there are a couple reasons I disagree with this, but I'll go with my most prominent one, one I can give an anecdote for: retreating is not an issue because: the only ships you should be concerned about stopping from a retreat are the cap ships, your enemy can replace frigates rather easily in just about anything but EXTREMELY early game, and frigates far far far exceed the speed of capitals, as a result if your enemy needs to retreat because he's going to lose his capital
Schod
[quote]I haven't found a TEC portable PJI yet[/quote] cause they dont have one. [quote]The good news is that the charge slowdown applies regardless of whether they're jumping to another one of your grav wells. [/quote] ok, that sounds good although I still believe there should be some sort of increase for allied planets, because as it stands it does absolutely nothing to keep your enemy from skirting your planets like it was originally supposed to. the original use of th
[quote]We don't expect non-common sense spams in this game. At least I don't, because that's what the devs told me. And to be entirely honest, it seems as if the "smart usage" is nothing but a suicide charge by a unit that shouldn't suicide charge.[/quote] thats what I'm saying, people appear to be mistaking well coordinated plunges into weak areas of your territory for "spams", I've had rediculous attacks launched against me from absurd angles (where the attacking force had to go through 3
the ships are definately on-par with HW2, although they have a bit less "detail", they certainly look better. in any case I'm surprised they look this good, the game is about scale so you shouldnt expect a miracle. although, a miracle has been delivered. yeah... sounds like a bug, either that or you didnt turn up your settings.
imafoozball you still dont get what I'm getting at, so I wont bother to go get it for you. [quote]Schod's true too, but if you go too far and say that any complaint brought up AT ALL within the first days of release is by definition premature[/quote] premature does not nescessarily mean wrong, it just means that its not a fully developed enough concept yet. [quote]By that definition, an update containing changes other than bugs cannot be released within a week of the game's actual re
*shrug* its a valid tactic, bait and retreat. [quote]Doesn't block anymore, just slows [/quote] ew, [i]really???[/i] how long is it slowed to? please tell me upwards of 20 seconds...
no, he's going on an extensive anti-me tyraid, just ignore him. obviously he doesnt get that people have things to do in their lives other than play video games for four or five hours a day straight.
[quote]Doesnt matter if the masses might be correct on this eh?...[/quote] by a matter of course the masses are always wrong. nah, if the accusations make sense then I'm all for nerfing it within limits, but the masses is the MASSES man, who do you trust more, the other 6 billion people in the world, or yourself? I trust me, by a very wide margin. and besides, the vocal does not mean the most prominent. this game is 10 in the list of sold games, so 15 or so people who have issue
kinetic intensifier - increases damage of all weapons by a bit phase accelerator - increases the speed of your phase jumps dramatically
Dano I assure you that, with some experience, you will find battles to require quite a bit of tactic and decision making (if thats what you prefer, you can of course leave it to the AI) I remember a beta 4 game (I know its outdated, but the main mechanic is intact so let me finish my story) anyways I remember a beta 4 game in which I destroyed 4 (count them, 4!) of my opponent's capital ships even though I was constantly outmatched in terms of number. in the process of the whole 20 minu
huh, that seems odd... well the thing is that taking the pirate planet is extremely difficult, but awesomely rewarding. I dont know if its been increased or decreased, but in the old beta it would give you 3 or 4 creds/sec! thats only outmatched by your HOMEWORLD! so if you're in a competative game and you can take it, go ahead and try because its damn well worth it.
isnt it impressive how you can turn a shameful circumstance of being arrogant and hasty into a situation of great respect and honor by simply admitting you're wrong? sadly I've long ago lost the chance to be humile, on the few, really rare occasions I try someone comes in and makes some sort of rediculous accusation with it, so I go right back to proving them wrong :P question: does that mean we have three converts now? or only 2?
[quote]Did you, or did you not say people with a few hours of experience? If you want to be critical, you're a newbie too[/quote] YES! YES NOW YOU SEE IT! I'm not proposing that we shut our ears and yell "nananananna, I cant hear you!" in fact I've said many a time that I'm just as noobish as anyone else on these forums, but I also know that from what I've seen I cannot make any sort of qualified judgement: and I HAVE had experience with the games overall mechanic for almost a y
although if they turn and run that may very well be a good time to rush them and try and assassinate their forces ;)
problem is that nobody is established as "wrong". the devs, grand as they are, are not omniscient. what they are is very eagre to please, and good for them, but at this crucial point in time it is a negative thing: being too hasty to switch based on a few sets of responses sets a bad precedence. now, if I was "wrong in the first place" why didnt the devs nerf this for release? its because it wasnt more than a fleeting concern at that point, and likely shouldnt be one now.
[quote]Wouldn't it be a lot more interesting if you were looking out for a more balanced fleet, than a spam of a single unit?[/quote] ok people still dont seem to get it: if you buffed siege frigs through the roof a balanced fleet still trumps them every single time, its just a matter of not being caught doing naked hoolah hoops with peter pan when you're supposed to be rigging defenses and keeping an eye to your borders I have yet to see a siege rush do any damage AT ALL against a
vasari interdictor ships, amongst numerous other abilities that can stop phasejumping. *goes daydreaming* ah the days of betas 1 and 2, one you could jump from ANY part of the gravity well to any "adjacent" grav well (making skipping planets INCREDIBALLY easy) and in 2 you did not have the 30 degree arc, you had to enter/exit precisely on the phaselane. now its beta 4 and we have the buffer region where ships can come and go in mirror to where they land! almost all of
there are nuances to this game that are progressive out of the original aspect of the game, trust me nothing is more awe-inspiring then being hit by a sneak-bombardment by siege frigates taking "back roads" if the devs remove what is considered "unbalanced" they are not going to end up removing fundamental aspects of the game, they are going to remove specialized tactics that require a tad bit of skill to counter and a lot MORE skill to pull off. again in case this still has no
[quote]Funny, didn't you participate in a recent 5 page discussion, discrediting those who complained in the process, that appeared on the same day the game was released? And what day is it now, pray tell? [/quote] that tallied a total of 5 people that were at all vested in the thread, with the occasional self proclaimed newcomer-comment. [quote]Oh, and lets not forget those "inexperienced", push over developers while we're at it. [/quote] you're telling me that all games coming off
why else do I want a marble statue created in his honor? now unless you plan to kneel before his grace, can we get back to bickering?
Kade my god you are the most humile and intelligent entity on this forum. I would kiss you, but this is the internet, it would end up as explicit images [I]somewhere[/I]. seriously, I dont even care that you switched to my side, but that you created a post admitting that you were a tad bit hasty? I swear, you need a statue cleaved from solid marble in your honor. but back to the original point: your learning curve impresses me, I had much more difficulty dealing with pirates wa
[quote]Im thinking you would complain if they hung you with a new rope... [/quote] well obviously someone forgot to guess "i" when filling in your hang man "Iama_d_ot" sorry, I had to do that. dont really mean anything by it, but I couldnt resist :P [quote]When you show me your resume with all your previous experience as a game designer[/quote] I'll show you my resume for understanding data, you dont need to have a degree to mess things up royally. I dont care what Boyl
wohoo for people who cannot read! [quote]Different how? The newcomers are not part of the community here[/quote] they are, but they arent the whole community. they are whats known as radicals, they simply dont understand enough to get whats going on... yet. [quote]That doesnt look like blind or reckless moves to me[/quote] the internal gamma was a few dozen people, now its a law of psychology that humans predispose themselves to one strategy in the absence of new data. hence why
[quote]Am I right, Schod[/quote] precisely. dont you just love how I said it repeatedly, over and over and over and yet nobody listens?
alas no one hears calm people. no one listens to rambunctious people, but at least they hear it.