[MAGOG]Kruelgor

[MAGOG]Kruelgor

Joined Member # 3045048
32 Posts 421 Replies 701 Reputation

[quote]Goddammit. I really should stop believing idiots on forums.[/quote] Who's an idiot? Why don't you prove that you're not an "idiot" and challenge Huntingx (71 Wins & 1 Loss) and we'll see who the idiot is. Cheers!

101 Replies 38,198 Views

[quote]The game does not reduce build time. Every factory still produces one ship at a time and at normal speed. It's just that several ships can be produced at once when there are several factories.About the topic: Hey, I built multiple factories and stuff pops out faster. How totally unexpected![/quote] Yeah, thanks for your little tactless rude comment there at the end. Anyway, I thought it was something important for the newbies to know. Maybe not for your highness Mr. Member 1,32

101 Replies 38,198 Views

[quote]awwww... It's a shame there properly wont be an online ladder That would be great.[/quote] I believe there should be a TIMER option and a TOTAL SCORE which would make an online ladder system easier to implement. Currently, there is no clue as to how long an online game will last. An online game could last an hour, or it could last for days. This increases the rate at which players quit in the middle of games. I see nothing wrong with giving the host the optio

24 Replies 38,326 Views

Wow! I didn't realize just how fast a planet can pump out ships when you have multiple frigate factories located there. When you place multiple factories at a single planet then all the ships come out of just one of the factories, but they are built extremely fast....and I mean really fast!

101 Replies 38,198 Views

I would like to do some ship battle tests. For example: I may want to see how 100 Javelis LRM Frigates would do against 60 Illuminator Vessels. Is it possible do this with Galaxy Forge?

1,189 Replies 3,580,340 Views

[quote]My record is not 41 wins and 3 losses.I had my first loss yesterday (and, like a man, I surrendered), the other loss on my record is a misclick. That loss yesterday was NOT my fault btw. I killed my side, but sometimes, I can't carry my team enough I don't finish most of my games, but my record is closer to 70-1 (the "wins" are only those games where the opponent SURRENDERS, which never happens online).As far as my build was concerned, to those who said he can "pressure" me, note that I

181 Replies 66,726 Views

What sold me were the videos on YouTube. I always look at youtube when I'm thinking about buying a game. I like to look at the user created videos.

65 Replies 107,392 Views

[quote]A properly prepared fleet with a smart player at the helm can defeat the lrm spam with ease.[/quote] Just as long as [color="#FFFF00"]Huntingx[/color] is not playing the TEC LRM fleet. That boy is good. In fact, I'm willing to bet that 95% of the people reading this thread cannot defeat Huntingx. I'm just basing this on his 41 wins and 3 loss record. I'm pretty sure he has two computers hooked up to SINS online because he and his smurf name ([color="#FFFF00"]F

181 Replies 66,726 Views

[quote]you might go and start a new thread[/quote] I will start a new thread when I have discovered a better strategy for Advent. Coming soon....

181 Replies 66,726 Views

[quote]Now that it's been proven that Kruelgor's strategy doesn't work[/quote] It actually does work against many players, but it didn't work against Huntingx. Huntingx is a very good player. I believe his record was something like 41 wins and 3 losses. That's why I'm looking at other strategies for Advent because I'm more interested in beating the "very good" players. They are the ones I am after. There's some great advice in this thread by other players, and I'm t

181 Replies 66,726 Views

[quote]Like you kill LRM all the time with disciples?[/quote] Not all the time. Just sometimes. Not against 41 wins and 0 losses players lol!

7 Replies 6,593 Views

[quote]Yeah 1 media or 2 media hubs is all you need[/quote] I neutralize enemy planets all the time when they only have 1 media hub there.

7 Replies 6,593 Views

[quote]Could be neat, though I doubt it would be used much, especially compared to how much work I think would be involved in creating such a system (mostly devising a way to fairly calculate such a "final score").[/quote] Well, it's really for multiplayer. I think it would be a nice option for the host to have. The host can choose not to have a timer at all. Currently, a multiplayer game could last for days straight depending on the skill of the players. I would lik

20 Replies 33,490 Views

The same old people keep on with their attacks. It doesn't matter what I say, where I say it, these "I guess you call them trolls" follow me in every topic I go and they always have a degrading comment. I think it's pretty hilarious. Maybe that's why your suggestions are getting ignored, since you obviously have some other kind of agenda behind your tainted requests. [color="#FFFF00"]HolloWatcher JinxOfSin archpsi there's a few others (same old people everytime)....[/colo

119 Replies 114,106 Views

[quote]Oh, by the way Kruelgor. As a web designer I can't help but point out your color combination chosen is borderline blinding, It's quite strenuous on the eyes.Might I suggest taking a look at the various combinations of colors from this site. They all have they Hex Values noted so you can quickly substitute them for your existing values. I'm sure you can find something suitable to your liking that will make it easier to look at.*Tips hatHolloW[/quote] Thanks for your feeback HolloW

119 Replies 114,106 Views

[quote]So [MAGOG]Kruelgor, you keep dodging the 1v1 I'm asking you.Random map, all settings fast, normal fleet size, no pirates.If you're so confident in your ability, you wouldn't even be playing an alternate account. But then again, you also wouldn't be avoiding me.[/quote] Hey Jinx. I saw your message in the game when I got back on my computer last night. You were offline at that point. I added you to my friend's list last night in the hopes I will run into you again.

181 Replies 66,726 Views
Reply to Defense 101 in Strategy

[quote]7+2=14?9+2=18?Double means times two, not plus two. Which is what the advent hanger squadron increase tech does...adds 1 drone per level with two levels.We must be playing different games then. On my game, the technology doubles the number of hanger ships.[/quote] Yes, you are right. It's not double. I have no idea why I thought the technology description said double. I stand corrected.

49 Replies 22,489 Views