homefleet

homefleet

Joined Member # 3071721
15 Posts 254 Replies 882 Reputation

That an easy one CenturionJixra, and no one is a noob, unless they don't what to learn. The lack of knowledge is soon closed, when you ask a question. The Kortul Devastator has four abilities: Power Surge, Jam weapons, Disruptive Strike, and Volatile Nanites. Disruptive Strike: has a chance to increase the ability cooldown and deplete antimatter when it's energy weapons hit enemy ships. Power Surge:Greatly increases the ship's weapon fire and shield regeneration rate.<

107 Replies 281,925 Views

This is just a ideal, so I thank you in advance for your input. So here is the ideal, instead of just building a "group of ships" each time you unit the create fleet button, you instead build a "fleet". Right now as it stand, each time you group a fleet, the only things that happen, is that you control the engagement range, fleet cohesion and adds a retreat button. Also it auto foces fire and auto support, from what I have seen. As well add a pin on the empire tree. He

3 Replies 12,070 Views

I think, that no one understands, what you are asking. Is it easyer to find things in the to find certain techs, as they are in thee own subsystem? or is it something else.

9 Replies 4,989 Views

I don't think that covers the point. What we are saying, is that the ships that the TEC use now, look more like flying space juck. Almost, as if they have juck yards on each planet, and that they are just tranporting the old ship to outer space. This would also make sense, as the rebel factions that are made by the TEC Insurgency power up, use the same ships, as the "top of the line TEC fleets".

27 Replies 49,462 Views

Ground Pirates that attack your army, and are based on the bounty on there head. Telepresence weapons. And no I have not read the books yet, but read about them on wiki, while looking for good military science fiction animes. Are they good?

51 Replies 71,134 Views

infomation warfare in terms of hacking. Modular weapons, like those form Mass effect. Also I didn't know that any one else read about the bolo tanks

51 Replies 71,134 Views

You also have to note that they have been fighting for 10 years, now and so have had time to steal tech form one other.

1 Replies 4,102 Views

Yes, the TEC should be based on robotic techonlgy, as power armor is just robots that you can wear. Nano warfare looks right, and one with nature would fit with how the Advent act. But my ideals still need a lot of work, in order to make them work.

51 Replies 71,134 Views

Vasari nano weapons: Increase ever thing about the Vasari ground military Shock troops: Train the geneitic engineered super soilders in the way of the shock troops of old. Advent (can't think of a name): make lower mind animals fight with the Advent, instead of aginst, or just walking around. Fear: Make enemy troops see thing that are not there, and drives them to kill there own. TEC Powered Armor: You already said. Robot Ta

51 Replies 71,134 Views

I'm not saying that there was not an enemy, I'm just saying that the rate at which they advanced at was slow, because there was no "real: enemy at the time. But I'm with you on the topic of how many of the TEC ships seem barely space capable. You are also right on other topic, which is even with the few combat ships, that they needed at the time, the others should of been very fast "effiecient" trading ships. I think that what @19 or ebcommand010 said was right, where the TEC is more of "scatter

27 Replies 49,462 Views

I purchase the upgrades, and most of the time it is during mid to late game, as you begin to fight other factions, then weak enemys that protect the other planets.

7 Replies 4,547 Views

Thanks ebcommand010, and that why I put those lines into a word file and save it. But I think what you siad fit what we see when playing the game. The TEC factions, when under the control of the AI, act like scattered colonies, that are just trying to rebuild. Which is why we see TEC fleets, fighting other TEC fleets. I think that the lore, on some levels does not fit what we see, or even make sense. Like the slave labor for the Vasari, why do you need slaves, when you have nano tech( which I se

27 Replies 49,462 Views

I'm with Pickle3 on this one. The campaign would help to support the lore. The main reason, why I think, that people want a campaign to this game, is that there is to little inforamtion to support the lore. I mean the campaign is only there to be a "vehicle for providing more information about the lore of the game". If the lore had more support, like telling me who each factions culture, military, economy, and technolgy worked like they did in Mass Effect, I don't think that many people woul

19 Replies 34,142 Views

I think that you are half right, and half wrong Admiral_Cobbs. The TEC are "advanced", robotics is just advance to me as nanotechnolgy or Psitech, it not as wide spread as that of the other two. The reason that I think that there military is not as advance as that of the Vasari or the Advent, can be summed up in a post I found, while look for something: "What will you do once the one person that challenged you dies? You become rusty, not needing to stay on your toes. You might slip, tip

27 Replies 49,462 Views