[quote who="luschetk" reply="2433" id="2944529"]I did not want to criticize. Your offer is very kind and many people will like your idea. They will be happy if you are able to merge both mods. I only wanted you to consider that the more code in a program the more complicate to update it (+ more bugs). [/quote] Oh yeah, I know the more involved, the greater the risk for mini-dumps. It's taken me a lo
just_jim
my opinion... Forgotten Realm's: "Baulder's Gate II, Shadows of Amn" I am almost 50 years old, and I've been playing Dungeons & Dragons since the days of 20 sided dice... hehe. I have played literally thousands of hours both on paper and computer, and years past I've won 3 different D&D tourniments at conventions. And easily the best, most heart wrenching adventure I ever played was Baldur's II. The graphics might seem somewh
[quote who="luschetk" reply="2431" id="2944485"]Less is more! In my opinion bug-fixing and compatibility with patch 1.21 are more important. By the way thank you for your work and the nice mod! [/quote] I'm not part of the Mod team, and I have nothing to do with bug hunting and all that. I'm just another fan of both SoA2 and DS. As for causing an imbalance, I don't know why... I just thought it just added some more varie
I don't know if anyone would be interested, but I finally have a working merge of the SoA2 and Distant Stars mods.... I've played several games with all sorts of different planets and races and so far no mini-dumps. However there are a couple catches, I'm only using the Entrenchemnt mods... I haven't upgraded to Diplomacy yet.... and although I got permission to try this about a year or so ago, I would like to get the DS mod teams permission
[quote who="G-ADM_Prawn" reply="2338" id="2921524"]Well, if Stress wants the Borg to be awesome, let no man call for Nerfing! Seriously though, you only have about 20 minutes to start attacking them. On a large map, it's guaranteed death. You probably only stand a chance on a smaller one where you can get to them quickly, or with at least 8 opponents. [/quote] I wrote this somewhere earlier, more or less... you can give yourself more time, bu
[quote who="Major Stress" reply="2226" id="2901532"]The Borg are intentionally overpowered. This was our plan from day one. Especially for Diplomacy. The Borg are meant to be balanced vs all four other factions combined, and if you let them tech up then they are meant to be unstopable. This turns the game into beat the clock along with forcing you to make allies to defeat the borg. Things havent went exactly as planned, but we are ironing out the flaws. Some may remain because of the nature o
[quote who="GeneralJohnny" reply="2216" id="2900030"] Quoting just_jim, reply 2215 You can't take on the Borg 1 vs 1... or even 5 vs 1, by using brute force... But you can beat them if you think like a Rommie... stealthy, sneaky, cunning... What do you do when 4+ cubes supported by spheres, coffins and planet assimilators begins sweeping through your systems, sneaking won't help when your structures and non-cloakable ships are being pop
[quote who="myfist0" reply="2212" id="2899654"]Meh, do like I did and learn to fight the borg or or dont play against them. They are beatable after some research but if I encounter the borg early game, I RUN. Not sure about the other races but the Feds have ships and research specifically for borg. [/quote] I've had no problms beating the Borg as a Romulin... but you need stealth, cunning, and the Black Vortex ability (found on the Rommie colony capital ship). Use
WOOOHOOO!!!!!!!!!!!!!!!!!!!
OK, I was gone most of the week... they upgraded Diplomacy again? So I assume you all have to re-write everything. But what about Entrenchment, specifically the Romulan Starbase? Will there be any more Entrenchment releases? Or is everything now focused on Diplomacy? I'm just curious how you guys were going to do things now that they went and screwed everything up for ya..
[quote who="psychoak" reply="2149" id="2878243"] The next Entrenchment patch should be a concurrent release with the Diplomacy version. Yanxa, sounds like either you have a driver error or you've botched the install. Try running it in the dev exe, it's in your main installation folder, and see if it throws up an error. [/quote] OK, cool. That's all I wondered. I may just break down and buy Diplomacy and try both
[quote who="psychoak" reply="2136" id="2876557"]Eh. The Diplomacy version is going to be better, it's pretty cut and dry on that. Whether you have the expansion or not wont change anything in regards to Entrenchment though. I'm already committed to back porting important changes and fixing my bugs in the existing build, but the extra capabilities that come with Diplomacy are out of the question. [/quote] Oh, I understand the Dipl
OK, I have a question concerning Entrenchment, Diplomacy, and the Romulan Starbase... It's probably posted somewhere, but there are a lot of posts to go thru, and honestly, I'm just lazy. I know somewhere reciently someone mentioned a Romulan Starbase, which is the only one left, being maybe released soon. Quite frankly it's the one thing I've been waiting for more than anything else... Vanilla SB's just dont' cut it. But if you guys are near finished woth it, what
[quote who="myfist0" reply="2109" id="2867101"]I fixed the Roiders for the upcoming Diplomacy build so you can put your cream away. Good idea to submit bugs to the... Debug and request site We will not forget about them then because it was lost 100 posts back in the forum when there is an update put together. [/quote] Opps. I have to admit I forgot about the bug button... opps. But I'm glad it's been fixed... I keep thinking when I see it the pir
Actually I wish all of you would stop suggesting to change this or that until the team has a chance to finish the mod. I'm really dying to see a Rommie starbase... If you want the mod changed around to fit you personal opinion of what it should be, then change your copy of the Mod and let these guys get back to work. However, having said that, I wish someone would go into the string file and change Roiders to Raiders like it should be... Seems l
[quote who="HumanSins" reply="2070" id="2859153"]Regarding planets... It would be nice to see a couple with rings (don't know it is possible though) like Saturn, or even maybe moons/satellites instead of "asteroids" for extractors. As for the sound files - I removed Legacy from my computer awhile ago and can't find the disk (moved several times since then), so someone else would have to upload them. Maybe you can go onto the official forums and ask (if anyone is st
[quote who="trekky_rudd" reply="2047" id="2857383"]Happy new year couple of suggestions on planet stats replace population with 'garrison', most species ingame do tend to hold back from genocide its a small immersive detail. the passive subsystem targetting ability on the sovereign, defiant etc would actually be a nice ability of most ships ingame, as long as it is reasonable rare it would make combat inga
[quote who="psychoak" reply="2032" id="2855641"] Yes, that's why they don't have an anti-Borg ship. How's the Unicomplex absurdity? I've been thinking it's a little too beefy, but I like the damage output. [/quote] I liked the bigger Unicomplex mesh... the newer one is much smaller. I liked the look of the bigger complex. The toughest feature is obviously the assimilation ability, but if you can get a cloaked Rommie Colony Ca
[quote who="psychoak" reply="2026" id="2854620"]Specifics on the difficulty involved in taking down the Borg 5v1? Should anyone start playing with Borg as rebels and pirates, major work involved. You need to undo the research work into the mechanics of the side, unlock the locked abilities, give them decent antimatter levels, etcetera. [/quote] It took a little adjusting, yeah, but I got it to work just fine.. played for maybe 3 hours
[quote who="myfist0" reply="2023" id="2854588"][WIP] LCARS-PlayerSetup.png [WIP] HappynessLevel.jpg [/quote] I like the players setup, and I am all over that happiness Level!!! I'd nibble on those antennia anyday!! hehe
I had no problems with the B'Rels. I've played a couple games now and other than the Raloz constructors, I haven't spotted anything wrong. In fact I've had a couple really good tough games... the AI seems to be getting a little smarter and more agressive... have you altered it? I found how the rebels work... facinating. I'm not gonna say how to do it on here and spoil things, but if you want to make a really terrifying game, switch the ships so the attacking rebe
[quote who="psychoak" reply="1994" id="2852860"] The Rebellion... now that was a neat little trick!!! Play as the Dominion, you should find them even more amusing. Super weapons are... meh. I haven't really figured out what I want to do with that mechanic. I think they're moohoo myself. The Fed's is horrific, total bullshit, that it can even turn the tide against the Borg says it all.
[quote who="psychoak" reply="1990" id="2852367"]Hmm... That surprise actually came with 0.4.3E. What do you think of that work around to the entity file shortcomings? Assuming I didn't break something, the next update for entrenchment will occur when I get me a rommie counterpart. In the meantime, I'd like feedback on the rebellion revamp and existing defensive setups. [/quote] Oh... opps... hehe. I
OMG You guys just completely blew me away!!! I downloaded the newest patch yesterday, and I've got a great game going... 4 players, FFA, each race but no BORG this time. Just a good romp with the Klinks Dom and Rommies... Me as Federation. And now 4 hours into it everything has been awesome! I like the new militias, and so far each race seems very well balanced. It's been an ass-kicking good game. But then I researched&n
[quote who="SoA2Team" reply="1983" id="2851047"]0.4.6E Patch for Entrenchment. The Dominion have a new starbase. [/quote] And it's really cool!!! I like the design! The only bad thing I noticed is it's using the federation HUD icons... other than that it's perfect!!!