[quote who="SpardaSon21" reply="14" id="3469925"]and shockingly, once one pops up, the others stay silent.[/quote] He gets banned by the devs because of the massive crap he poisons the forums with. I think that is the case with several accounts, though Stilat and Hydraling is still alive.
Turchany
Isn't it illegal to collect data without our consent? I always thought it is, because it should be.. Or is this "feature" mentioned in those long texts noone ever reads but accepts, fooling people into this? It is a bit worrying they are watching us, aren't the government and spy agencies enough? :P
[quote who="RespawnedTitanL10" reply="18" id="3468804"]holly 6-year necro...[/quote] Recently there was a 10 year one somewhere...
If any of these requires code changes they will never happen. Anyway these changes would be too drastic imo, but a weaker version would be worth trying at least.
[quote who="Hydraling" reply="4" id="3468204"]? You can check whether or not vorarstra has PMs by seeing if it damages hull when it still has shields. It does, so it has phase missiles.[/quote] But it was not the question. How does it look like, that is the question here.
[quote who="BellGoRiiing" reply="2" id="3468115"]Well seeing how no one else answered....I dunno. What do the Phase Cannons look like when firing? I only catch the beams, and the Waves. (and the things that causes Splash damage, lol)[/quote] If I remember correctly, it also has blueish pulse guns firing from the back side of the ship. My guess is that those huge multihead pulsegunlike things are named phase missiles, as those were the phase cannons previously I think.</
Recently some people started to think it is..
AI never teams up, even if they start as same faction, I have never seen an AI Peace Treaty, only some Cease Fires. Better choice is locking them in a team if you want a team game.
wow so necro.. 6 years like a record or something please check the date of the thread next time you comment in..
I am pretty sure there are mods to change this, and I am pretty sure those cannot be really hard to find on these forums or on the mod collection sites, just look around ;)
I wonder why he thinks this is funny..
[quote who="GoaFan77" reply="6" id="3465877"]Yes, you can also do this too, but that's basically cheat mode. [/quote] Isn't having multiple titans a cheat as well? :P
Somewhere I read you can give yourself multiple titans in the dev.exe, though I never used it, don't even know if it's really possible, or whether it causes any problems if you do it. Others may know this dev.exe thing better than me.
[quote who="BellGoRiiing" reply="1" id="3465819"]You can only have one titan at a time, no clue about mods, but I doubt it.[/quote] You can have more, just search on these forums, Google is your friend. I remember not long ago there was a conversation about this and someone managed to have more titans at once. Should not be hard to find.
[quote who="Bartowski" reply="10" id="3465651"]Wow if a new player actually took your trolling seriously he would be in a world of trouble. 15+ ogrovs is enough to demolish any TEC sb, so wasting slots on trade ports instead of on SC is a very bad idea.[/quote] It depends on how you play. I usually have 1-3 front line worlds that needs defending while I am preparing to release my titan, and my main fleet is not far away at any time, so taking out Ogrovs is not much of a
[quote who="Bartowski" reply="8" id="3465547"]Have you even played AI before?[/quote] Yes.. Why are you asking it? I know the AI may happen to build many of those things, but it's not that hard to get rid of the anti-structure frigates easily, both LFs and vettes will do the task, and fighters also have a good multiplier against them. BTW if the AI is bringing a whole fleet consisting of many anti-structure cruisers to destroy your sta
[quote who="Bithainium1" reply="3" id="3464919"] The only points I am still confused about are whether or not I need trade bays on both starbases and the usefulness of the self destruct upgrade. While I can certainly agree that the AI would frequently fall for a self destruct and lose large fleets, a fully upgraded starbase would be so much of an investment it would be possible for me to make more of a loss that the AI.[/quote] I always get trade on my starbases (maybe
[quote]mass target [/quote] In many cases focus fire is the worst solution, it brings up shield mitigation fast, meaning more part of your damage will be lost, compared to low shield mitigation (splitting your fire). Sometimes it worths more to split your fire. [quote]i dont see the point of having a varied fleet of escorts and cruisers and capital ships[/quote] Me neither. Having only a few ship types is way more effective than having shi
Novalith. Cold, heartless, effective, mass destruction. And imo looks the best, Kostura is weird never really liked it and not that awesome as a Vasari.... superweapon should be. DE is not that bad, but I find Novalith to be better.
[quote who="Bartowski" reply="47" id="3463435"]Mass flak works wonders against any AI force.[/quote] Prove it with a replay that you successfully defeated a large AI force with your mass flak please, this way noone will have any doubts. Otherwise I have to assume trolling here.
If there is an option then we are both blind lol. I never noticed it..
[quote who="Bartowski" reply="26" id="3462595"]All I'm seeing is Seleuceia further and further tying himself into a knot, trying to futilely defend the worth of ModArch to a frontliner.[/quote] It can be useful, seems to me like an 50-50% situation, if you colonize many planets with protevs and there are many resource extractors to be built, then it's an awesome research. Otherwise it is unsure if it will even pay the cost of the research back. Each star
[quote who="Seleuceia" reply="22" id="3462567"]1) If I lead with akkan, I will probably be sending it to map center while I play defensive with my fleet...this means I will be colonizing more planets,[/quote] The Akkan gives you free extractors upon each colonization, further delaying the payoff of Modular Architecture.
Maybe you are already aware of this, but perhaps not. There are several misspellings where you can select the 6 factions, in their descriptions.
[quote who="Seleuceia" reply="17" id="3462443"]They should if the upgrades were researched before the battle...but if you researched the upgrades after the battle already started, that might be more interesting results....[/quote] I think hull is only inferior if many of your ships already lost their shields, though I never really tested it, and I always grabbed the 4 hull upgrades and only after this the 2 armor ones, you don't really wantz more than 2 mil labs early. &nb