For some reason I cannot see the Advent starbase's base laser weaponry. The plasma and psychic upgrades appear fire, but no lasers. Does this happen to anyone else? I'm running nVidia GTX295, latest drivers, Win7 x64.
goodgimp
Er... doesn't this game desync hopelessly currently in MP? Or was that fixed in 1.01?
I apologize in advance that I didn't read through all 99 pages :) Is there a documented list of new Techs added in this mod?
Yes, Graphics Card upgrades can provide a performance boost (sometimes substantial) based on where your particular system bottleneck is. If your bottleneck is your system RAM then no, I don't think you'll find it having a huge impact. However if your current card is having trouble rendering the graphics, i.e. your framerate is dropping and stuttering, then yes it will help.
[quote who="Darksxx" reply="4" id="2471853"]Umm, how can you all say no that this doesent fit the theme of Sins when Sins is NOT just about being diplomatic. Its still a war game and many people like myself will still want to fight it out to the end. Super Capships are needed. I like the idea and they should be limited to one. This could be the main fleets flagship. To say no is utter crap. [/quote] Okay, while I'm breaking my cardinal rule of "Don't b
I can't speak for them, but Ironclad previously has said they don't like the idea of superpowerful units in Sins. Unless they've changed their minds, I doubt you'll see these added... and as has been mentioned, it doesn't fit with what they're trying to do with Diplomacy. Of course, there's always mods for this kind of thing :)
Don't stress it, Thalatos, it's typical of Americans (which I am one) to assume someone not typing English correctly is an idiot, but that's mainly because so many American idiots are so terrible at writing their own language. Of course, I'm also being a hypocrite in assuming JSW_Ballz is American and not Canadian, English, or just very good at writing English for a second language, so feel free to flame me too :) The important part is you were understandable, and I agree. &nb
So.... Dr.Gonzo... when are you going to do that whole going away thing you were talking about earlier? You've got enough emo twattage to power the local Jr. High for a year.
I notice a huge difference between Impulse and Steam on my 20mbit fiber connection. Impulse typically averages 1.5 megabytes / second transfer rate. Steam on the same weekened would rarely go above 300-400kbps.
I don't mean this in a rude way at all, but you're just ignorant. Not dumb or lacking intelligence, just seemingly new to entrenchment and therefore haven't worked out counters and stuff yet :) Just some basics. Assault Cruisers (the new anti-structure cruisers TEC and Advent have) will tear a starbase to shreds. Bombers also work EXTREMELY well against them. Starbases may be "retardedly overpowered", but assault cruisers outrange them. If you pull your
Cool, thanks for the feedback on the feedback ManSh00ter. Always been a big fan of your work and I'm really looking forward to your next update.
Halted if under attack? In someone's grav well? With even one hangar, how would they ever get it built? There's a large cost associated with a starbase. The construction time is quite long, during which it's defenseless and quite vulnerable. Even after being built, it's a little tougher than a single cap ship and can be easily taken down. Players have a long, long time to nuke it before it really poses any kind of significant threat. If you're pla
Again, I'm not even a Vasari player, but for those calling for a "nerf" to the Vasari starbase can you please answer the question? If a Vasari starbase is not able to take down an opponents starbase, how is a vasari player expected to crack a gravwell's defense? Again, Vasari completely lack any type of anti-structure cruiser. Their anti-structure unit IS their starbase.
#1 - It's in YOUR grav well. You have ample time to knock it out, both while it's constructing and while it's being upgraded. I mean a LONG time. Even after it's built, where are your bombers? Where are your assault cruisers to bombard the hell out of it? #2 -Vasari dont' get an assault cruiser, that's a big con. Use the fact that you do have them to your advantage. Some orgrovs could pulverize that thing when it's first be
Sword of the Stars Dominions 3 (pretty hardcore, but indie game so doesn't have great visuals) Civ 4: Get the mod called Fall From Heaven II GalCiv II
Love the look of this mod. Still not entirely sold on a couple issues though: 1. Turrets and their ungodly slow turning rates. It's way too easy to simply fly past turrets and lay waste to everything behind. 2. I like the LRM balance but I think they are too fragile. I generally have no problem slaughtering hordes of LRMs with light frigates, which IMO shouldn't be the case.
[quote who="CenturionJixra" reply="24" id="2252550"] Multiplayer! [/quote] Problem is, I want to play the game on my schedule. If I want to fire up a game at 9pm and only play for 30 minutes, I want to do that. If I spend a whole Saturday on a game, I want to be able to do that. If I want to spend a leisurely game rather than counter flavor_of_the_month_strategy ad nauseum, I wanna do that to. Can't do those in online multiplayer.
Is there an updated (as of Entrenchment) ship damage chart available anywhere? I haven't been able to find one, other than the very nice one put together in early 2008. Was a handy thing to have!
[quote who="Annatar11" reply="12" id="2244802"] Sins: Total War might be interesting, though. Have the turn-based layer in space, and then normal Sins-style tactical combat. That would be quite yummy![/quote] That's kinda already done with Sword of the Stars though! That being said I think Sins' combat is great, I'd just like more strategy elements, maybe EU3 style.
Domina Subjugators restore hull.
I have both Steam and Impulse on my system and they coexist happily together. As a matter of fact, they get together for the occasional brunch and even send each other cards on the Holidays. It's really quite cordial. Don't you think Steam might be getting lonely on your system? I mean, it's there, caged and alone without another digital download service to hang out with. I've watched your copy of Steam try to play tennis by itself, it's quite sad. Think of the chi
Notice it's coming out for PC and Xbox360 - that is why both the game's scope and complexity are being stripped down. Gotta run on Xbox hardware and gotta appeal to the LCD.
[quote quoting="post"] Hi, SOASE looks like a fantastic game! Potential new player of SOASE here. I have read in several places that SOASE has no DRM. This seems incredulous(sp), and too good to be true. So...does SOASE have a DRM? And by DRM I mean anything that would prevent me from deleting and reloading the game on my home computer as often as I want (for example, if I have problems with my computer and have to load and
Wow, I live in Utah and I had no idea there were all these pornographic games being sold to children in my state. Thanks for bringing this to my attention, Jack! You'd think being disbarred would have curbed some of this guy's lunacy, but I guess by definition his insanity is going to keep him trying the same failed approach over and over and over...
[quote who="Annatar11" reply="4" id="2212255"]It basically goes to show what anyone with any common sense can easily figure out: Pirates pirate because they like it and want to, not because companies use some DRM. The whole "this DRM sucks so I'm going to pirate" is a convenient excuse to hide behind that only holds up as long as the first half is true [/quote] I agree with you. However, I have also not purchased a game due to DRM.