Yottsu

Yottsu

Joined Member # 4335267
7 Posts 291 Replies 14,806 Reputation

To be honest, the ART is seen as having the worst ultimate ability - in order to activate it, the titan must die (and after the invincibility duration is over, the thing dies, no matter what.) To use the ability again, the titan must be rebuilt and killed again. It is nice that they really buffed the invulnerability time, but as it stands, its activations is still determined by your opponent. The VLT is not weak - it instils fe

47 Replies 136,012 Views

[quote who="MayallCommunion" reply="32" id="3154261"]You can get capital ships from Dark Armada as a Vasari Loyalist.[/quote] When the Vasari Loyalists were still in development, the Vorastra Dark Fleet tech only gave you frigates and cruisers - no capital ships. Like I said, what I found is probably nothing other than a curious name. [quote who="Volt_Cruelerz" reply="34" id="3154265"]Charybdis was the original name for the Vorastra. The research was probably just never change

79 Replies 176,723 Views

[quote who="Pat_22_" reply="29" id="3154250"]There goes my "all three races ally to fight off whatever it is that's after the Vasari" theory.[/quote] Like I said, I am not saying that I found "the" hint - I just found something curious. It is rather interesting that the developers would identify a tech with such a unique name, which is what this entire "Charybdis" business probably is - just a curious name, nothing more. [quote who="MayallCommunion" reply="30" id="3154254"

79 Replies 176,723 Views

[quote who="MayallCommunion" reply="20" id="3154174"]Has anyone found out the hint to whats chasing the Vasari yet? I have no found it.[/quote] Well... I did find something awhile back before the Vasari were introduced (even before the Advent were as well), though I am not sure if it anything... I am speculating on the off chance that what I did find was a hint. We know that the Vasari Loyalists have a separate "Returni

79 Replies 176,723 Views

[quote who="Yarlen" reply="7" id="3153903"]Actually...most of the team is playing Diablo 3. But fear not, for I have just released the Vasari![/quote] I hope that this will not water down the quality of updates and patches. [e digicons]:rofl:[/e]

10 Replies 7,974 Views

To answer your question, Timmaigh , I must ask you a question. What type of fleet supply did you chose during the setup phase? Small, normal, or large? While playing the Advent, I had; for small, the max supply was 1,500; for normal, the max supply was 2,000; lastly, for large, the max supply was 2,500. Since you do not say "I researched Phasic Transmissions,"

19 Replies 10,164 Views

[quote who="ShadowSlayer56" reply="6" id="3147516"]Pat, how long does the regen actually last? the tech doesn't tell you any of the actually statistics like how long it lasts and how much gen it gives ( like many of the techs and abilities in this game for whatever stupid reason...)[/quote] As it currently stands, Cleanse and Renew lasts for two minutes and grants a 75% increase to antimatter regeneration.

15 Replies 21,356 Views

[quote who="Mr. Haze" reply="8" id="3145109"]Kostura doesn't shut down Starbases.[/quote] Ah, thanks for clearing that up. I normally do not play Vasari.

62 Replies 36,895 Views

[quote who="RaptorSkye" reply="6" id="3145091"]The counter for this will be the kostura. [/quote] This is true - any structure will be disabled for three minutes, but what I want to know is how Advent are supposed to counter this? There simply is none at all for Advent players.

62 Replies 36,895 Views

Sins has a charm all of its own, but I agree that it does have a blemish here and there - a larger selection of moons would be a nice touch. If the titan and capital ship speed was changed (and frigates for balance I guess), Sins will become a much slower game than it already is - I would not enjoy that. [quote who="SithLordAJ" reply="7" id="3143017"]people and their selecti

53 Replies 14,871 Views

[quote who="Fyrstar2002" reply="7" id="3142955"]A couple of things that scare me about Vasari.... 1) Their starbases can PHASE JUMP now. 2) Their Titans don't just cap your worlds... they EAT THEM leaving you nothing but a dead planet if you can retake it....... Scary stuff.[/quote] Number one only applies to the Vasari Rebels while number two pertains only to the Vasari Loyalists, just so that you know.

22 Replies 18,950 Views

[quote who="MayallCommunion" reply="76" id="3142910"]Also I just remembered Vasari Loyalist can destroy planets. Keep that in mind.[/quote] Their level six titan ability is nothing to sneeze at either.

108 Replies 296,842 Views

[quote who="Vatticson" reply="3" id="3142146"]It is good to play with dual monitors? you dont see the middle of the screen "teared apart" or something? [/quote] I think that they are playing with full screen on just one monitor while having a second monitor connected to their system. The only reason to have two monitors is to make some tasks easier, such as writing code on one screen and having a guide on the other (which does indeed help a lot!). It does get repetitive and tiresome h

8 Replies 7,290 Views

I am still confused as to how someone could make such striking images even with the aid of computer technology. Axxo2, I personally think that you are good enough that you could make a career out of your hobby (maybe making the design cover for Sins2? [e digicons]:P[/e] ). Have some karma for you hard work!

365 Replies 1,253,580 Views

[quote who="SithLordAJ" reply="19" id="3141093"]wait... how is a 5 year old topic... in the 'Sins Rebellion' beta feedback forum?![/quote] I guess that the "Beta Feedback" subforum is reused when a new sins game is released. (As of a way to save space?)

24 Replies 12,562 Views

[quote who="Valkyness" reply="2" id="3137711"]maybe devs could set something up to get community artists to make new picture sets, winner by popular vote get his put into the game or something? Would give community a choice in picture sets and would take the workload off of devs. Just a thought.[/quote] That is a really good idea! Not only will the developers be able to focus on fixing/balancing Rebellion, but we also can possibly get some new picture sets.

37 Replies 25,122 Views

I see what you mean. For me, on the third raid that the pirate made (still very early in the game mind you!), I noticed as well that the fleet composition was much more brutal. I did have a pirate pillager in there.

4 Replies 3,201 Views

I would love a new picture set myself, but personally, I would rather have the developers spending their time fixing bugs and balance issues.

37 Replies 25,122 Views

This is taken from the most recent change log. Updated Pirate Raid fleet compositions per level. Raids will now have a broader range of ship types and numbers. The max level raid is now particularly brutal, so you won't want to be the target of that!

4 Replies 3,201 Views

[quote who="Teun-A-Roonius" reply="14" id="3137483"]Back to topic! It doesn't matter at the moment which faction you play. All planets will start spreading culture once there is just one player in the game (being Advent Loyalist) which researches that specific culture tech. Even previously colonized planets that become neutral once more will start spreading this players' culture. It is very annoying, since you are forced to put at least one (I use 2) culture center at each of your pla

17 Replies 55,963 Views

[quote]Domina Subjugator Perseverance ability no longer needs to face its target. Domina Subjugator Suppression ability no longer needs to face its target.[/quote] At long last! This has made my day!

105 Replies 65,088 Views