[quote who="JackBauer36" reply="15" id="3440529"] Unfortunately annoys me after 2-3 hours of play time a minidump. Do you also have a little? Edit: Found cause. The "Ghost Fleet" ability in the Steamrunner class, creates a minidump.[/quote] Didn't see this till now. I will take a look. Thanks. Maybe I can tell you fast how you can correct it.
Gepard67
[quote who="JackBauer36" reply="13" id="3440195"] Thank you. am now on download. I'll test it extensively and then give feedback. greeting JB[/quote] welcome nice hours with it.
[quote who="JackBauer36" reply="10" id="3440093"] Your addon sounds very interesting. Is there a way to test this? greeting JB[/quote] http://steamcommunity .com/groups/SOA2CoH is the group of friends playing together if you use steam. We are playing also multiplayer games. I can add you to our group and can tell you how you can get the mod. If you don't want this I can send you a private msg. <
New NPC s with different abilities spawning during game and to fight at the beginning. Old one : Andorian, Sona, Maquis, Talarian, Vulcan planet with defending vulcan starships and bases, Ferengi. New : Bajoran, Gorn, Hydran, Lyran, Mirak, new Orion ships, new Sona base and ships, Suliban Helix and Suliban pods, new Talarian ships, Tamaria, Tholian, Xindi Insectoid, Xindi Aquatic ship, Xindi Reptilian, Xindi weapon - planet destroyer and Species 8472 (here bette
[video]http://youtu.be/sVMwOEAOy3s[/video] Andorian base you can find especially in asteroid belts. It will produce Kumari class starships. The base cannot be assimilated at borg. Borg shouldn' t get any profit from this it would destroy the balance. If I can keep balance I will also integrate species 8472, The mod is still not ready. When it will be ready I will make a manuall to understand new settings and ships. As I told before federation repair
I need also a list of stations and ships you need. I have alot of models I can send you.
Thank you very much. Prometheus has ablativ armor and the multi-vector assault mode. You should see how it looks when Prometheus is getting separated to 3 parts.
Ok I will not publish it.
I changed gameplay anyway and it is also compatible with 1.8. You can maybe optimize it but it works anyway. I know how much time it costs and I would spend much more time if I would make this mod from the beginning. That is why I am asking to work together. They can use it as an add On, as next version or can take parts from it how I took parts from them. I am a big fan of Star Trek. I had to make it and I need also Beta tester to check the balance.
It is just a choice for players. If you dont like to play with hero ships you can build 2 capital ships instead. With 1 research you are getting 2 points for eliteships. You can build a hero ship or 2 capitalships. I made it so that it will not change the balance of game. AI makes the same. Sometimes it builds capitalships or heroships. You have 2 hero ships or unique which counts like titans. It means you can get only one. If you don't want to take the first one you can wait
It will look like this. As you can see it is not so hard to kill hero ships. It gives the game only more strategic options and adds some missing ships like prometheus, kerchan class starship, unique borg queen, very rare seen Tenak'talar class ship, the most powerfull weapon of borgs fusion cube etc. This will not crash the balance. For that I worked hard anyway not to make one race overpowered. I wouldn't like it myself if that would be a problem.
[quote who="Major Stress" reply="4446" id="3416402"] The thing is then SoA 2 would become a race to whoever builds the first "ubership" wins. Basically the same as Sins or Total Annihilation (if you remember the Krogoths). Then we have the issue now of where we can make SoA 2 an actual "Trek Mod". Not just Trek Ships inside of the Sins engine. For example many of the hard code limitations have been lifted over the years. Before in the early builds we had to make ships behave
<img src="data:image/jpeg;base64,/9j/4AAQSkZJRgABAQAAAQABAAD/2wBDAAYEBQYFBAYGBQYHBwYIChAKCgkJChQODwwQFxQYGBcUFhYaHSUfGhsjHBYWICwgIyYnKSopGR8tMC0oMCUoKSj/2wBDAQcHBwoIChMKChMoGhYaKCgoKCgoKCgoKCgoKCgoKCgoKCgoKCgoKCgoKCgoKCgoKCgoKCgoKCgoKCgoKCgoKCj/wAARCAHHArsDASIAAhEBAxEB/8QAHAABAQEAAwEBAQAAAAAAAAAAAQACAwQFBgcI/8QAQRAAAQMDAwMDAgQGAQIEBAcAAQACEQMSIQQxQQVRYRMicQaBFDKRoQcjQrHB8BXR8SQzUuEIFiViNENydIKSsv/EABkBAQEBAQEBAAAAAAAAAAAAAAABAgMEBf/EACsRAQACAQQBAwMCBwAAAAAAAAABEQIDEiExBEFRYRMycYHwBSIjM5Ghsf/a
No it will be not like titans of the original game. Hero ships which are not more powerfull then the battleships of each races. They have all their unique powers. I changed anyway the balance of game and add alot of new things. It is not real titans but heroes or leader of each races with special powers. Century class, Prometheus for Federation Borg Queen and Borg Fusion Cube for Borg race Nethak and NeghVar for Klingon rac
Hi myfist mayor stess and all other SOA2 Team members. Cause of some wishes to play with titans I made an Add On for SOA2 with also other modifications like changing the balance, new models and could offer it for download. I wanted to ask is it ok for you?
I am a very big fan of Babylon 5 and am interested to any project something to do with it. That is why I was asking if you make this mod with Tobiwahn. First of all I want to have a nice mod which makes fun to play. What you made is not real Babylon 5. Tobiwahn is really taking care about his models and tries to make them perfect. It is very hard to find models for Babylon 5 but I found a very good source and found all models for capital ships, cruisers and frigates. I only wanted to
[quote who="webjoseivan1" reply="6" id="3411174"] The mod will be released, so we can play and enjoy all. This mod will be free i no for-profit product. I do not think you have the exclusive babylon5 craft. (Tobiwanh). But thanks for the help. All models now have new textures so it will not be the same. New ships and models for tales mod: Reduced 71%Original 800 x 439 [/quote] You should know t
Are you making it with Tobiwahn or alone?
Greetings TobiWahn. This scout looks great. I should send you more models.
New ships and modules so far coming soon: Federation: Ships: scout - Hermes, Nebula class cup for gemini effect, constitution class with captain Kirk original voice as Titan 1 for Federation, Galaxy class with Captain Picard original voice for Titan 2, Modules: Titanfactory. Borg: Ships: BorgElipse as colony ship, Pyramide as Capital_Colony ship, Queens diamond with original voice of Borg Queen as Titan 1, Fusion cup as tit
nice new models
[quote who="Darksxx" reply="4203" id="3384463"] Hey guys, appreciate the info. I understand what you all are trying to do. So thanks! Question on the Borg, We just took on one Borg on Cruel, and they are ridiculously over powered right now. It was tough enough to taking them on. But he Assimilation was being used way to much. It kind of killed the game for us. took the fun right out of the game with how fast he was assimil
I want to present you Add On for SOA2 Version 1 with one video. [video]http://youtu.be/NBZa1uib7XI[/video] This Add On changes the gameplay of SOA2. At the beginning of this video you can see how AI changed dramatically. It depends on AI if it will build more capital ships or frigates. But all kinds of AI now can build more capital ships. There is even one race (at this video Romulan) which built nearly only capital ships. Second p
All troubles cause of new planets and update of social and industrrial parts. playerAISharedDef BuildShip BuildModuleTactical BuildModuleCivilian BuildModuleResearch UpgradeRe
This I can change. I don't use it for combat anyway. Only at the beginning agains pirates. But I see you made it correct with downloading and it works with Rebellion v 1.52. Thx for your feedback.