Pupetier

Pupetier

Joined Member # 3866286
32 Posts 1,285 Replies 780 Reputation

you have 10 pauses total each and unlimited unpause option. I see no need to time limit pause other than what is agreed with in game chat

13 Replies 59,518 Views

If he paused It and u couldn't un pause it he probably "pulled plug" which means disconnected from interned while game was running. This causes severe lag nut most of the time game resumes after a while......

4 Replies 39,147 Views

[quote who="Seleuceia" reply="6" id="3216527"]I'd much rather make it more difficult to get an SB to a gravity well (ex: it must be friendly, it must have phase node, the SB gets debuffs after exiting phase space, etc) or require individual SBs to make sacrifices other than fleet supply in order to jump (ex: they require 1 or more special SB upgrades in order to phase jump)...[/quote] But that still enables you to field defensive structures that can phase jump from gravity to

12 Replies 19,274 Views

This is from another thread.... [quote who="Greg30007" reply="31" id="3216037"] Quoting Lavo_2, reply 26Well, if the star base jumping is research based, why not include a reduction in the SB's number of targets per bank in the research item? This would be a very clear reduction in total firepower, while at the same time leaving it's focus fire/other stats unaffected. It would also be a very easy change to make. Problem is it effects&nbsp

12 Replies 19,274 Views

I made up my mind. Played on weaker team against stronger team but me being VR enabled me to tip balance. Here is reply of the game for devs to see how fast and strong VR still are.

12 Replies 19,274 Views

[quote who="Lavo_2" reply="26" id="3215993"]Well, if the star base jumping is research based, why not include a reduction in the SB's number of targets per bank in the research item? This would be a very clear reduction in total firepower, while at the same time leaving it's focus fire/other stats unaffected. It would also be a very easy change to make. [/quote] Problem is it effects all sb so it makes it double edged sword. PJ on sb should really be

74 Replies 238,418 Views

Played 1 game with them. Very strong but banned ..... no opinion on that yet. Teams were imbalanced

74 Replies 238,418 Views

[quote who="ZombiesRus5" reply="20" id="3213687"]What's up with the anti-modder sentiment lately from the old timer MP crowd. [/quote] Didn't mean to insult or say that you guys are guys that shouldn't .... And Zombie you and I both know that you are on pair with players that call ourselves skilled.... Just had to write something so I could go to points I posted .... so it would sort of flow and just in case I was repeating advices already given.

24 Replies 93,826 Views

[quote who="DarthLeader" reply="19" id="3213627"]I have discovered that the display at the bottom of the screen can also tell the ranks for fleet, economy and things like that: can you trust this to tell if you are winning the game? Is there a way to know the names of the people above and under you in that ranking system to know, for example, that your ally is the best player and you are the second?[/quote] Well If you play against same skill player it might tell you how are you doing

24 Replies 93,826 Views

Yes AR eradica and vail and VL eating surgical strike tactic are very strong but VR is even stronger and all those "late game" race abilities shrink in comparison to what they can do 12 - 15 minutes into the game. PS for Orky Rex you n need 8 labs not 5. If pj orky would be tied with actually having 8 labs i might even be fine with it

10 Replies 34,894 Views

Mentor role was assumed by many of us that call ourself skilled. Problem wasn't with us problem was with players that we tried to teach. They didn't want to be taught, or they had just in spite I wont do what you say attitude, some became downright hostile, some were screaming feed me and didn't listen to advices and few that did listen to advice either stick long enough to became skilled

59 Replies 128,570 Views

I think that if you have right motivation working long hours is not such a problem. When I was a kid I needed cash and I needed it fast. For 3 months in a row I worked 370+ hours per month. 16h everyday 6 times a week. True I was in my early twenties and full of energy. It wasn't problem at all until I reached my goal. It might be coincidence that it happened right after goal was achieved or it was long coming but my body gave up and consequences w

22 Replies 49,624 Views

If phase missiles from turrets don't do the work upgrade them to disable passive regeneration [e digicons]}:)[/e] . They are serious handicap to most human players and deadly for any level of titan controlled by AI. Funny enough only titan controlled by AI that can sort of manage this combo is Coronata - advent loyal titan. Given they get very high mitigation and pm block.......

83 Replies 102,576 Views