[quote who="jason8648776" reply="143" id="3336681"]Alot of moders are on rebelion and dont give a damn about diplomacy anymore. [/quote] mmm........I wonder if they would mind me releasing my Sci-fi at War Mod for Entrenchment. Or the very least sending it to someone to give me a hand with it?
Theophantus
[quote who="Nomada_Firefox" reply="282" id="3338005"] Sorry but usually I do not give dates. The models were made with softimage 2010. Tell me by private message what model you want and a email address, I can send you them.[/quote] Hi Nomada, PM sent. Cheers.
[quote who="ZombiesRus5" reply="142" id="3336619"] Gamestop only sells steam keys anymore anyways...[/quote] Lol I wouldn't know! Ive got an account with steam, I think I will get it from there.
[quote who="Lavo_2" reply="277" id="3337234"] Quoting Theophantus, reply 275Lavo, What would I need to try and achieve this? As I said, Softimage. However, Nomada's models do not open with the free version of Softimage (7.5), and require a newer version to work. [/quote] That's a real shame. He's put them up for download, but in a format i can't use. Gutted, they are really awesome models. &nb
[quote who="Lavo_2" reply="274" id="3336248"] Quoting Theophantus, reply 273So I take it I can't use these for Entrenchment or Diplomacy. These are Softimage files; they aren't ready for use in any version of Sins. They need to be exported as .xsi files and then converted.[/quote] Lavo, What would I need to try and achieve this? I need a new challenge! I'd love to add these to my Sci-fi a
[quote who="jason8648776" reply="137" id="3336289"] lol you come back to activity about the same time i do im going light on my modding work and dont have any of my mod tools anymore but im doing balancing and stuff now[/quote] How do Jason, Really spooky, don't you think!!!! To be fair i've seen the legacy ships in the SW Alliance mod, I want to get my grubby hands on. I haven't got Rebellion, because I couldn
[quote who="Lavo_2" reply="136" id="3336249"] Welcome back![/quote] Hey Lavo, You still here. I've been back and forth this last year. Just to see what's been happening. I've been trying to Mod other games and have done a few small ones for personal use. But I keep going back and messing with my Sci-fi at war mod. I think Sins is one of the best games for us Noob's to Mod...attempt to mod! What you working on
I'm back. Massive BUMP!
So I take it I can't use these for Entrenchment or Diplomacy. The ship mesh ends with .scn and not .mesh Do they have to be converted? Theo. Ps I'm back, but never really left.
[quote who="Theophantus" reply="132" id="3187299"]@Ryat ahh right, thats why my menu pictures are skeewiff. Any idea on how to fix it? Theo[/quote] Anybody?
@Ryat ahh right, thats why my menu pictures are skeewiff. Any idea on how to fix it? Theo
Thanks guys, just moved my mod over to my brand new lap top! [e digicons]:D[/e] Plays really good at the moment. Funny thing is i had no mini-dump at all yesterday. All i've done at the moment is to take the mod from 1.051 mod folder on my "Office" Computer and installed it into the 1.053 folder on my laptop. Do you think this would be ok or should i up-date my mod to the current version. Theo
Huge Bump! Is myfisto still knocking about? @harpo Can you link me your tool for getting my mod up to the current entrenchment version 1.053. I'm at V 1.051 and approx after about an hour i get a mini-dump. Thanks
@Urban575 I would love to pass it on to someone else to continue with it. The problem is for me to post it here, with a direct download link, i would need permissions from the relative Mod teams. Doubtful if they will all agree, one or two definitely will, but theres no point without the others. Theo
I'm a bit sad really I actually wanted to show everybody what i actually achieved with this Mod. 8 Races added with 9 ships in each category, all working with the majority of ship icons, unit pictures, player portraits, sounds etc. Dont get me wrong, most of the stuff has been created by others ,i know it was mainly the textures, sounds i altered, but i had begun to writ
Guys, I can't continue with this anymore. I've done as much as my limited modding skills can take me. I really needed someone else to take a look and help me out, but i understand that most of you are committed to your own projects. I've really enjoyed every aspect of creating this mod and being apart of this forum. @SOGE Team @SOA2 Team @Requiem Team @Stargate Invasion Team @Stargate Races Team @Battl
Hi everyone. Sorry i haven't been on for a while. [quote who="Theophantus" reply="88" id="3024109"]@noing Took a bit of a break recently, work, family & holidays etc. The usual stuff. Just waiting for the dark nights and bad weather to take hold then i will continue with the Mod. I will be honest, i was waiting for Myfisto to port X3 models at somepoint for his mod and then steal them somehow! Ive got 8 races i
@noing Took a bit of a break recently, work, family & holidays etc. The usual stuff. Just waiting for the dark nights and bad weather to take hold then i will continue with the Mod. I will be honest, i was waiting for Myfisto to port X3 models at somepoint for his mod and then steal them somehow! Ive got 8 races in now all working ok, apart from X3 ship models. Thanks for the continued interest noing. It looks like you are the only fan! [e d
*cough* I've added an 8th race to my Sci-fi at War Mod, who happen to be the X3 Universe alliance! I've managed to get hold of Gfs pictures of the races, the X3 icon, some ships(working in game), concept art, infocard icons and some ace loading screen wallpapers. I'm thinking of the Split Python for the Battleship slot and the Paranid Hyperion for the Heavy frigate slot. Anybody want to add to this thought and fill in some of the other slots? <
[quote who="Theophantus" reply="77" id="2998606"]I don't understand it's still not working. Has it got anything to do with it's the 7th race I'm adding in? Also I noticed that SOA2 has two picture-ship entities in the window folder.[/quote] Ive finally managed to fix this. Thank God. It took me ages to fathom it out. Quick question on abilities and buffs please. If i add a new ability and buff, (a copy of the Ion blast ability & Ion bla
@Myfisto, [e digicons]:blush:[/e] Sorry! [e digicons]:D[/e] I'm persistent though. [e digicons]:P[/e] [quote who="SemazRalan" reply="13" id="2999730"]not sure how we got the some of the boron ships in, but ask in our thread "7 Deadly Sins".[/quote] Anybody specific i need to ask?
You have some mean looking ships Iskatumesk. Your work is very impressive. Loved the recent video as well.
So can anybody tell me how to import X3 ships into Sins?
[quote who="noing" reply="141" id="2998906"]well they are supposed to be uber powerful its hard enough just to take down 1 dalek by himself[/quote] They can't beat the Doctor.
I wish someone would tell me how to import the models and textures into Sins. Myfisto gave me a guide but its all to do with Modding X3 reunion game not Sins. If i could get the ship models, then i believe i could almost do everything else. My plan was to do an 8th race in my Sci-fi at War mod, made up with a mixture of X3 races. [quote who="ZombiesRus5" reply="5" id="2773901"]I always came close to buying this game, but never pulled the trigger. Sounds