[e digicons]O:)[/e] hey are us beta testers allowed to post screen shots or videos ?
JTAYLORPCS
im so jealous u get to play with them now! but love the mod[e digicons]5*[/e]
i am using version 1.1 with sins 1.16
nice : [e digicons]:drool:[/e]
[quote who="SoA2Team" reply="10" id="2221561"]BETA TESTERS: New movement is in i need a test and post of findings please ASAP! -Shimmer [/quote] I also agree great job Darkshimmer. Looks good , fleets work better together and the experience is almost seamless. The only thing i did notice is a little bit of ships bumping into eachother from time to time however that was only when i had 60+ ships in a fleet,. But no issues with it here either .
[e digicons]:drool:[/e] awesome love it
i was playing vanilla sins 1.16
i just downloaded the mod and installed it and i have noticed no changes i have both vanilla 1.16 and entrenchment 1.02 i also noticed a string not found error ! any thought s?
soa Sacrifice of angels entrenchment is the best im a beta tester and its awesome
Good day just updated my beta test copy at around five and been testin away!! I found just a few bugs to report. 1. Player federation , "tech tree advanced civic design doesnt work will not light up and all research pre-reqs meet. 2. Player federation , "tech tree starbase merchant docks doesnt work will not light up and all research pre-reqs meet. Btw love the mod !!!!! you guys rock. thanks josh[e digicons
love it so r u gonna let us play with the daedalus? please please [e digicons]:')[/e] [e digicons]:')[/e] [e digicons]:')[/e] [e digicons]O:)[/e]
been playin the mod for a day now and some thoughts , The colonial torp cruiser and star base builder dont show up. it plays well thou but not enought ships . for the colonials at least , also needs more fighters. love it thou
k thanks for the heads up if i can help in anyway i would be glad too.[e digicons]:grin:[/e]
hey dolynick, love the mod , just wondering if u r still developing the mod or just taking a break? [e digicons]:|[/e] just curoius cause i would hate to see a good thing die. thnk s josh
thanks for the heads up love what i am seeing. cant wait [e digicons]:star:[/e]
love the mod keep up the good work
Awesome keep up the good work love the mod
Hey Dolynick, thanks again for a great mod, love it . I have noticed a few bugs or glitches that you may not be aware of, or maybe thats the way you want it either way figured I would drop you a line and tell you about it . The ancients planetary defense cannon "gagarian " I think does not auto fire when activate it to do so. When you build a tantilas class crusier is you fleet points supposed to increase by a hundred or so, cause it does. Also when you bui
JUST WANTED TO SAY THANKS AGAIN LOVE THE MOD AND THE NEW SHIP DESIGNS , [e digicons]5*[/e] [e digicons]:thumbsup:[/e]
btw love your mod
how can i get 2.0 also are you gonna make it compatible to entrenchment
[e digicons]:grin:[/e] thanks for the info btw love the mod!!!!!
CANNOT GET THE MOD TO WORK ON ENTRENCHMENT HELP ALL OTHER MODS WORK
it was not there home world !! I know cause i took it later
I discovered a major issue while playing entrenchment. I was tec facing 1 advent unfair ai, 1 tec unfair ai , and 1 vasari unfair ai. While assualting the advent with a variety of ships i discovered after i took that planet just that planet mind you that the game said the ai was gone, dead , HOWEVER they still had seven or more planets!??? At that point it was like the ai was dead because they stoped there attacks against all..