eraser310

eraser310

Joined Member # 3440900
5 Posts 80 Replies 2,107 Reputation

I've been trying to change the TechSpaceMineDetonate ability so that it is not activated by scout class ships, but I'm having trouble seeing how to do it. I've looked at the entity file and it doesn't look like there is a way to do this. Am I missing something?

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I was thinking, I think that the K'tinga and the D12 should switch places so that the D12 becomes the light frigate and the K'tinga the long range frigate. That would make sense because I'm pretty sure a battle cruiser is more powerful than a bird-of-prey. What do you guys think?

5,100 Replies 12,668,172 Views

Going on what Larkis said about adding beams, it is theoretically possible that the colonials could have laser weapons. I'm talking about the laser-pointer type of laser, only on a much larger scale. Since it is shown in the series that they had many technologies similar to our own, it is possible that they also had lasers. If it were added it could come in the form of a single, moderately powerful, forward-facing weapon with a a relatively long cool-down. I know that there is absolutely no s

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