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(Image Link) http://s16.postimage.org/belv413zp/Xenoc_Main.jpg
(Image Link) http://s15.postimage.org/kfzayo78p/Alien_Main.jpg <img style="margin-right: auto; margin-left: auto; vertical
(Image Link) http://s15.postimage.org/bddg18pcb/Machine_Main.jpg <p style="t
(Image Link) http://s17.postimage.org/ffm3hdsj3/Human.jpg <img style="margin-right: auto; margin-le
(Image Link) http://s16.postimage.org/py1vi1vlx/Universe_Main.jpg
(Image Link) http://s7.postimage.org/4p1lc6niz/Time_Line.jpg <span style="color: #000000; font
(Image Link) http://s16.postimg.org/4x61p9ygz/Sentience_Main_Picture.png <
[quote who="Ben_Maxwell" reply="983" id="3180143"]I managed to figure it all out eventually, using the information you provided and one very basic tutorial, it was ALOT easier than I thought it was and I now have successfully created two types of Ocean Planet in my private mod, with thicker cloud layers and correct icons to boot. I am trying to add a second type of dwarf planet/moon (<- use to be called moon), but the texture doesn't seem to want to wrap around the entire globe, I
I don't think your newest download link is working? [e digicons]:'([/e]
Nice textures! [e digicons]:drool:[/e]
I managed to figure it all out eventually, using the information you provided and one very basic tutorial, it was ALOT easier than I thought it was and I now have successfully created two types of Ocean Planet in my private mod, with thicker cloud layers and correct icons to boot. I am trying to add a second type of dwarf planet/moon (<- use to be called moon), but the texture doesn't seem to want to wrap around the entire globe, I have dark patches and when I almost get it a
Thanks you two, I can open the dds files fine and some what experiment with it, but still not very clear on the different "layers", is there a video tutorial for sins like the creating a mesh video?
[quote] Quoting Ben_Maxwell, reply 10I seriously could have sworn research use to "grey out" after research was completed to the maximum level, the reason I think I remember it being like that was because it was easy to spot when you hadn't fully upgraded something and had forgotten to go back to it, now you have to hover over each icon to check. No, they should stay fully colored after you research a tech, and get that completed border. [/quote] <
Request for link or steps on how too. Hello fellow Modders, I am not very expierenced on using Gimp and am trying to introduce new Planet Icons into the Icons Planets DDS, could anyone explain how you would do this? Or even copy Icons from the stock version of the Icons Planets DDS, insert them into a new modified one and change there colour? Any help is much appriciated.
It there a tutorial on how to add custom planet icons/main view icons etc to the Planet Icons.tga file?
I seriously could have sworn research use to "grey out" after research was completed to the maximum level, the reason I think I remember it being like that was because it was easy to spot when you hadn't fully upgraded something and had forgotten to go back to it, now you have to hover over each icon to check.