[quote who="seanw3" reply="22" id="3080897"]Science Fiction is pretty much dead on TV right now.[/quote] Indeed, after Stargate Atlantis was cut short to make way for Universe, only for Universe to not be well received and subsequently canceled. Which led to the third SG-1 movie and the first Atlantis movie being shelved indefinitely, when more SG-1 and Atlantis were what the majority of fans wanted to see, I started getting disappointed. Eureka was the last thing I liked on Sci-Fi, b
Zeta1127
Which BSG are you referring to? My family and I couldn't get into BSG re-imagined after having watched just about every original BSG episode during the Thanksgiving Day marathons on Sci-Fi years ago. Stargate Universe didn't work for us either, when it used the same style as BSG re-imagined, in contrast to SG-1 and Atlantis, which we loved.
I absolutely despise The Clone Wars (TCW), because it has no respect whatsoever for the existing Expanded Universe (EU), and blurs the lines between canon and fanon. TCW purposefully contradicts the existing EU every step of the way, from retconning the Tantive IV in Revenge of the Sith to be the Sundered Heart from Star Wars: Empire at War (EaW) to retconning Ryloth, the homeworld of the Twi'lek, to rotate on its axis like every other planet, when the books always had o
[quote who="Kamamura_CZ" reply="10" id="3079171"]But... but... Consumer Protection Rights ARE getting updates. That's what all the SOPA, PIPA and ACTA are for.[/quote] I seriously hope you are being sarcastic...
As Carbon said in another thread. Extra damage if your Vasari Extra mitigation if your Advent Extra Antimatter regen if your TEC.
[quote who="SpardaSon21" reply="6874" id="3076037"]Son of a bitch. Are you serious? Blizzard is actually removing the Carrier from the Protoss?[/quote] Yes, I am very serious, Carriers are being removed from multiplayer in Heart of the Swarm, along with Motherships and Overseers. Though I suspect if Carriers aren't in the Legacy of the Void campaign then Blizzard will probably have a riot on their hands. It has to do with Carriers being underutilized, because, unlike in StarCraft,
Ah, the Protoss Carrier, shame they are being removed from multiplayer in Heart of the Swarm.
I actually like the prequel trilogy and the original trilogy fairly equally. [quote who="GoaFan77" reply="3" id="3071618"]Not Star Wars, just the prequels. It has the problem all sudden remakes years later tend to have, everyone thinks they know what Star Wars is, and don't like it when the official version disagrees with theirs. They want the same old thing repackaged as something new. That was not what the prequels are.[/quote] The prequel trilogy was fine, simply becaus
[quote who="RavenX" reply="2" id="3070251"]From what I understand the controller can indeed act as a gaming system. You can load a game from the console to the controller and take it with you, at least in some cases. That's what they said durring the conference.[/quote] From what I heard, Nintendo did a magnificent job of confusing people as to the true function of the Wii U. For example, from what little I saw of the E3 coverage, I assumed it was just a glorified controller for t
[quote who="sulley1" reply="90" id="3065747"]LOL to this whole shindig. [/quote] Definitely a shindig.
No kidding, I noticed this earlier, but I didn't want say anything about. This has got to be one of the oldest necro posts, because I suspect posts can't get much older than 2007.
[quote who="myfist0" reply="3310" id="3065645"]what about another team of borg? I do me as fed vs 9 borg teams [/quote] Indeed, the only scenario where the Borg would ally with anyone is with another Borg faction. Take First Contact for example, if the Borg would have succeeded in contacting the Borg in the Delta Quadrant at the time, and assimilated Earth. Then, they would have surely united, becoming one collective, but still uniting none the less.
[quote who="GoaFan77" reply="19" id="3057039"]Not a lot of Star Wars purists like EaW, they got a lot of details wrong and made up their own ships even though there were already popular EU ships that filled that role perfectly (I.e. Tartan patrol frigate instead of Lancer frigate, Assault Cruiser Mrk. II instead of the already existing Assault Cruiser). With Rebellion Requiem will probably get a few "hero" like units, one of the Alliance ultimate abilities already allows them to deploy Rogue
An Academy for capital ship crews sounds like a great idea, one of the better new ideas I have seen as of late.
Flagship just means the Kol Battleship is the highest level capital ship for a player, any capital ship can be the flagship. Sadly, it doesn't mean much at the moment.
[quote who="Savyg" reply="37" id="3053698"]You don't think maybe Pandemic and Westwood did themselves in?[/quote] EA bought out both Westwood and Pandemic before systematically cannibalizing them. Everything after C&C Generals and Zero Hour went downhill, and after Star Wars: Battlefront 2, things started imploding, especially with the abomination that was The Lord of the Rings: Conquest. [quote who="Savyg" reply="37" id="3053698"]Maxis is still going as of Darkspore s
Yeah, many techs throughout the various tech trees on the wiki still need their effects changed from the in-game descriptor to plain English so your average person can understand them.
[quote who="Frostflare" reply="2" id="3052108"]EDIT: I like the suggestion of providing a phase missile defense buff, either via research or straight up, to Iconus Guardians. It's a REALLY good solution.[/quote] That's been thrown around before, and taken as a positive idea as I recall.
So, by your definition Brad, 7Sixty, not Firefly Studios, is the reason why Stronghold 3 was a disaster? It would make sense considering they are a very new publisher.
[quote who="psychoak" reply="3203" id="3050397"]Yet still chugs like crazy late game.[/quote] It chugs like crazy in general for me, simply because I don't have a powerful enough computer to do it justice.
[quote who="Major Stress" reply="3199" id="3050204"]You are correct. Sup Com has the same problem.[/quote] But the thing about SupCom is, it was designed to support multicore, unlike Sins.
[quote who="Major Stress" reply="16" id="3049593"]I Hated the HW2 interface! I preferred the separate windows for the build, and research screens of HW1. That didnt detract from the game at all IMO. It left the main view of HW1 quite literally unobstructed. No big ass side, and bottom bars taking up 1/2 the damn screen. I can focus on the action in HW1 without menus getting in my way. Some say that they didnt like that there was no UI in HW1.. EXACTLY! to me that was Homeworld classics best f
[quote who="Timmaigh" reply="10" id="3049272"]why do you guys dont like HW2 so much anyway? Granted, the original HW game was the best one in the series, i consider it myself to be the best one.[/quote] I have my own reasons for not liking HW2. After having only played the demo, the voice work was abysmal, the practical elimination of support by it only being on resource collectors in an inferior state, and the flimsy nature of frigates. The only things I liked about HW2, were the vas
[quote who="GoaFan77" reply="252" id="3049087"]Seriously? A Star Wars nut like yourself needs to play both of them. If you don't mind using the evil of steam you can probably get them for less than $10 during sales as well.[/quote] I plan to play both of them at some point, probably after a get my newer computer going.
[quote who="Seleuceia" reply="250" id="3049075"]Wasn't he mentioned in KOTOR? I felt like you went to his tomb or something...[/quote] His tomb was visited in KotOR II. While I haven't played KotOR, I know where to look up such things.