FleetCommandCC

FleetCommandCC

Joined Member # 3434213
1 Posts 43 Replies 1,320 Reputation

Hey tdegani Here is how to Install the Mods. Then click My Computer Then click Tools Then click Folder Option.... Then click View Then click on Show hidden files and folders a

6 Replies 5,414 Views

i dont know a gb from a mhz and the numbers on the video cards are all greek, sorry to sound stupid, but i dont know which are higher, or lower, or better, though i did have a friend Hey Teal It doesn't sound stupid, if you don't know much about computers, has long as the computer do what you want it to do that's all that matters in my opinion. [e digicons]

43 Replies 94,676 Views

Hey Sorkenlol If you are a Star Trek fan I would highly recommend the Star Trek: Sacrifice of Angels Mod. [e digicons]B)[/e] [e

6 Replies 5,152 Views

Hey Frank If it was me I would make a backup of the Sins of a Solar Empire folder before you try anything, then if you mess it up you won't have to reinstall the game. The first time I tried the tools, all I did was extracted the ForgeTools1.1.rar onto the desktop then I copy what I needed. So for the Particle Forg

10 Replies 4,517 Views

I've tried Sins on my Sony VAIO FZ31S and it runs ok. [e digicons]:beer:[/e] The speci are has follow. Processor: Intel Core 2 Duo T8100 / 2.1 GHz ( Dual-Core ) Cache Memory: 3 MB - L2 Cache RAM: 2 GB Hard Drive: 250 GB - Serial ATA-150 - 5400 rpm Display: 15.4" TFT 1280 x 800 ( WXGA ) -

43 Replies 94,676 Views

[quote who="Annatar11" reply="23" id="2025945"]He means he doesn't like that now only 90% of the fleet jumps with "group jump" enabled so that you don't have to wait 20 minutes for the entire fleet to align. He likes it when every single ship needed to be aligned before jump. [/quote] Oh right I see, I haven't notice it takes that long, but I've never used v1.00 so I dono s**t. LOL [e digicons]}:)[/e] [e

29 Replies 31,995 Views

[quote who="frankybonz" reply="4" id="2024763"]Thanks for the link I found the mod tool but.....I know this might sound like a dumb question but the main directory where I place the forge tools would be in the folder sins of a solar empire which is in microsoft games right? The reason why I ask is because there are so many folders for this game like my appdata folder under ironclad games is where I put my mods and so forth I just wanna make sure I am putting it in the right folder. So I assum

10 Replies 4,517 Views

[quote who="dchan1936" reply="20" id="2023628"]no, i like the jumping to remain 100%[/quote] What do you mean? [e digicons]:maybe:[/e] [e digicons]:maybe:[/e]

29 Replies 31,995 Views

Also I have no idea but do you know why I cannot use particle fordge in the tools download. It just gives me an error. Hey frankybonz All you need to do is copy everything from within the ParticleForge folder and paste it in

10 Replies 4,517 Views

[quote who="dchan1936" reply="17" id="2021231"]does it work for 1.00? [/quote] I dono because I've never used v1.00, download it and give it a try. [e digicons]:thumbsup:[/e]

29 Replies 31,995 Views

[quote who="khill9981" reply="13" id="2020707"]well i was with you till this point. i have version 1.12 and am having the same problem. im trying to convert binary to text. i have tried using convert data and i get that error i tried using convertdata /convertxsi gui and it just flashes but does nothing. the agravation is rising i can mod the game if i have test files i can write scripts easily and yet i cant get this one thing to work [/quote] Hey <a id="ctl00__Content__Repeater

29 Replies 31,995 Views

[quote who="dchan1936" reply="11" id="2019930"]Both ways and using only the 1.00 version of the gameinfo [/quote] Thats your problem then, I'm using version 1.12 and it work fine, update the game to 1.12 and the converting should work with no problems. [e digicons]:thumbsup:[/e]

29 Replies 31,995 Views

Hey dchan1936 Still having problems, can I ask what are you trying to do? Binary to Text, or Text to Binary or both? Have you got all the right files you need in the folder to do the converting? Also are you trying to convert the files from the original game or fro

29 Replies 31,995 Views

[quote who="dchan1936" reply="3" id="2016200"]I tried your steps, It give me this error "ConvertData.exe has encountered a problem and needs to close. We are sorry for the inconvenience." "AppName: convertdata.exe AppVer:0.0.0.0 ModName:convertdata.exe ModVer: 0.0.0.0 Offset: 0002b97" And i did it with FrigateTechCarrier.entity.[/quote] Did you put the code in like this below? [e digicons]:t

29 Replies 31,995 Views

Hey agostinho bennett Here is how to do the binary to text converting. [e digicons]:thumbsup:[/e] Note: I have use the FrigateTechCarrier.entity file has a e

29 Replies 31,995 Views

I have got up to a 1000 ships with a lot of lag, but I haven't got a powerful machine its low specification to today standards. ASrock 4Core1600P35-Wifi, Intel Core 2 Extreme X6800 2.93GHz, 4GB OCZ PC2-6400 ATI CrossFire Edition, Sapphire 2600XT 256MB GDDR4 PCI-E, 2 x 500GB Sansumg SATAII HDD 16MB Cache, Os XP & Vista HP 32bit and 64bit. I have read on the forum some people have had up to 5000 ships per player on a 8 player mission. [e di

2 Replies 4,882 Views

Here is the CShip 120 & FSupply 120000, for thoses who would like to try it how. [e digicons]:thumbsup:[/e] Disclaimer notes first off, please read them before you download anything! [e digicons]:erk:[/e] PLEASE SCAN THE DOWNLOADED FOLDERS BEFORE EXTRACTING THEM, WITH ANY GOOD ANTI-VIRUS AND SPYWARE PROGRAM!!! ITS JUST BETTER TO BE SAFE THAN SORRY, I ALWAYS DO THIS WITH ANY FILES OR FOLDERS I DOWNLOAD!!! <span style="color:

12 Replies 5,626 Views

[quote who="Orodum" reply="10" id="2007966"] Quoting maddogjohny, reply 1 quoting post Does anyone have a mod that increases the size of your fleet and capital ships you can build? I wanted to paly a big long drawn out galaxy domination game... I'm new too sins and don't know anything about modding, but i have played some cool mods so far.. Hey fuzed1 Do you still want

12 Replies 5,626 Views

Hey seleria Actually I have 4 and a half years experience in Maya . Though converting wise, seems they used XSI? But .mesh will probably need a plug in. That or XSI mod tool? I could never get into Maya, so I stuck

30 Replies 13,921 Views

Hey Omega-Section-Alpha You need to put the mod's in the Mods folder. Here is the Vista directory. C:\Users\"your user name"\AppData\Local\Ironclad Games\Sins of a Solar Empire\Mods Then just enable the mod in the option screen in the game. [e digicons]:thumbsup:[/e]</p

1 Replies 1,742 Views

[quote who="gametester" reply="8" id="2006031"]and what should it open with?[/quote] Hey gametester What do you mean, open what? [e digicons]:maybe:[/e] If you mean opening the .entity files, just use notepad or Notepad++ which is alot better. [e digicons]:thumbsup:[/e] Here is a download link for the Notepad++. http://www.filehippo.com/download_notepad/

30 Replies 13,921 Views