wbino

wbino

Joined Member # 3075352
123 Posts 1,049 Replies 22,104 Reputation

Really...the different factions should have gotten their own new cap ship. Love the game always have, an appreciate it's rock solid, but come on.....guys give us some new toys..... With three new games being built concurrently I think Stardock is being stretched a little thin.

29 Replies 34,243 Views

My nitpicking was to point out that of all the great planet mods and types of systems they could make..they went with the golfball. [e digicons]:D[/e]

34 Replies 105,446 Views

They were ugly and not in the same grav well as the planets, but I could still see them as moons. Why the name change to dwarf planet? They now just really ugly uninspired planets.....Stardock you should be embarrassed.

34 Replies 105,446 Views

[quote who="GloryFox" reply="7" id="3150724"]Yeah, well, I think it's crap. I don't mind the Advent Loyalist Titan, just can't stand flying faeries.[/quote] Is that a Travolta joke? [e digicons]:X[/e]

15 Replies 27,735 Views

[quote who="Ccowboyjoe777" reply="3" id="3149157"]But as for the current standing, we really do leave our titans in much longer than we should because there isn't a punishment for losing it. In my opinion, it really down plays one being careful with a high level titan. You should always have to analyze a battle situation before you get into it, not just rely upon the ability to rebuild right where you left off. Just my thoughts...[/quote] This is the argument against the people wh

21 Replies 30,305 Views

[quote who="GoaFan77" reply="21" id="3148399"]Titans keeping their levels to some degree is a must if the game doesn't turn into "who loses their titan first loses". And ultimately I think that is worse for gameplay than having a powerful unit come back for little penalty.[/quote] Titans keeping their levels guarentees Titans becoming your only " go to" ship, where all others follow. Titans are great on paper, but their introduction in Sins reduces gre

72 Replies 279,189 Views

Anything keeping levels is a cheat....you can go, on and on, paragraph after paragraph...but NO other ship in game comes back with its level. If you lose your Titan suck it up, baby the new one until its ready for action and bring it back to your front lines. With Titans always at their highest level, Sins just became a "move my Titan around the map" game, instead of the previous versions which were more individual fleet orientated.

72 Replies 279,189 Views

Instead of just moving up the tech tree to improve shield/armor/ or weapon strengths... What if you had to build certain structure's instead? Academy's, instead of aux government just being a click on the starbase, how about an actual government building? Etc......

4 Replies 3,789 Views

The only thing I would change is delay the first pirate wave by ten minutes. Pirates should be feared, maybe pirates alone should have gotten an uber ship to terrorize the universe.

11 Replies 7,517 Views

All you have to do is have the factory build location/ rally to you fleet leader and where he goes...........

20 Replies 11,387 Views

I always thought there should be some negative artifacts. Or use artifacts as current news events: "Fighting has broken out on planet" etc........-5% tactical

25 Replies 18,077 Views

The whole diplomacy tree is so boring..what would spruce it up alittle? Require some level of diplomacy with another faction to build one. I don't know how it would play out in 1x1 games..but what good is the diplomacy tree good for in those games anyway? Ps. Scouts should build faster than corvettes.

5 Replies 4,758 Views