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Sins of a Solar Empire
Sins Rebellion
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Rebellion Titan Ability Guide
Bama498
32 Replies
Nov 8, 2014
v1.80 Option Available for Mod Play
Yarlen
6 Replies
Nov 7, 2014
HttpSendRequest activation errors
sdRohan
0 Replies
Jun 21, 2014
Activating Sins: Rebellion (or any Stardock game / software on Steam) Through Steam
Island Dog
95 Replies
Sep 13, 2013
The New Sins: Rebellion CE Bundles
Island Dog
19 Replies
Oct 12, 2012
Quick Fixes to Common Rebellion Ailments
Yarlen
0 Replies
Jun 13, 2012
Recently Active Posts
Post Title
Author
Replies
Last Reply Info
Disappearing Posts
Goatman455
6 Replies
Jul 6, 2007
Fighters Go Through Planets
Windexglow
11 Replies
Jul 6, 2007
Moons, radiations storms, asteroid belts and asteroid fortresses, etc.
Blarko
35 Replies
Jul 6, 2007
Duplicate Artifacts
Nanite10877
13 Replies
Jul 5, 2007
More customization of the galaxy...and targeting.
Heraclitan
2 Replies
Jul 5, 2007
Capital Ships: Defenses, Speed and Weaponry (Not long this time :P)
Zeroscape
2 Replies
Jul 5, 2007
More begining game options, and a running scoreboard screen.
Nanite10877
8 Replies
Jul 5, 2007
What do you want from sins and what do you think needs improving?
Jperzio
6 Replies
Jul 5, 2007
Bug - Negative frigates?
TheBlueWrath
8 Replies
Jul 5, 2007
Scrolling Speed
homerj801
9 Replies
Jul 4, 2007
Grafx Glitch
Lufi125
26 Replies
Jul 4, 2007
Loading saved game causes CapShips to lose AutoUpgrade...
lordkosc
5 Replies
Jul 4, 2007
simplify this game for pete's sake
Baron Fat Bastard
23 Replies
Jul 4, 2007
Gas Giants , how would they work?
P5y
9 Replies
Jul 4, 2007
Travel and Solarsystems revamp anything?
Umbra Evito
28 Replies
Jul 3, 2007
First Impressiosn - 3 games deep
Domicron
3 Replies
Jul 3, 2007
Scrollbar error
chriskrusz
1 Replies
Jul 3, 2007
Dedicated Repair Ships
joshbenner
3 Replies
Jul 3, 2007
Privateers
PeterStone
1 Replies
Jul 3, 2007
RTS Battle Mechanics and Ships
Frogboy
239 Replies
Jul 3, 2007
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