Ah, a Yuuzhan Vong ship, I couldn't even begin to guess which one it could be, but nice to see it none the less.
Zeta1127
[quote who="Lavo_2" reply="56" id="3033967"]I really can't stand TCW CGI series personally, but admittedly it has some nice ships and structures. The Subjugator line in SoGE is based off of the Malevolence rather than the Devastation. [/quote] Your not the only one, I generally like the new things it adds, but the way it disrespects existing canon, when it was guaranteed to do so, by taking place during the Clone Wars novels that worked just fine, and the fact it is a cartoon real
[quote who="Whiskey144" reply="10" id="3033357"]I'd like to mention the fact that the movie Eragon was based on a book series. And that said series was infinitely better- even how he defeats the 'evil wizard' is actually fairly original, IMO.[/quote] The thing about Eragon is, one could gripe about the storyline of the book of the same name being suprisingly similar to Star Wars, latter known as Star Wars: Episode IV: A New Hope.
A Subjugator -class heavy cruiser, like the Malevolence and the Devastation from TCW, cool ship, even if TCW is a canon nightmare.
[quote who="SemazRalan" reply="128" id="3031624"]This is just pathetic and almost certain to be in Rebellion. I might just have to avoid Rebellion.[/quote] Calm down, they already confirmed they changed it for Rebellion, so it will hopefully not be so pathetic.
[quote who="Fuzzy Logic" reply="36" id="3031240"]And who the heck is Skittles? Where did she come from?[/quote] I second that. The store making progress.
The thing is I rarely play games online, even though I always have an internet connection. I don't particularly like the idea of being forced online, because Diablo has always had offline singleplayer, but it also doesn't have an impact on me in the grand scheme of things, since my computer can't handle the game anyway.
[quote who="Seleuceia" reply="21" id="3029111"]But even if you did calculate that threshold, refineries cost a lot more than trade ports and therefore take a lot longer to payoff...so basically, refineries are almost always inferior to trade ports...modded versions of the game can easily change this, most often inadvertently by having a higher density of extractors....[/quote] I personally think that trade ports need at the very least a small debuff, and refineries need a serious buff
Sorry to disappoint you Delmoroth, but Diablo III looks to be rather annoying because there is no offline singleplayer.
I probably won't be getting anything but a StarCraft II Battle Chest, because I don't have a computer capable of handling StarCraft II yet.
I was trying to say, that each slot upgrade isn't always divisible by four, as GoaFan77 said, many of the slot upgrades give something like plus six, or 1.5 structures, something I found a little annoying, so I think it would be a good idea to standardize them to numbers divisible by four, but still support the same number of structures.
And it doesn't help that I really need a new computer in order to be able to play StarCraft 2 in the first place. I have never particularly liked the need to scale production by building loads of production buildings, two infantry production buildings is often a standard opener, and as many as four or more production buildings of each type is often the norm by the late game, for the Terrans and Protoss. This is in contrast to something like Command & Conquer, which is just as
[quote who="GoaFan77" reply="17" id="3028095"]Maxed out all logistics slots are already divisible by 4.[/quote] Not what I was trying to say, and I already know that, so never mind.
[quote who="Darvin3" reply="15" id="3028080"]That actually only makes things worse as far as my complaint goes: that it trivializes logistics planning for these structures.[/quote] What about what I said, quoted below? [quote who="Zeta1127" reply="11" id="3026511"]What about adjusting the numbers for logistics slots so they are all divisible by four, since all logistics structures use four slots? The amount of logistics structures each upgrade supports doesn't need to chan
I have been seriously considering waiting to get StarCraft II in its entirety instead of separately, ever since I learned that it would be a trilogy.
I am not that impressed with the newer Windows OS versions, Windows 7 is annoying enough for me based on my limited experience with it. And besides, if I wanted a glorified smartphone, I would just get a tablet, instead of a PC with that disastrous looking Metro GUI. I really hop Microsoft realizes what a terrible idea the Metro GUI is.
Ah, so Chris Taylor and his studio, Gas Powered Games, were involved with this too. I knew there was something else I liked about them after I got Supreme Commander Gold recently. [quote who="UmbralAngel" reply="17" id="3026649"]Diablo 3 should have a fully functional single player offline experience, even if it I can never move those offline characters to Battle.net. This means that mods and save game editing will not be possible, which is a huge disappointment for me. Borderlands an
What about adjusting the numbers for logistics slots so they are all divisible by four, since all logistics structures use four slots? The amount of logistics structures each upgrade supports doesn't need to change, just the numbers for logistics slots.
I don't have StarCraft 2, but from what I have seen, in general, I like the new units and structures in Wings of Liberty, like the Baneling, the Colossus, the Immortal, the Marauder, the Orbital Command, the Perdition Turret, the Planetary Fortress, the Reactor, the Reaper, the Roach, the Stalker, the Tech Lab, and the Tech Reactor. For example, the story of the Baneling from Broken Wide is excellent. However, I don't like the way the Zerg got turned around, and the removal of
StarCraft 2 is just getting weirder and weirder as it develops.
Homeworld was the better game as far as I am concerned. Homeworld did everything so much better, the story (both the backstory and the campaign) was one of the best I have ever seen, the gameplay was great, and the music was the icing on the cake. I have only played the demo for Homeworld 2, and I wasn't that impressed, I didn't like the voice acting, and the gameplay was okay, strike craft squadrons and the improved interface were the only things I really liked. Unfortunately
I fixed it, someone clearly didn't know what they were doing when they wrote the article.
When I get a new computer with some bells and whistles like a headset, I will definitely be joining the server.
I actually started writing a Sins short story set in the Agamemnon system, the setting of the map Agamemnon's Bounty (my favorite two player map), a couple of months of go, but haven't tried to finish it yet.
Glad to help! I have been on these forums for nearly a year, so I have been following many things. I would be there myself, but I don't have a computer that can handle Battlefield 3.