P5y

P5y

Joined Member # 2601462
37 Posts 176 Replies 9,090 Reputation

look people..you can argue all you want. The fact remains.. id rather lose 2 or 3 games because my Internet died -my fault , then spend 2 hours kicking someones butt then him going "hahaha..im gonna pull my plug and void the game". Seriously this community does not need this crap. It will only cause hatred and more people to disconnect just because others do it them. i am btw refering to ladder games only, if people were wondering. Feel the hatred in this community...<a

18 Replies 46,974 Views

Ive noticed my username can be used anywhere in stardock and totalgaming forums. That number is the correct number of people browsing all the forums together? Thats alot of people!!!

7 Replies 31,976 Views

Id like to see, galaxy scale setting : 50%-200% , distance between systems being scaled up or down system scale setting : 50%-200% , distance between planets and sun being scaled up or down. Lets say you fancy a 1 solar system game with 20 planets. You might want to put the system scale setting to 200% , so things arent too near each other and you have a decent enough sized map sinc you have no inter-solar system travel only inter-planetary. Some might want it down to 50% f

43 Replies 72,619 Views

The only ..only thing i have that concerns me is special abilities. In the gameplay section is does show how special abilities have been used to turn the tide. If you have 100 ships , does that mean 100 ships you have to manage special abilities on. Maybe the AI can do it but from what ive read in the gameplay section , it seems it might need that extra human intiution to be clever with special abilities.

18 Replies 41,225 Views

IF you build in fleets, then it should be that ALL your ships you requested to build are built at the same time. So if you have 50 ships in your build , you have 50 ships at 50% built , so none are combat ready until all are combat ready. But as compensation its cheaper then say building 1 ship to 100% then another to 100%. ..actually does seem awkward. I like steams idea better

29 Replies 60,760 Views

Picture your typical generic rts , your factories produce 1 unit, then it trickles out and you use it , because the enemy has 1 unit built too. So you meet in middle and its 1v1 , then ur second unit comes and its 2v2 ,then 3v3 then 4v4 ..then back to 3v3 as your 1st unit dies..erm boring. I think fleet building is better , you will get 30 out then its 30 v 30. I think if yo build in fleets in will be cheaper , since your shipyard engineers have already got their tools out , and they c

29 Replies 60,760 Views

http://www.youtube.com/watch?v=Hk8hxjpnUiw bahahahaha..this hilarious Must Watch. Its from the guys who do Red Vs Blue which is one of favs.

15 Replies 70,987 Views

Pc gamer , Pc gamer UK or both? because they are two seperate magazines reviewed by different editors and such.

25 Replies 41,246 Views
Reply to TFL in Sins Clans

cool , yea! I think we gonna start when the multi player beta comes soon.

9 Replies 8,754 Views
Reply to TFL in Sins Clans

TFL is currently not recruiting until the Beta has started and we have properly created a sins of solar empire division for the clan. Hopefully we will be a prominent clan in the beta , able to host multi-session marathon games with a bit of Teamspeak banter and a healthy dose of fun. For anyone who is interested in joining a clan that will participate in the Beta , where our goal is to make games that will be epic and properly organised then by all means post below and when th

9 Replies 8,754 Views

Nothing wrong with ships reorientating themselves imo , id throw a bit of realism out of the window anyday just to make it easier on the brain to orientate yourself with whats going on.

44 Replies 59,124 Views

I was wondering what you meant, but then there I see it! Could it really be? Theres definitely some grey clouds that are not background sprites ,though the yellow flashes seem a bit too yellow for a wormhole splash..might be wrong

44 Replies 59,124 Views