Hai! Was wondering if there'll be a powerful pirate and dynamic movement version for 0.99 - or if you're going to wait updating them until rebellion arrives. Thanks for the awesome mods. Sincerely
Cat_Empire
Hai again! Thanks a lot for the help Stant123! Much appreciated! My checksum is different since I don't have Flagships and that MSGS thingy. What are those two anyway? In the links you provided there was no information - only download-sources. I switched my mods a bit and now the checksum starts at 7xxxx~ - before that it was 29xxx~ - and no minidumps so far! Sincerely Cat Empire
Hai! Thanks for the great mod - I've been playing this on and off for over a year! I've a question - what should the correct checksum be if I have 0.99 Beta 3 with all the extra mini mods activated? Seems I'm getting mini dumps in the menu quite often, and I suspect I have a faulty checksum. Sincerely Cat Empire
Right on ColeTahn - I've experienced this aswell. [e digicons]:|[/e]
I noticed something else - the research is much much slower than it was in 1.041 Entrenchment Distant Stars - when it almost insta-researched once you clicked on the thing to research. (I played on fastest speed) Is this working as intended or a bug?
Oh - I noticed something - the Derelict ship-thingy research is called "String not found". But you probably already know that!
Woohoo! Now I'm just waiting for Powerful Pirates and the Soase experience is complete!
[quote who="bobcoffee" reply="16" id="2528350"]with advent and placing bounty i noticed that the bounty i placed on a TEC computer was dropping atleast 100 cash a sec. is there a skill that was doing this? (either advent or tec)[/quote] Karmic Retribution - a research that puts automatic bounty on a faction that destroys Advents tradeships :>
How do you know there's 121 players?
Advent woohoo! \o/ I really wub Radiance since it can beat virtually any other capital ship in a 1on1 at fair odds (except a cap carrier with bombers kiting it I guess - but then again what can beat that?)
I strongly agree that the Novalith "super"weapon needs to be buffed or reworked - never ever build it anymore since I feel the resourcers invested into this mediocre/crappy weapon is wasted and I could get alot more efficiency from putting those resourcers on ships or base-defenses instead.
[quote who="DanK3670" reply="3" id="2510721"]Any word on how many expansions there will be?[/quote] Two micro-expansions "Entrenchment" & "Diplomacy" (The latter still in beta - but will be released in February I believe).
Thanks harpo - it helped alot! Sincerely
Same question as the OP! I managed to find out that apparently maps only work with certain versions of the game(probably the specific Galaxyforge version they were made under? I'm guessing that each Galaxyforge version is compatible with a number of game-versions) when I was downloading some maps off wincustomize's map-index. I downloaded the "sinsmapupdater" but it gives me a "Found sins version: 1.1.8.0 need sins version: 1.1.5.0"- message.
Oh okay - then I understand. Thanks and sorry for the trouble caused.
Hai again. There's only one folder in my zip "Distant Stars (D) Alpha 0.7" around 747mb extracted. (with all the subfolders that you gave example of in a earlier post - I successfully activated it in the game) I tried to browse the subfolders too, but couldn't find it. I got a bit confused when you pasted the entrenchment-folders-picture. I downloaded the Diplomacy-version? Maybe this version doesn't have the extras-folder? Or am I mistaken once more? </p
[quote who="-Ue_Carbon" reply="2023" id="2509939"] Total Size and File Count: 746MB (754MB on Disk) 2954 Files \Galaxy\ 2.09MB (2.21MB on Disk) 57 Files \GameInfo\ 2.18MB (6.92MB on Disk) 1,578 Files \Mesh\ 32.7MB (33.3MB on Disk) 229 Files \Particle\ 1.20MB (2.28MB on Disk) 500 Files \PipelineEffect\ 4.88KB (8.00KB on Disk) 1 File \Sound\ 55.6MB (56.0MB on Disk) 169 Files \String\ 688KB (692KB on Disk) 1 File \TextureAnimations\ 3.25KB (96.0
[quote who="-Ue_Carbon" reply="2020" id="2509932"] Quoting Cat Empire, reply 2017Hai! I have a question! I didn't see any Extras-folder included in the latest full-download for 0.995 - I was wondering about this since I wanted to have Powerful Pirates mod aswell. Did I overlook something? " Optional Extras (These can be found in the Extras folder): - Mooster's Dyanmic Movement for Distant Stars - Ryats Powerfu
Hai! I have a question! I didn't see any Extras-folder included in the latest full-download for 0.995 - I was wondering about this since I wanted to have Powerful Pirates mod aswell. Did I overlook something? " Optional Extras (These can be found in the Extras folder): - Mooster's Dyanmic Movement for Distant Stars - Ryats Powerful Pirates for Distant Stars " Only have the "Distant Stars (D) Alpha 0.7" folder - a
[quote who="Ryat" reply="1908" id="2491962"] Quoting Cat Empire, reply 1906Hello again! I played for about an hour today and suddenly got a mini-dump thingy. I did get the quickfix before playing too. If you like I could supply you with the minidump for this crash. can you tell us when it happened so we can lock it down please? Quoting Cat Empire, reply 1906 Edit: Also one more thing - is researching supposed
Hello again! I played for about an hour today and suddenly got a mini-dump thingy. I did get the quickfix before playing too. If you like I could supply you with the minidump for this crash. Sincerely Edit: Also one more thing - is researching supposed to be super fast? Even when I research the last 8th step of a 8-step research it goes in only 5-6 seconds - or is this somekind of bug? I was also able to research "Cr
[quote who="Ryat" reply="1896" id="2491186"]checksum is the number at the upper right hand corner of the mod option screen its should read 36363026 but try redownloading and when you unzip the file, unzip it to the desktop first than transfer over to the mod file area, some of the files in the mod get a bit too long and with all of the extra files that Microsoft has forced down our throats it sometimes runs passed the character file limit (Smart Move MS)[/quote]
[quote who="Draakjacht" reply="1893" id="2491027"]First try lowering your graphics if you're playing on all highest. Mine run on a range of high - medium. If that doesn't work, let us know the checksum. Might be a bad download or some other problem. And no worries. I don't know anyone here who probably hasn't had that problem.[/quote] Hai again. Thanks once again for trying to help me. I did as you suggested - switched graphics down to
Sorry. It's my first time trying a mod and I thought it would suffice to click "Enable mod". Although each time I click "Apply changes" I'm getting a minidump crash to desktop.
Hai! I downloaded your mod to try it out, but having some trouble getting it to work (0.99 and running through entrenchment 1.041). I followed the instructions - put the two mod-folders in my user\appdata\local etc. (Distant starts main mod and Powerful Pirates) The two mods show up in-game so I assume the pathway is correct. I select the mods and click enable on both (in the Powerful Pirate text-info it states to move the pirate-mod to the top -and so I did) an