Not really an issue, but in most of the recent pc games I've played, updates have been compatible with previous saves. Again, not a big issue (well to some).
heflys
[quote] link isn't SINS. [/quote] I think he's trolling, or trying to be amusing. Either or.
[quote]I also find the AI easy, then again I was a beta tester.[/quote] I thought the a.i. was a placeholder (aka stupid) in beta.
Boo!!! ;) Might've got a perfect score if not for multiplayer bugs.
You guys are wonderful.
Late X 20. https://forums.sinsofasolarempire.com/?forumid=402&aid=174644#1450929
What's really funny is that the missiles just kept coming.
[quote] i predict gamespot to give this game an 8.0 or below. they wont give it anything higher because of the lack of advertising money and advertising pressure. look at how they have a new c&c or tiberium preview every other week. [/quote] They gave some my favorite games, Psychonauts, Take Command Manassas, and Gal Civ 2, good reviews despite minimal advertising or initial interest. Indeed we will see.
Well then, I suggest you return your game and buy one from a developer "experienced" in strategy games, cause this incompetent developer (your own words), experienced the same issue as those complaining. It's good that, in your few hours of play, you realize you're better at the game than them (again, you indicated this).
[quote] Learn to beat the piss out of the computer and if your not an experienced rts game player this game isnt the best to really learn on. Go get a easier game [/quote] Wow. Good advice. That applies to the developers too you know.
[quote]And notably I will defend the siege spam. The Spam tactic should be viable when used cleverly... the tactic is not a problem, and many of you think the AI is abusing it as a result of some bug. The AI is purposely designed to take advantage of this (90% certain on that) because it is effective. The problem is the siege spam can kill one planet, and then keep going... it is fast and armored enough to deflect fleets long enough to escape. The issue would not be such a problem if th
[quote] = Heflys-: what do you class as foriegn, im from England, so does that make me foriegn to you? [/quote] If he's foreign, there is obviously a chance he might not speak the English language adequately or not at all. Foreign is a relative term, and anyone outside your culture could be termed "foreign", differences in language are one plausible aspect of being foreign. It's obvious you got the gist of my meaning, and I fount yo
[quote] I rather has A.I retreated if they think they unable to do so, I dont want feel like play vs a dumb, but rather smart A.I, if you are about to lose, will you retreated to save your fleet, crew, time and cost? or Throw awary? But they should not retreated in thier homeworld most of the time, sometime they do retreated like that and planing retook planet like a story. Just wish think, want A.I almost like Human, but I KNow there is online, but
[quote] The whole point of a sneak attack is not getting caught. If you play well enough and don't get caught, hence the sneak attack , the health and/or armor of the seige unit is irrelevant, end of story. [/quote] Excellent point.
[quote] tell me how in the nine hells of sins games you let 20 ships slip through that much defense? [/quote] Simple, they skipped other planets and appeared at the capital.
[B] so you're saying we should make changes at the drop of a pin? your expectations for instant gratification are childish, dont let me try and tell you otherwise.[/B] It's just childish, IMHO, to claim a game is ruined because the developers have made early changes. Or state that they "jumped the gun." [B] the biggest issue everyone on this forum seems to have is a HUGE need for instantaneous results, this game has not even lost its sheen of "ooho, its n
[quote]if the strategy remains uncounterable for people with moderate levels of skill (NONE of you yet) then its time to consider a nerf, but to jump onto the "NERF IT" bandwagon 3 days after release, when EVERYONE is still on training wheels is just plain stupid.[/quote] So having a fully upgraded planet defended by 2 Capitals, 14 frigates, and 6 turrets and 4 hangers isn't adequate enough defense? Hey, Prof, what was it again?
[quote] Oh, you just know it'll become a strategy in multi player once it's established. Ok then... in that case, I once again disagree with Schod [/quote] Damn, now I remember what this reminds me of!! Originally, people used to whine about the Jeeps/Humvee' (wh
[quote] A.k.a. the overlords of the "ignorant newbie." No, wait, Prof - understandable indignation but he might have a point there. It's the AI that's doing this, right? Would a human player do it? [/quote] Oh, you just know it'll become a strategy in multi player
[quote] = Siege frigate rushes are NO DIFFERENT. It's a cheesy tactic that has no real functionality against ANYONE who sees it coming. It's ONLY good at killing newbies. Like flash tank rushing in TA, or zerg rushing in SC. This game is FAR more tactical, and even an HOUR of commitment to learning can teach you how to counter this "killer strategy" that ProfC absolutely refuses to accept. [/quote] Funny, I thought you all agree
[quote] I'm sorry, have you ever heard of that little war known as WWI? how about WWII and germany with its lovely artillery? how about that giant-I-cant-remember-its-name-gun that shelled Paris from forests some 144 miles away? how about all of those medieval bickering-wars? how about the multiple sieges of Jerusalem? how about that little old nobody-knows-it battle of Gettysburg? [/quote] So those siege weapons went out to the front li
[quote]the problem is with changing a fundamental unit to the point where it might not function the same foreverafter, thereby ruining uses other than this supposed "spam" problem (which doesnt exist) let me expand on that: SPAMMING IS NOT THE ISSUE, the issue lies probably with teh way in which people grow their empires, either too slowly or too quickly. but siege spamming? you cannot possibly expect a spam to work with a unit that expensive, what people are complaining about is the sm
[quote] no, he's going on an extensive anti-me tyraid, just ignore him. obviously he doesnt get that people have things to do in their lives other than play video games for four or five hours a day straight. [/quote] Yeah, it's better to speculate that they've actually played for a few hours.
No, I bolded schods quotes, because I didn't feel like doing them individually.