All_Under_Heaven

All_Under_Heaven

Joined Member # 2905587
0 Posts 238 Replies 109 Reputation
Reply to Halo MOD? in Sins Modding

none of the TEC fighters had lasers colt that had auto cannons also UNSC prowlers had pulse lasers

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Reply to Halo MOD? in Sins Modding

thank you for helping to settle that cptkeys

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Reply to Halo MOD? in Sins Modding

"The Longsword's main weapons are 110mm rotary cannons, as well as 120mm ventral guns, for dogfighting in space. This versatile fighter can be armed with an assortment of secondary weapons including ASGM-10 Missiles, bombs, Moray Space Mines, Scorpion missiles, and even a single Shiva Nuclear Warhead." quote from halopedia long sword page

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Reply to Halo MOD? in Sins Modding

Colt556 Sent Today, 21:13 The A10 is also an air to ground bomber, NOT a bomber-interceptor such as the Longsword. Aslo in space, the bullet would never stop, or deviate. It'd go straight, making it utterly useless at long distances (Which is what the majority of battles will be in space). A missile however, is guide, and will almost never lose track of it's target. So that pesky enemy fighter can't evade it like it can easily evade the machine gun. And while the cannon may be big,

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Reply to Halo MOD? in Sins Modding

[quote]well im just throw this out there if I was in a desperate battle to defend earth and its many inhabitants and i could easily knock out a banshee or a seraph with my guns and save the o'so precious missile so that i may inflict damage on a covenant ship while its shields are down i think i would use my guns in a dog fight wouldnt you?[/quote] yes but wasting an o'so precious missile on a banshee would be a great opportunity for guns

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Reply to Halo MOD? in Sins Modding

*sigh* you really don't get the point of this do you colt?

2,504 Replies 4,909,223 Views
Reply to Halo MOD? in Sins Modding

"he Longsword's main weapons are 110mm rotary cannons, as well as 120mm ventral guns, for dogfighting in space. This versatile fighter can be armed with an assortment of secondary weapons including ASGM-10 Missiles, bombs, Moray Space Mines, Scorpion missiles, and even a single Shiva Nuclear Warhead. The Longsword is usually deployed against Seraph fighters in space combat and Covenant artillery in planetary combat. It also may escort Pelicans as they head for the surface of a planet. It can als

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Reply to Halo MOD? in Sins Modding

another model you might use http://sketchup.google.com/3dwarehouse/details?mid=668c75e2e888c45943503573c6faf58e

2,504 Replies 4,909,223 Views
Reply to Halo MOD? in Sins Modding

colt the logic you using is the same as generals in Vietnam "we've got missiles' we don't need guns" following this decision large numbers of US planes were shot down due to lack of guns in dogfights and for information here are two sources for you http://halo.wikia.com/wiki/C709_Longsword-class_Interceptor and page 38 of Halo: First Strike

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Reply to Halo MOD? in Sins Modding

another model you might use

2,504 Replies 4,909,223 Views
Reply to Halo MOD? in Sins Modding

something new you might like http://halo.wikia.com/wiki/Halo:_The_Cole_Protocol

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Reply to Halo MOD? in Sins Modding

[quote]the missles would be for the ships and the regular fighter weapond would be for the fighters we would just elimante bombers tho it says in the books that the pelicans where out fitted wiht rockets under the wings archer pods some timesWhat do you mean by "regular fighter weapon"? Since in fighter to fighter dogfight, the only weapon used are missiles o.Olong swords had two cannonsBy cannons you mean like, machine guns? Cuz if so, machine guns and the like aren't used for fighter v fighter

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Reply to Halo MOD? in Sins Modding

[quote]the missles would be for the ships and the regular fighter weapond would be for the fighters we would just elimante bombers tho it says in the books that the pelicans where out fitted wiht rockets under the wings archer pods some timesWhat do you mean by "regular fighter weapon"? Since in fighter to fighter dogfight, the only weapon used are missiles o.O[/quote] long swords had two cannons

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Reply to Halo MOD? in Sins Modding

no pelican assualt craft long sword fighter/bombers in my opinion

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Reply to Halo MOD? in Sins Modding

no the burning of the fuel leaves trails read halo fall of reach

2,504 Replies 4,909,223 Views
Reply to Halo MOD? in Sins Modding

random you seen my models?

2,504 Replies 4,909,223 Views
Reply to Halo MOD? in Sins Modding

here's another http://sketchup.google.com/3dwarehouse/details?mid=8e9b5e234dff09e443503573c6faf58e

2,504 Replies 4,909,223 Views
Reply to Halo MOD? in Sins Modding

k thankx btw like new model? http://sketchup.google.com/3dwarehouse/details?mid=5672cf2c700400cc43503573c6faf58e

2,504 Replies 4,909,223 Views
Reply to Halo MOD? in Sins Modding

[quote]Halo SotP video [/quote] where I in credits?

2,504 Replies 4,909,223 Views
Reply to Halo MOD? in Sins Modding

k well here's my covenant version http://sketchup.google.com/3dwarehouse/details?mid=f4db05c5a5e5cdfc43503573c6faf58e and here it is in operation http://sketchup.google.com/3dwarehouse/details?mid=5672cf2c700400cc43503573c6faf58e

2,504 Replies 4,909,223 Views
Reply to Halo MOD? in Sins Modding

have the cradle replace the hokies and I'll work on a covenant version of it

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Reply to Halo MOD? in Sins Modding

[quote]All_Under_Heaven: you can make 3d concept art like nobodies business! Nice quickie BTW your shipyard model idea is being used[/quote] which one? UNSC of Covie and you see new cradle i made?

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Reply to Halo MOD? in Sins Modding

here ya go http://sketchup.google.com/3dwarehouse/details?mid=61dc938c562228b843503573c6faf58e&prevstart=0 A 5 minute effort will work more tomorrow.

2,504 Replies 4,909,223 Views