riviaguy221

riviaguy221

Joined Member # 3557130
4 Posts 126 Replies 2,310 Reputation

wouldnt that be a binary star? also, what about this: (sorry that i cant remember what they are called) a large (perhapes several times the normal size of a star) star that is actually a dome around a star. These have a name, i just cant remember it. Also, how about a star GOING super nove, it wouldnt be a true nove, as it would simply stay the same size and all, but if there was a star in the process of going nove, with severe damage around said star, that could be an awesome

95 Replies 171,325 Views

[quote who="Mr_Blunt3d" reply="3" id="2230846"]well i found out something intresting. The Dynamic battle system from Mansh00ter is compatible with the SG galaxy mod, espically if you use the Fleet size mod.[/quote] well, it does mention that when it lists the order in which you should add them

1,775 Replies 3,757,712 Views

ok, so as far as your problem goes, sorry i cant mod anything. But, i do have a question. Where are these models from, and if it is a sonn to be released mod, you are doing a great job. If it isnt, where can i get them to use them?

25 Replies 8,815 Views

OK, thank you, my main thing was with starbases and logistics and such, and the info on the multiple mods active at once is helpful, so thank you. And also, ty for the info on the reqs for merging mods as well, though i doubt ill use it.

5 Replies 5,324 Views

OK, so i now have several mods, but i myself am not a modder. For my own personal use, i was wondering if it was possible to mix several of these mods together (for example, CB( TohKlidan) and Distant stars(Nacey), and hopefully the Stargate mod (Dolynick) i have) I was also wondering if it was possible to increase

5 Replies 5,324 Views

[quote who="harpo99999" reply="24" id="2169767"] riviaguy221 there is a mod for galaxy forge called universal forge here that is supposed to do exactly what you want harpo[/quote] Ok, i have that, but when i use maps from it it makes it an instant death on both sides. How do i solve this?

1,189 Replies 3,582,521 Views

OK, so i wanted to use this with Nacey's distant planet mod, but i couldnt figure out to use the custom planets that Nacey has incorporated into his mod into the forger. Is there any way to do this?

1,189 Replies 3,582,521 Views

OK, so this is currently not active, but when it is, i will be glad to use it. The black hole star seems interesting.

11 Replies 31,407 Views

Hey, i was wondering if there was a way to change the amount of ships in this mod, other mods have the option to change things, but this one none of the files open normally. What i wanted was something like Dolynick's Fleet Size mod. PS awesome mod [e digicons]5*[/e]

8,423 Replies 15,685,385 Views

um, when playing as wraith, i cant seem to research the first tech for the health tree (chemical sustainment) nor can i research the Defilers, any reason for this? Figured it out, and im not sure what was wrong, i restarted the program and it was fine

1,775 Replies 3,757,712 Views

Ok, so i was playing as the Asgard, and i noticed that the Subspace Imaging tech doesnt seem to do anything, what is it supposed to do? Also, when i use colonize with the Asgard Mothership, i noticed that it does not add the 2 free extractors that i am supposed to get, any ideas why this could be?

1,775 Replies 3,757,712 Views