hooahguy

hooahguy

Joined Member # 3757334
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No, I checked. My load order is better gas planets, then flagship with dynamic movement, then the main mod file. Didnt see a shuttle when I started. EDIT: did a bit of testing. the flagship addon by itself works, but not the flaship-dynamic movement version. Im going to try separating them and enabling them by themselves and see what happens. EDIT: Ok, so separating the flagship addon and the dynamic movement addon seems to work. No minidum

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So I have this mod for Diplomacy. I installed the flagship with dynamic movement minimod, yet my ships (mainly the Cobalt frigates) still stay still when attacking. I had this mod before for Entrenchment and I remember that they were moving around. I reinstalled it but so far nothing. Also, not sure how to get the flagships.

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Could you upload your version of the SR2 mod that works with DS? I would love that! Also, my music mod is only ME music, no other music.

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Its a very nice sub mod! The SR2 looks great, if a bit fuzzy, but thats ok. Now just to get it imported to the Distant Stars mod.... Also, I made a Mass Effect music mod for DS, but one could probably edit it to play it without DS. http://www.megaupload.com/?d=IWJ3JLTB

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Chapter 5 As the transport approached the TDN Miranda's flight deck, Kirk could see that the other transports were already there. A large number of crewmen were flocking to greet and congratulate Garrus's team. As Sam began landing procedures, Kirk walked back to where the cargo area. Medics were able to save most of the injured marines on the way back, but five died from their wounds. Another five families to tell, and another five families to bri

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Would this mod still work online with other people if you changed the music? On that thought, here is a Mass Effect music mod for DS, for those who like Mass Effect or who just want a change of sound. I used the music from both games. (removed for outdated link)

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Update- Wow, that was a fail. I repeated what I did before. They took the bait again, and retreated. This time I followed them back to their planet. I got massacred because of a huge surprise backup fleet that was waiting for me. And a few Cleansing Brilliances. They had a phase jump inhibitor and i lost many ships, including my Akkan and Dunovs. I jumped back to my planet and they followed me. The resulting battle was my entire fleet destroyed, and the enemy fleet proceeded to r

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UPDATE: Ok so I jumped all my ships except the Percherons, and sure enough, once the Advent saw that my ships were gone they jumped in. Luckily my ships were on standby so both fleets reached my planet at the same time. A huge battle erupted, but the Advent fled before I could do any real damage. I think all I did was take down a few frigates, but I didnt have time to dent their Caps. Ah well. I just sent a recon team to scout out enemy numbers and they have dwindled, probably didnt feel like

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They are saying that on small maps, loading up on capital ships is not a smart idea. But on large maps its ok because your fleet has to cover a wide area.

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Good idea, but right now my income has slowed to a crawl so I cant afford do do your idea. At least now I have time to play, hopefully tonight or tomorrow I'll make a move, Ill probably jump to a neighboring planet, wait for the AI to attack, then jump in and defeat them.

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Sorry, Ive been busy with school, college apps, and other stuff. girlfriend demands my time, and I do enjoy getting some sleep. So far, no time.

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Author's note: This is my first real attempt at capturing a combat scenario in writing. I ask that if you can spare the time, please write a review of this chapter (or the whole fanfic if you would like) and tell me how I did, so I can use your feedback and improve such scenarios in the future. Thank you in advance! Chapter 4 As the doors of the

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Chapter 3 Kirk woke up at 0515, showered, and got dressed. He looked at the picture of him and Miranda one last time, and then headed down to the briefing room. A few of the commanders were there already. Commander Teykal came over to him. "Sir, I just want to let you know that two dozen of my squadrons have volunteered to act as a diversion for your as

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Wait... theres research that allows for this? Holy crud I need to take a second look! *runs to start up DS*

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Y'know, keep saying "get them to level 6" but thats kinda impossible for me. My only way to expand and get my ships any XP is to fight this starbase. I would have fought this battle last week but ive been incredibly busy as of late.

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Chapter 2 Shepard went up to his cabin. It was 23:42. He was surprised that the strategy meeting went so quickly and smoothly, save for Commander Keravanos's outburst towards Garrus. He looked again at his watch. 11:42, New York time. Not too late to call Miranda, Shepard hoped. He booted up the vid function on his omni-tool and put the call in. She answere

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Chapter 1 Following Alliance protocol, Shepard convened on the TDN Miranda a council of the other capital ship commanders in the fleet: Commander Keravanos, of the TDN Athena, an Akkan-class battlecruiser; Commander Hetery, of the TDN Krosus, a Marza-class dreadnought; Commander Teykal, of the Eighth Carrier Win

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I posted this story on Fanfiction.net as well: http://www.fanfiction.net/s/6466212/2/Surging_Rifts_a_ME_SoaSE_crossover_story But Ill post it here as well: Author's note: This fanfic is Mass Effect themed, but using the game Sins of a Solar Empire with the Distant Stars mod. It is based off my current SoaSE game, so events which

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This isnt exactly Mass Effect mod- related, but I just put up a fanfic that features SoaSE and Mass Effect. For those who want to read it, its here: http://www.fanfiction.net/s/6466212/2/Surging_Rifts_a_ME_SoaSE_crossover_story

153 Replies 96,186 Views