No self respecting Military force would brand their ships or equipment with logo's.
Allegiance86
skynet was a self aware AI..........the terminators was a Military force. As much as the military wants to go unmanned....its still gonna have a guy behind the joystick to keep it from getting out of control. No amount of programming is going to give a robot human intuition or gut feelings. Which is essential in combat.
its not off the charts when your turtling and slowly branching out. I never said I didnt utilize my first fleet while building up my second. Only that when going fully offensive I prefer to have a second fleet to flank and even back up with. And no you didnt respond to my post on leapfrogging you ignored it. And its not about time. Obviously the guy has his half of the system to his self,only cut off by the pirates to the other side. Capturing that chokepoint is the key to holding his
topics change. as debate over wether its Navy or Network.........you need to pull other sources from the game and lore to back up your reasoning for either or.............so its really not useless.
then why complain about a "ripoff" if essentially your ripping off something yourself? Also how would it be anything like the other three factions? What other faction uses body snatching as a tactic to operate their ships? Also all three factions are pretty believeable and have some form of human characteristic and are relatable...A coldhearted algarythem would be quite unique to SINs as they wouldnt have any emotional hangups like the Vasari, Advent or TEC. Theyd be percise and
Like the guy originally posted......the pirate base completely cuts him off from accessing the rest of the system.. Making it a chokepoint........how is it not obvious the best measure is to take the Pirate base for your own. Also I like how you totally ignored my bit about LEAPFROGGING. By attacking the Pirates with ONE Fleet I CAN STILL move my SECOND fleet into fight off the enemy.
well thats the british navy....... but not confusing at all considering i posted with all the info, that it was U.S. Navy that I was referencing.
sorry but Im tired of hearing the age old excuse of Smurfs.......Its that newcomers arent openly welcome as much as smurfs. Im willing to bet alot of online players could careless if the player is smurf or newbie both are "just going to pull you down" and RUIN your experience. Get over it, people need to realize a BIG part of why the MP is not growing is because continuiously newcomers to MP not necassarily newcomers to the game, are shunned because they have no stats. Albiet Id get tire
how so? that makes no sense.... a term doesnt always JUST mean one thing in the military. A squadron is used to sum up a group or team of units....read my post on the structuring of the Navy which is directly referred to me from a buddy of mine in the Navy which is out of his handbook issued by the Navy when he first joined. Ill Underline it for you. TASK UNIT A typical
Took a look at the third episode and the object that broke off..............didnt break off. It looked to me like some kindof beacon being launched. As it had an active shield after detaching and looked to have some kindof thruster. If it had simply broke off I doubt it would contine to be shielded and it would have burned up going at that speed.
I dont think it sounds better then Navy. I think Navy suites the description of the TEC, Network seems too....un militaristic more geekish. The TEC is a Military and an understanding of the Military sheds light on what the "TO" are thinking when they organize this Military movement. I cant say that every term they use for the TEC is what I posted in the description of the U.S. Navy. But Im willing to bet its damn close if not exactly in that format.
I always thought they were at a good speed when it came to build time. I could easily smash an enemy SB mid build if or if it got built before being hit it be pretty vulnerable without it being fully upgraded yet.
FOR THOSE WHO HAVE YET TO WATCH THE SHOW OR THE THIRD EPISODE THIS IS A KINDOF A SPOILER POST SO DONT READ IT. Yeah I understand why there needed to be a someone to sacrifice themselves but Rush's forwardness about how someone other then himself needed to die just shows me he has a lack of morality. And what about the guy on the planet? he had Greer shoot him, not that Greer cares the guys your typical triggerhappy trooper. But
To Die Nonchilantly?
late game youd have to have your Cap sitting near the GW that would be the target.........which it should be out with the fleet handling the enemy considering the enemy isnt going to sit back and wait for you to come get it. maybe you didnt know but you can also sit your lvl 1 Cap at a Pirate base thats come under your control and let your enemy suicide attack the GW......and still lvl up. with all the right defenses of course. Where did I say its too much of an investment to leave a
Thank god I went from Sidekick to the G1
yes.........the US Air Force does. But ingame the units are referred to as Fleet which is a Navy term.
there would be limit......a very big limit when you die of internal bleeding. our bodies are fleshie and our nerves are used for more then just pain. its there for us to sense textures and other sensations. but the Vasari seem very tough skinned if not insectoid like shells. while they would have some sense of touch from their nerves. they wouldnt need as complex of a nervous system as humans as most of their body is built to deflect things that would easily injure a human.
Like its been mentioned here earlier..............the strategy section is the best place to find guides.
I was just adding the U.S. military structuring so we had something to relate to.
while I understand that people are going to use tactics that are out there when it comes to combat. it just still surprises me that scouts have any ability to smash an enemy. Ive never tried to use a scout rush. Im sure it wouldnt work as I do kindof spam LFs in an attempt to field as many units as possible within the first 15 minutes to 30 minutes into game play.
technically..........ships in space dont fly..that requires atmosphere
never meant to imply it was a must. was trying to say its never even been an option let alone a must.
Pirates are a distraction. Tactically you take the distraction out of the equation and you are capable of fully dealing with the real problem. Really? cause bombing a 6k hp world only takes me three to four minutes.........maybe you should stop using one seige frigate to do your dirty work. agreed. most of the time darvin says it better then i do.............just right now. were disagreeing.........heavily.
i care............id rather concentrate on the enemy instead of constantly checking back on owned GW's to make sure theres mines or that something hasnt been destroyed by an assualt by pirates (that way I have standing defenses for when the Enemy tries to take that GW). why bipass a problem that can be solved quick and easily. A Pirate base is nothing compared to a fully upgraded SB with maxed out SC.