Elysion

Elysion

Joined Member # 3042364
1 Posts 47 Replies 242 Reputation

TEC 1. They aren't xenos 2. They aren't heretics Now will you guys PLEASE include a STANDARDIZED female avatar for TEC in the next update or something?! Preferably with silver hair and power armor. I know it doesn't matter, I realize its being silly, but being represented by captain grumpypants is not my idea of a good time! And due to strange compulsions I can't just do it myself, it has to feel 'official'. Nobody takes pity on us lonely internet weirdos ;_;

35 Replies 25,378 Views

I got mine today. Two things 1. It arrived at my billing address and not my shipping address. Theres not much of a difference for me (just across town), but i can see this screwing some people up. 2. The CD key inside the box is not the one i got when i bought the game online... Did i get lucky, or does the CD key in there not work?=P

76 Replies 140,415 Views

my infiltrator could evade tank in daoc as long as i was buffed 0_0 haha things couldn't hit me and then they died. And because the way that full plate works, dex tanking is better than anything those silly fighters can do in d&d.. or at least it used to be.. ive never played this new edition yet. Oh, and in nexustk rogue armor has higher ac than warrior armor=p Plenty of precedent for rogues being harder to kill than fighters. Though generally speaking t

21 Replies 36,661 Views

im not familiar with battlefleet gothic, please tell me that theres some sort of witch hunter ships also, and that its not just a bunch of generic imperium fleets and a few space marine barges here and there? I must have a lovely space nun for it to feel authentic ;_;

5 Replies 15,518 Views

Remove missions as they currently are. Set all non-allies to neutral, not hostile, unless you are playing in a locked team game. Keep the ability for the ai to request resources, with a standing gain if you give them, or a standing loss if you dont, if you are in very good standing you get more of a gain for giving them than you get of a loss for not giving them. Add in the ability to gain some standing by giving resources even if the ai is not asking for them. <br

20 Replies 25,912 Views

I use the pirates to level my capital ships up while the enemy waste money sending me free exp 0_0 Though i 'do' agree that pirates are an important part of the games strategy, and that learning how to interact with them is important. I usually do buy them off the first couple attacks while im getting things set up, for example.

67 Replies 34,804 Views

[quote] It's worth mentioning that I've seen this sentiment echoed on numerous gaming forums over the net. Many people have repeatedly reacted very favorably to Stardock and now Ironclad for taking this stance. I don't know how badly, if at all, piracy impacted GalCiv2 sales more or less than other PC games, or how its impacting Sins, but I do know that the goodwill you're building is an asset that few other gaming companies have. [/quote] <br

22 Replies 45,229 Views

get the artists working on portraits=p Female TEC, and some male advent. And some more vasari. Whos to say that some of the portraits we already have are not female? =p This of course is not needed if you are wanting to have customizable portraits and icons that can be uploaded in multiplayer. Then by all means.. do that instead=P Make it so you can look anyones buildings/structures in replay mode to see what they are building-producing. Currently you can see that a planet is d

1,040 Replies 556,157 Views

[quote] But think about it this way. It was a 3 way, the third player died. Now it's you and him. You're Vasari and he's Advent. You have the ship advantage but he has combos. Therefor you might want to duke it out. You're using your tricks and he's using his. The issue is he has more combo ships than you have your ships, his air is better ect. You have to focus on Phase Missiles, shield disruptor thingies and phasing them out. Both of you are about equal. But he has more uni

21 Replies 17,013 Views

A solution i posted in another thread was having a % chance to disable a non allied ship that tries to jump out of a system with a PJI. The problem with increasing the time they work for is that in some situation it will be just as good as a 100% block, and in other it wont matter at all. I understand being able to totally turtle in and build a super weapon or something is undesirable, but empire boundaries should mean something. My solution means that if you are going

53 Replies 77,326 Views

[quote]But in a final confrontation they have the advantage, seeing as they don't have a game-ending game-ender, they have to fight, and when they do their army has to be the strongest, because it will be the smallest.[/quote] But with a much greater expansion potential they can afford to lose ships quickly, they can just keep pumping them out of 30 different factories and sending them to the nearest planet to the confrontation. 'final confrontations' usually happen when t

21 Replies 17,013 Views
Reply to Eve Mod in Sins Modding

How do we simulate node crashes?

24 Replies 14,534 Views

Just change a few logos and give them a slightly different hair color and you are good to go! Actually wait, i think their hair is hot. Just change the logos and you are good to go! Maybe make the armor a slightly different shade of black, refer to the guns as a 'bolty' a 'melter' and a 'burner'. Theres no reason why we cant have nice things. Nice things in form fitting armor 0_0 I would like one on my spaceship please.

41 Replies 63,393 Views

To a point. But thats a fixed value designed to balance against a variable. Any advantage the other two races gain in being able to have 'more ships' will slowly disappear the larger a map gets, and the vasaris jump advantage will more or less stay the same.

21 Replies 17,013 Views

Being that they can jump between all their planets if they build the appropriate structures, they seem to be the only empire that is not capable of 'overextending' itself. Due to a fleet cap that does not scale with empire size, thus making 'local' defense fleets impossible after a while, its inevitable that the other two races will reach a maximum point where their fleet is only capable of protecting a certain number of worlds. But the vasari will not reach this problem anywhere near as soon.<b

21 Replies 17,013 Views

The antimatter thing is kind of stupid. And a research upgrade for the current PJI that only adds a little bit of time, or making an advanced PJI is also stupid, because it would more or less make the current PJI obsolete and remove the purpose of having them in the first place. You could research an upgrade for PJI that made a certain % of ships (say 10 per level or so. 2 levels) who try to jump out of a system with a PJI have a catastrophic phase engine failure that takes a l

43 Replies 37,143 Views

Stardock is a regular company, theres no need to worry about them scamming you. Ive been buying things over the internet with my credit card for 10 years now, as long as you stick to well known things such as amazon or new egg, or physical stores online counterparts (best buy, etc), or buy things direct from companies themselves (such as stardock=p), you should be okay. I would avoid some seedy middle-men type things however, and be ware of small name online businesses that you don't make sure y

24 Replies 9,798 Views

You shoot at what you are wanting to attack so you get the shield bonus when you warp your fleet in. Also spying. Their super weapon buffs their fleets shields and reveals a planet with out using scout ships. That pretty powerful if you ask me =P

7 Replies 17,429 Views

[quote] I like Kronac's Cross. cool, will do. thx. [/quote] The thing to remember with it, is that if you get arctic colonization quickly you can more or less secure a little area of 4 planets for yourself. There are three entrances to your little empire, but the pirates always use the same one, and you can more or less guess which enemy is going to use which side of the other two. Gam

16 Replies 9,895 Views

The problem is time is the only real contributor to 'scale'. The maps in this game are not all that big. What makes them 'seem' big is how long it takes to do anything. I could take the current game and replace each planet with an individual galaxy graphic, that wouldn't make the game any larger. Its all about time. Speed up the game and all you have is another RTS.

40 Replies 37,059 Views