time to play rebellion online,but in every game people are talking about vasari being overpowered (eh?) and even vote to ban them from race pool.I never liked playing that cheesy race anyway,but I think taking it out cuts major part of the gameplay.Can anyone explain wtf is going on?
I am thinking about preordering rebellion so I could get into the beta. how many players are in the beta right now?
lets say we did the marketing and succeded,but will the devs support increased number of players online - without lags and downtimes?
fuck sins,I want my money back -.-
Heh,a balancing mod sewed into the next patch would solve all our problems ....anyone knows devs personally? :-D
Quar says a lot of right stuff and it looks like he is interested in a game with fun and balance,but: When it comes to vasari he admits that they are hes favored race ( he uses skirantra/other cheese) and at the same time argues about nerfing most cheesy ability......which makes it obvious that he is interested in balanced and fun game just for vasari,not the other races.
An interesting game New people start playing soase everyday,to keep them interested we only have to supply them interesting matches with diversity of tactics and strategies - currently most effective way to counter skirantra spam is do the same. First step in making game deeper would be tweaking some balance issues,for example: big part of soase playerbase love using capital ships and not spamming frigates - making capital ships more durable against bomber spam or LRF spam wou
you could not reply at all,really.
In a recent game I've faced a player who effectively spammed "scramble bomber" from 3 carriers and brought bomber number to a total of 40 (I was stunned) while not being low on mana.Carriers were of lvl's 4 and 5 and it was my fault bringing them that high - but that argument doesnt answer the main question: What can be done to cost effectively counter vasari skirantra spam (assailants are not a problem.) My thought's are: *flak is a low cost eff
Did anything change about Domina since 1.5 years ago?
there is no real need for that - playeds already forced to leave small force at planets to defend them from bombing raids.
recently i uninstalled sc2 to clear some space.....not planning to play it ever again. soase forever :>
ah good old sins :) glad its still alive,but I switched to sc 2 permamently as its more stabile,has shorter matches and x1000 bigger online :P to all of you who say micro in sc2 doesnt matter apparently didnt get to high leagues..... example: 1 pheonix is able to kill 6 mutalisks solo ....... and another note: sc2 pro players(koreans,god damn them) train in sc 14 hours a day,live in baracks in small groups are playing on keyboard like on piano just to not lose apm ryth
has anyone spare beta invite?I would buy the preorder but there's trouble with shipping.... very big PLEASE :>
does anyone get beta friend invite after purchasing pre-order?if any kind person does - can he send it to me? very very big PLEASE :>
well,no need now,we got a 4v4 going :p
COME TO PLAy
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