JTAYLORPCS

JTAYLORPCS

Joined Member # 3452184
10 Posts 567 Replies 373 Reputation

[quote who="Canute000" reply="11" id="2295647"] I love the Atlantis city, the model is pretty cool. I dont like it. Compared the build cost, reseach need, firepower and abilitys the City is pretty useless. From the Cost,support you can build 2 Infictus Juggernaut and you are more flexible then with an Ancient city. [/quote]

1,775 Replies 3,750,286 Views

download harpos sins text binner program it can be found here in the forums or just google sins texte binner

6 Replies 7,216 Views

because of damage to the aurora. The main problem has always been lack of ZPM's or fully charged ZPM's ! The ANCIENT class Aurora had "weapons arrays" look at the design of the ship . It obviously had beam weapons! Also if i remeber correctly the ancient ship u r talking about had extensive damage!!!! Thats why the Ancients abandoned ship. Also I know the point defense satelite is in game . I have been playing this mod since it open to the public. BTW

1,775 Replies 3,750,286 Views

Actually the Ancients did have "beam" weapons . On the show the Ancients had beam weapons arrays both on planets and orbiting them . Its just naive or plain stupid to think THE ANCIENTS WOULD NOT HAVE PUT THEM ON THERE SHIPS. [e digicons]:P[/e]

1,775 Replies 3,750,286 Views

sounds interesting , never played the board game but intersting . Now i am gonna have to see if i can find the board game or more info on it .

24 Replies 19,883 Views

i wont take not possible for a answer! If you can build a starbase you can spawn a tactical structure ans have said points apply! There is a reason that some things are not released . Ie certain buffs , etc think about it

8 Replies 10,868 Views

[e digicons]:borg:[/e] i agree with kingdeathgod, It takes alot of time effort and patience making a mod especially when every patch or every otherr patch breaks the mod keep up the good work [e digicons]:borg:[/e]

2,178 Replies 5,307,927 Views

Ok so I am trying to get some other modders thoughts and any ideas, I am attemping to have a ship spawn a defense turret and have said turret tactical points apply to said gravity well. I am able to get it to spawn a turret however the slots taken up are ship logistical. Help any thoughts would be great thanks josh

8 Replies 10,868 Views

finally got some fresh screen shots for everyones viewing pleasure. [IMG]http://i791.photobucket.com/albums/yy196/jtaylorpcs/ScreenShot_30.jpg[/IMG] [IMG]http://i791.photobucket.com/albums/yy196/jtaylorpcs/ScreenShot_36.jpg[/IMG] [IMG]http://i791.photobucket.com/albums/yy196/jtaylorpcs/ScreenShot_44.jpg[/IMG] [IMG]http://i791.photobucket.com/albums/yy196/jtaylorpcs/ScreenShot_33.jpg[/IMG] &nbsp

791 Replies 1,936,250 Views

got a question is it possible to have a ship spawn a structure say a defense turret and have its tactical slots counted for that gravity well?

495 Replies 1,058,965 Views