Shadow_of_Light

Shadow_of_Light

Joined Member # 2988115
14 Posts 538 Replies 8,890 Reputation

just like blair said, you can redownload sins of a solar empire indefinatly (there's no time limit) all you need is your impulse account info (login etc.) and ofcourse impulse from impulsedriven.com after that you can download it as often as you like, and on any computer you like you CAN order sins of a solar empire WITH the box (not sure if theyre sold out though..) initially, you can just down

7 Replies 17,427 Views

[quote who="Annatar11" reply="8" id="2256121"]Just send these screenshots to [email protected]. They have all the logs and they can take a look if these people are repeat offenders. A few really bad people have already been banned from ICO.[/quote] i really should remeber making screenshots, cuase i know so many people like this :P a Q lose from the topic, how'd you get the game-window 2 be smaller then the

25 Replies 50,549 Views

Fixed a bug in the AI that caused too few anti-structure ships to be built when preparing to attack enemy starbases. oh that's just evil [e digicons]:'([/e] i was so happy in that 2 vs 4 unfair AI game that the ai only brought 20 anti-structure cruiser s[e digicons]X([/e] THEY FIXED MARZA this is exactly what we need :D more time counter it :P + different graphics (yet 2 see it though.. me's curious) &n

128 Replies 396,041 Views

Dawn of War 1 (Winter Assault, Dark Crusade + that other expansion...) nice games imho, a tad imbalanced, specially online that necron lord = just bug abusing been o nthis campaign map 4ever, i have no idea how much i killed, but im stil @ my basedoor tagging hundres.. thousands of eldar (3 cpu's) i think they overdid something, cuase after 5 hours of tagging i just stopepd trying

37 Replies 145,964 Views

[quote who="SunnyVS" reply="2" id="2256002"]Ok it maybe an error within the coding of the game, but if you think about it, isnt it possible for ships in space to full stop, and carry on fireing at the enemie? I was speaking to you before about this in the lobby. and btw, nice using the ion bolt to stop the marza.[/quote] theres nothing wrong with realism, i agree, but dont forget that fighters suddenly get very powerfull. if this is

9 Replies 7,659 Views

i jsut completed this game where i noticed an most unusual strategy concerning fighters, namely, setting the fighters behaviour to, "hold position" what happens is that the fighters wil move in a ball when ordered 2 move shooting anything they encounter, he especialy used this tactic 2 move his (20+-) fighter spam evading my flak frigates, and getting behind my LRF frigates, killling only 10 of them in under 10 seconds<

9 Replies 7,659 Views

C&C Tiberium Wars Spore (it was a dream coming true... a realistic Evolution sim... until the kiddy-lovers showed up and turned it into a kiddy's playdome...) i agree the CC was worth the 10$ Age of Empires 3 (doesnt work on my pc.. (support i got = your pc sucks, better luck next time) Guildwars (meh) Lego Friends (dont ask.. please) Bioshock ( just random shooting and useless powers) C&C RA 3 (they REMOVED the harvesters WT

209 Replies 561,644 Views

Metroid for sure again metroid surpasses startrek in timeline just comparing the GFS Olympus as A flagship (means theres more of them) and it's bigger then anything the federation owns (just using my bigger = better theory here) Samus Aran's Power Suit vs (unarmored soldiers??) Metroid Fightercraft VS Shuttle pod's... (lol?) metroid badguys vs startrek badguys (the borg r nothing compared 2 spa

28 Replies 109,321 Views

6000 and 6112 (dont know anything about 7000) and most importantly TURN OFF UPnP i was puzzled by the fact WHY i couldnt host, since everything was configged right.. or so i thought UPnP , was screwing with my router i guess... cuase when i turned it off, it worked.. :P (still havent had time 2 check this o

16 Replies 31,412 Views

for XP C:\Documents and Settings\Administrator Name here (default = Administrator)\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Record-SinglePlayerv OR Record-MultiPlayer (just depends on where you load it from) launch the game Singleplayer Watch Game (find the map where you put the file in) and dual click the file you just saved (note th

7 Replies 5,812 Views

[quote who="CenturionJixra" reply="18" id="2252302"] What specific abuse are you referring to? I really don't think there's all that much abuse online; these concerns that people have are real but overblown IMHO. Remember...these guys are all hundreds of miles away from you and you aren't even on voice comm. Just do your thing and ignore other people. Wha's the worst they can do to you? Try to hurt your feelings with nasty comments? Think o

31 Replies 58,721 Views

[quote who="EadTaes" reply="13" id="2246484"]Gets better [/quote] that's so LOL [e digicons]:rofl:[/e] [quote who="Hound" reply="23" id="2252472"]And better than the Skirantra, the Progen can also tank MB with Shield Restore. That's not the point. The point is that no other lvl 6 cap ability comes close to competing with the power of a Missile Barrage. It is about the burden of countering a single ability and keeping that

377 Replies 1,214,387 Views

im not sure what you mean by making all expansions compatible.. if you mean that entrenchment players also being able 2 play vanilla games, just quit, launch vanilla (i do agree they need a "launch Sins of a Solar Empire" button on the entrenchment main menu like they have on sins of a solar empire main menu (launch Entrenchment) makes switching that much easier ofc the dev's could put their time into the game auto-load

9 Replies 5,751 Views

[quote who="Darvin3" reply="3" id="2250606"] I also notice we're not even going to bother comparing the disciple to the skirmisher. Kind of strengthens what I've been saying around here for some time: the light frigate just doesn't have a substantial role within the larger fleet.[/quote] comparing light frigates is difficult as they help in racial strategies (disciple's steal antimatter = interesting for an antimatter dependant faction..)</p

102 Replies 183,527 Views

AI = a joke, tactics are ... dumb, wil rush straight into a minefield and 2 starbases (even if his fleet couldnt have taken out a single starbase) (i DO admit, being dumb has its advantages... i'd never anticipated that he'd attack that useless roid over a lightly defended terran, (thus my fleet was at the wrong location, and i ended up losing the roid and 2 nearby worlds b4 i pushed him off) 1 thing 2

31 Replies 58,721 Views

i never scuttle my cap-ship factory, cuase my nextcap-ship is never far away building research stations dependso n the game, map-size, recon etc. if i c an advent player building up 3 temples of hostilities i'd need a good explanation to make civ's instead of military my fav. race = the TEC (lego's...) as a TEC i build civ labs 90% of the time.. maybe 95% the t2 tradeport is easy to get, and a must for quick

8 Replies 3,749 Views

"To Sin or not to Sin" (Hydra01 told me this one ^.^) S_o_L

394 Replies 1,122,051 Views

interesting theory... will try hosting a game with alloy enabled and disabled see if i get the turbo-mode with alloy on (im also one of those peopel that were able to host pre-alloy becuase i config'd my router)

16 Replies 31,412 Views

[quote who="TheRezonator" reply="2" id="2234527"]can i just ask bluntly.... what is the purpose of this thread?[/quote] 2 blunt, he's expression his idea of the game, another point of the thread could be why this was called a 4x game (becuase i agree, it isnt)

21 Replies 20,542 Views

titel says everything, not a big issue, but annoying when theres something urgent going on and u have 2 pause, but cannot explain why during pause mode ofc simple solution = saying it b4 you pause, but i (and im sure alot of others do 2) forget it >.> and end up using 2 allowed pauses any thoughts?

0 Replies 2,025 Views

hm >.> 4 hard ai's = easy actually pick the smallest 5 player map u can find put all the 4 ai's in hard mode, and, lock the teams and put them in team 2,3,4,5 (you being 1) build up like usual, but don wait for the ai's to finish eachtoher then come to you. if you'r stil having trouble you might wanna play online a bit, and host "comp stomps" and learn from others there

14 Replies 34,132 Views

ofc im to lazy to write this myself, so i'll just post the link(s) that explain a great lot of it http://www.soasewiki.com/index.php/Trade_Port text-based http://www.soasewiki.com/index.php/TradeRoute2_LargeMap picture-based <p

0 Replies 2,185 Views