eraser310

eraser310

Joined Member # 3440900
5 Posts 80 Replies 2,107 Reputation

I've been trying to change the TechSpaceMineDetonate ability so that it is not activated by scout class ships, but I'm having trouble seeing how to do it. I've looked at the entity file and it doesn't look like there is a way to do this. Am I missing something?

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It's been a while since I've posted but I've thought of something that would help make this mod more realistic. In the past I suggested that battlestars should carry point defense weapons, but was told that it messed with targeting priorities. I've been playing Sins of a galactic empire and they seem to have fixed that problem. They added a low strength weapons that can target SC and have a much shorter range than the main armament. So far, I have not seen any problems in SOGE with using a we

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