Ascension - sucky but learning.copied everything from Proletari.
Proletari
answer to the topic : illuminators.
advent cap fleet is a bad idea :>,but against AI its 2 progenitors 1 halcyon 1 radiance 1 rapture (several iconus and dominas is a must.also get the armor upgrades,they are very critical for advent) combine radiance force attack with rapture vengeance for maximum dps.motherships should specialize each on one ability,1 mother spams the malice ability and the other one is there for occasional shield restore.revelation could be used to fasten shield restore on moth
I am confused with who of them was who in the past and what tag did he use....
The request are not opposite,its about nerfing marza's lvl 6 ability and boosting capships overall.Right now building more then 1 capital ship in first 15 minutes of them game is a madness and building more then 3-4 overall is sort of a fetish(I love to do that)..thats why everyone wants them to be less fragile at least. NERF THE DAMN MARZA (I'm advent tho,I dont care...BUT NERF IT ANYWAY)
dunno whats wrong with it,english is my third language and I learned it mostly in web.
[quote who="CenturionJixra" reply="6" id="2212896"] Sync bugs aren't really the problem. It's no longer very common. Right now the biggest issues, other than the lack of people who play it online, is getting the Lobby channel fixed, minidumps, ICO lag, and games that drop from ICO.[/quote] Lol,you forgot the balance and human factor.Most people are asshole's and scare newbies away with OP strategies or asshole attitude.Like always going marz
They didnt meet Tha Advent yet (:
YEAH!NERF REPULSION!!! REDUCE ITS RANGE TO 5000!!!
http://www.fileden.com/getfile.php?file_path=http://www.fileden.com/files/2009/5/19/2448267/AutoRecord-05192043.record 3 BIA's: Sunny,Kok,Howler against Proletari,CubaLibre,Ance BIA were going to lose*,but the game ended in a disconnect for me.very amusing game in my opinion. *Kok claims BIA won.
Ships above(or below) static star base cant be reached by its weapons.No upper weapon bank or something?Anyway I ask that to be fixed.
No,you dont. (:
HC rush is a bad idea.
on which game version are you playing?
its just doesnt fair :( assailants much harder to kill and I get 1/3 less exp for them....it should be 30 for assailants and 20 for LRM.
Assailants are stronger and cost more then LRM frigs but first one give only 20 exp while LRM bring 30 exp.Assailants also cost more supply then LRMs.Illuminators give 45,while assailants just 20.Is that a mistake and if not then wtf?
this can be usefull...sometimes.....wont save fleet from stilakus.
err,wrong.all 3 races have that bombardement upgrade for a star base and it works the same - planet is still under your control after planet health reached 0( novalith or simple bombing,whatever).planet still can be lost to hostile culture.
any -ISN- get online at all?I want to talk with you guys.
yeah its actually a dps increase
hoshiko dont have to face its target,for both its abilities,and they are not channelged .hoshiko is also much cheaper and requires less resources to research...well compared to hoshiko domina is trash.so I was asking if domina worth it at all.... Only support ships worth to disable are iconus and subverters - but with this crappy AI and facing target/channeling its pretty hard to disable all you want and in the right time..most probably you will fail unless you are a micro god.
2 abilities ,both are channeled.first is disabling a single(1) ship and second is a repair of single(1) ship for 25 hp /sec both abilities require the cruiser to face targets direction...... Please prove the cruiser worth its money and there is actually a use for it.(only use I can think of - is keeping capital ship alive for little more then usual)
kostura is a bit overpowered...because it only hits hostile fleet,and when you shoot into system you are battling in - opponent is fucked (o:
fail :>