Thanks for this info. I thought they don' t research any. Then it means dev.exe doesn' t show it.
Gepard67
[quote who="Ryat" reply="13" id="3467321"] Quoting Gepard67, reply 12They have research items but they never research. Just take a look with dev.exe. Even if they have 3000 resources they don' t spend this for any research. You could even delete this research items from game. Havent messed with the dev.exe in regards to this but I do see the stats of the pirate ships climb as per the research in which they receive from the base game. You can watch as
[quote who="Lavo_2" reply="6" id="3467228"] Quoting Gepard67, reply 4The research for pirates doesn' t work. ... Pirates are getting enough resources to make their research but never use or spend it for research. This is not true. The pirates in particular do research technology; in fact the base game has given the pirates research items for that very reason. [/quote] They have research items but they never research. Just take a look with dev.exe. Even if t
[quote who="furyofthestars" reply="3" id="3466935"] Well, thanks for the link. I read through the post and did get some good info about other things, but it seems as though maybe the pirates operate differently from other AIs as far as research goes? I've gone so far as to eliminate all other researches from their player table and left only mine, but they're still not researching it. Best I can guess (unless someone else has successfully added a research for pi
sure welcome
I think you tried it with dev and gave titan levels. You need to get lvl 6 with Archers NX or Kirks enterprise. When you will get access to this ability and your titan will be destroyed the next generation titan will come. For NX it comes Galaxy X and for Enterprise Excalibur. If you want to make it with dev. Give your titan exp to get lvl 6 and I would go to another orbit outside homeplanet. Then just use selfdestruction to destroy NX and Galaxy X should spawn.
It is inside. The next generation Starship after NX. http://steamcommunity.com/sharedfiles/filedetails/?id=248232914 You can see there also the other unique ships. Borg: Queen, Agressor Romulan: Kerchan, Scimitar Klingon: Neghvar, Vo'Quv Dominion: Tenaktalar, Ketracel Federation: NX --> Galaxy X Constitution Enterprise --&g
This is a very good site Planetside - Star Trek - Alien Races
It is good. But only gives the specs of Federation, Romulan and Klingon ships. Nothing about the rest. Thanks anyway.
I sent you a pm where you can download it. I am making a new update for the mod. There will be new unique ships like scimitar, 3 new Federation unique ships like NX Enterprise with Captain Archer, new constitution with Captain Kirk and Galaxy Refit with Captain Picard. Excalilbur will take Captain Sisko. Prometheus will be the last Capitalship, which you can get with research. Changes in NPC Spawns for better gameplay and harder AI player. New musix and effects. <
It is now compatible also with randomevents. I even put new one.
Ok ich schicke dir ein pm. Damit können wir in Kontakt treten.
Ich muß mal schauen wie die gameevents überhaupt laufen. Ich bin mir auch nicht sicher ob ich die überhaupt noch in meinem mod haben will. Das könnte die balance stören. Defiant hat als frigate auch level. Man kann schon noch ein capitalsship einbauen aber dann müßte ich eigentlich intrepid auch als capitalship hinzufügen. Defiant hat sowieso genug powers und ist als Frigate auch sehr stark. Warum willst du ihn denn als Capitals
Bei gameoptionen kannst du die ausschalten. Ich fürchte wenn du das für das Spiel gerade nicht am Anfang gemacht hast, dann ist es nicht mehr zu ändern. Wenn du aber ein neues Spiel startest dann achte bitte einfach darauf. Die gameevents werde ich aber jetzt auch für den mod einbauen. Das alte Spiel mußt du nicht unbedingt löschen. Nach update kannst du es wahrscheinlich weiter spielen.
As I told you I didn't want to support the politics to pay 5 EU for every 2 stars and 4 planets. Stars and planets I can make even myself. Gamevents too. But now I bought it too cause of you :-) and have to integrate the gameevents to the mod. If you don't want to have any minidumps then put the gameevents off pls. I am german. Wir können auch auf Deutsch schreiben.
There are different kind. TOS, TNG or ENT also different sounds for photon torpedoes. I took ENT. It remembers me more at photon torpedoes from movies which I know.
Wait I will upload the changes. I didn't have so much latinum till now. I didn't have such minidump.
I put the brushes and strings for the stars. Changed also Akira mainviewicon. Something else?
This I know. I have to put the names of new stars and brushes. I didn't make it till now. But it has nothing to do with entity.manifest. I didn't get DLC. I don't use them. For me it was a little useless.
No it is not a planet, asteroid or moon. It is like shipfactory for Kumari class starships only Andorian.
This files the game takes from original folder. You don' t need to put them also in gameinfo folder of your mod except you want to change them.
[quote who="JackBauer36" reply="23" id="3440756"] If I still find some. One small thing, the icon of Akira in the planetary orbit looks like that of the 1701-A. JB[/quote] :-) Nice that more eyes are looking now. I will change it. Thanks.
[quote who="linerety" reply="20" id="3440665"] Hello , want to know how to download the mod and is it possible? [/quote] I sent you also a pm where you can download it.
[quote who="JackBauer36" reply="18" id="3440604"] Folds, Thank you.[/quote] Welcome. If you will find other bugs just tell me.
It is easy to correct. You need to change the name of frigates at BuffSensorGhostFleet.entity. instead FrigateFedLightIll you have to write FrigateFedLight and FrigateFedLongRangeIll only FrigateFedLongRange. When you will start the game again you will not have this minidump anymore.