Arguably the best update so far! -New Manifest System allows for original Sins and Entrenchment to coexist (see below for great new mod capabilities). No need to go any further... Thanks guys :)
-=XX=-Nephilim
Shadow, check your forums please and guide me like am blind man! Play soon man ;)
No separate software - not even NVidia one... OS X handles everything seamlessly :)
Yap... It fits quite nicely into my top 5 :)
[quote who="ShadowMastiff2468" reply="1" id="2062282"]lol![/quote] LMAO! I am defo installing tomorrow! See ya on your forums :) HAHAHAHA! Can't wait to try this out - it sounds like what I have been asking from the devs for more than 12 months! :p
[quote who="ShadowMastiff2468" reply="24" id="2062214"]Deathmatch = DOME! It was the first added mod... 40K credits and 10K metal/crystal! 10 minute timer goes down...last one standing = Victor![/quote] OMFG! Awesome! :D
Hey Shadow ;) How about something simple, straight forward and as classic as it can be... Deathmatch! This would obviously mean the following: - Limited resources (NO infinite credit income and mining!) Team that destroys opponent wins :p
[quote who="vp21ct" reply="2" id="2057783"]I think everyone can agree with me when I say that this one can be worthy of that.[/quote] In-frekn-deed! Can't wait :)
Was that a serious question!? :)
[quote who="Blair Fraser" reply="11" id="2058709"]Craig, I can tell you how it makes me feel - unmotivated and furious. Here it is 2am in the morning and I'm working on NEW content for Entrenchment and adding some improvements to the original Sins and I take a break to see what kind of feedback came in tonight. Then I read this garbage; people admitting they are pirates and making demands on what direction we should take the game or they won't buy it. Is this some sort of twisted b
[quote who="Craig Fraser" reply="3" id="2058652"] Lets just hope one day we get proper MP support... hey hey, come on now [/quote] Craig, over the last 12 months or so I am sure you know how much I LUUUV your game! My personal TOP 5 of all time! And this is coming from the gamer who played more-less everything since ZX Spectrum :) Only part of the puzzle that remains unsolved - from your end - is MP... Fact! Make it focus of your
[quote who="Daikaze" reply="25" id="2057990"]The speed of a multiplayer game is quite slow. Yes, a 1v1 can be done in a reasonable amount of time, but it'ws not nearly as enjoyable as a 2v2 map. I enjoy the long matches, but I don't have time for them. Here are some suggestions on a faster settings (primarily for 2v2 and up): 1) Small maps harboring 2v2. Let's say the map holds only 4-12 planets with a single star. 2) Rapid Building: Building
LOL This post can't be real - he must be taking bit of a piss :p hahahahaha
[quote who="WarlokLord" reply="23" id="2056782"]Again, on a small map with all speed settings set to their highest/fastest, I cannot understand how Sins cannot be a quick experience... More than that and you`ve got a Starcraft skirmish. As for political posts, if you want to fundamentally change the face of the game, which is necessary given your parameters, yes - you`re going to have to argue your point with others. Anyway, agree to disagree.[/quote] Have y
[quote who="PurplePaladin" reply="9" id="2056597"]I suppose having a "Red Bull" speed setting in Sins would'nt hurt anything, but it's kind'a like complaining Chess or Scrabble games are too slow. They are suppose to be. . . [/quote] Chess is indeed slow without clock timer - but with it can indeed be fast! Sins need exactly this option - the timer! Just like chess :p
[quote who="MadBoris" reply="19" id="2056202"]I'm just wondering, not too be critical, but people do have unique mental behaviours. I often find the people that have this consistent boredom from anything slow, that want games to be quick, aren't often satisfied with sitting around on certain games for long anyway. So as soon as stardock starts accomodating them they will be bored with it and 'need' to move on the the next new thing anyway. The next new game that co
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[quote who="WarlokLord" reply="17" id="2055991"]If you are looking for a faster game experience I would advise trying a different game. As long as Sins maintains a strategic aspect, you are never going to be playing the kind of game you speak of (you being those who wish something faster/quicker). This isn`t CounterStrike. They have a savegame feature. I realize it can be difficult to coordinate a return of the players of prior saved games, but thats a reality of any game endeavour. <br
[quote]Have you tried THE DOME? It is an awsome mod that increases the game time to about thirty minutes. We have even recently added a CTF mode![/quote] Got your PM! :) I am joining you guys asap!!! I really WANT to play this game ONLINE but I simply can not afford 2-3 hours that IC is asking from me sor single MP game... So YES - I am coming ;) Wi
[quote who="Blair Fraser" reply="11" id="2055542"]Have you tried using the the +/- buttons to speed up the game in singleplayer? Or are you only talking multiplayer?[/quote] MULTIPLAYER!!!!!!!!!!!!!!!!!! Honestly, this is nothing to do with SP at all - in fact, slow it even more down - I don't care! But Mr. Fraser, your fantastic game is pretty much dead online for 1 reason alone:
Pretty much what's needed... Handful of maps / game modes that would kinda fit single MP round within 45 minutes bracket... So simple yet no sign of it on horizon :(
Welcome to the club... I share same concerns since game came out - and yes, so far, expansion makes it even longer :s Saying that SP is getting better all the time and length is not exactly an issue since you can save the game... As for MP - I pretty much stopped playing it since no way I can dedicate 3 hours or so for single round :(
Only thing I prefer on Steam over Impulse is GUI... They successfully managed to get away from HORRIBLE Windows looks wrapping it up in "smooth" monochrome coating - love it! Impulse, quite frankly, is in desperate need of graphics designer to sharpen as well as smooth it up and down... Otherwise - long live Impulse if you ask me :)
I already posted in this thread but have to do again... I mean seriously - this mod is turning me on more than all mini expansions put together! How soon will we be able to play it? Any ETA at all? Awesome work man and PLEASE keep it up! :)