I am leaning toward mobile shipyards bristling with weapons.
Zeta1127
I think it stands for Trader Defense Navy.
Excellent, I knew there was a good reason why I like what I see from Blizzard and Stardock, thank you Dustin Browder and Jon Shafer for knowing what gaming is all about. What Soren Johnson said is one of the reasons why I don't like EA very much.
[quote who="Polistes" reply="214" id="2899656"] Quoting DarkSide73, reply 201SINS DONT NEED A CAMPAIGN - I HAVE THE SAME CAMPAIGN SCENARIO EVERYTIME I PLAY. THE DEFILERS (ALL OTHER RACES) HAVE LAID CLAIM TO WORLDS THAT SHOULD RIGHTFULLY UNDER MY GRIP. ITS MY JOB AS RULER OF THE COMBINED FORCES OF THE DARKSIDE TO SUBJEGATE THESE UPSTARTS BY ANY MEANS NECESSARY AND CLAIM THE UNIVERSE AS MY OWN. Seriously - that is the only mission I need.
Thanks to a fellow admin on the StarCraft Wiki, I was able to find the place to adopt a wiki and become an admin. I have done enough work recently that if they don't give me the job I am going to be very annoyed.
I never really played these, but I would love to very much. My joystick must be defective, so I was barely even able to play the X-wing Alliance demo.
While I don't know a whole lot about this, I do know that the Advent have to use combos to be successful. Carrier warfare, ability synergies, and culture are the tools to success with the Advent. I just discovered the awesome power of the Progenitor Mothership and Iconus Guardian working together yesterday. I believe in building equal numbers of fighters and bombers, favoring bombers when applicable.
I know I made the last post and normally I would just edit that, but I thought it prudent to make a new post. I have just finished a new Sins wiki Maps page for all of the official maps in Sins, including the new maps in Diplomacy, and pages for all lore locations that can be extrapolated from the maps with categories to boot. The page has also been pinned to the wiki main page.
I am waiting for the devs to use the communities hard work and add TSOP into a patch [e digicons];)[/e] ! Its not like I can't play the game, just had some virtual memory limit problems for the first time ever after having played a long match at Agamemnon's Bounty. This is just one of the laundry list of reasons why I need my own computer instead of this older one. Well, I don't want one of the new operating systems quite yet, I will take XP over them any day, because it is a lot easier to
Maybe they are like corvettes from Homeworld, bigger than fighters with fewer to a squadron, but still need a carrier.
More like 512 MB of RAM isn't enough for any game made in the last six years, at least if you want to play on the highest settings. I may have to turn back the settings I raised earlier.
I realize that now after it did it again without even using the Evacuator, guess I can only play for so long with 512 MB of RAM.
So Entrenchment has the Jarrasul Evacuator Colonize crash bug too, well it just happened to me.
I would get the beta patch, but I am not ready for Diplomacy multiplayer. I can barely tangle with Hard AI on vanilla and Entrenchment at the moment.
[quote who="Zeta1127" reply="506" id="2898349"]I don't know if this is addressed in the beta patch, but the description for Random - Large (Single) has a mistake, it says nine empires exist when it should say seven or it should be similar to Random - Large (Multi).[/quote] No one acknowledged this.
I don't know if this is addressed in the beta patch, but the description for Random - Large (Single) has a mistake, it says nine empires exist when it should say seven or it should be similar to Random - Large (Multi).
As long as Rebellion learns from the mistakes made in Diplomacy, it should be good. I just hope they fix the mistakes in Diplomacy in the mean time.
Try on the back of the jewel case.
Sounds like a plan.
A campaign would make Sins.
Great job, Tridus, don't forget lurkers though. I hope Blizzard never makes an MMO like that.
[quote who="ZombiesRus5" reply="13" id="2896517"] Quoting Zeta1127, reply 12Similarities exist between Sins and other games, they just seem to have things in common with the StarCraft races. I agree, the Vasari and the GLE are similar in their "fight dirty" aspect. Saying the Vasari and the Protoss are similar isn't very accurate, the only real similarity is their cost considerations. If your looking for similarities I think you will tend to find them. The games all have simil
Similarities exist between Sins and other games, they just seem to have things in common with the StarCraft races. I agree, the Vasari and the GLE are similar in their "fight dirty" aspect. Saying the Vasari and the Protoss are similar isn't very accurate, the only real similarity is their cost considerations.
I believe an old saying has merit here, practice, practice, practice. Auto-scouting is useful on a small map.
There are a lot of similarities, that is all I am saying.