DreamMystic

DreamMystic

Joined Member # 3108210
5 Posts 76 Replies 404 Reputation

[quote]Zoom in.[/quote] Sounds like a duck tape fix to me. Anyhow, you gotta get past the insane slowdown and lockups to zoom in. Those transparency effects shouldn't stack, it kills performance.

15 Replies 33,176 Views

[quote]And btw, I won a lot of games with advent too, dont understand some say its an underpowered race. With a setup like Progenitor (Malice = 16% damage distribution), 5 Guardians (33% Shared damage) and 10 Illums you may easily defeat a much greater fleet of 20+ other LRMs. Its the damage distribution with malice and the 3-way Illums that make it possible to win even unimpossible fights. You just need to micro your battles closely. No one is denying that advent is ok mid/end game. Ob

119 Replies 163,004 Views

When there is so many guardians or subjagators the transparency effect stacks and makes it almost opaque. I know the problem he is talking about. I actually hate when it happens not because I can barely see units but because it slows the system down to a crawl.

15 Replies 33,176 Views
Reply to deleted in Strategy

[quote]I want to point out another crucial point:If you chose to start producing a bunch of diciples before you know the OP's fleet composition, you will lose.I have played as TEC and vasari many times against advent. Every time I play against them I rush lrms or assailants, and I ALWAYS win.If an advent player starts the game by waisting resources on disciples that do crap against long range ships, they will lose. The best tactic against the weak advent is to rush them with a HUGE long range fr

106 Replies 44,813 Views

[quote]don't know how to play, a good strategist don't care about the equipment he has.Patch sounds awesome, can't wait tomorrow[/quote] This is idiotic, to be a good strategist your skills or in this case units need to be effective. Ever play Guild Wars? Thats a game where you can form strategies since there is a counter to every skill in the game. What you are saying to me is basically, I don't know how to play because advent doesn't have anyway to counter a TEC or Vasari rush. How ca

119 Replies 163,004 Views

I'm going to hold my final judgment until after I play 1.04. But it doesn't seem to change the fact that Advent gets annihilated in the first 20mins. Since defense vessel is nerfed and anti light units no longer do 100% dmg to light units. I don't see how its possible for advent to survive a cobalt and lrm. Its actually going to be worse than it was in 1.03. You guys say you were doing testing, not sure if I believe that. Its either that you guys aren't playing the same game or you were

119 Replies 163,004 Views
Reply to deleted in Strategy

[quote]guess i only played noobs then. Drone hosts do nothing against LRMs. They are too feeble to stand against them and the strike craft isn't effective enough to act as a effective counter. Plus you won't ever be able to put out equal numbers compared to LRMs at the beginning of the game due to advents economy being poor. So you might have a few constructed but it won't be enough to act as a real counter.arent both economies the same same in the beginning?[/quote] No, advent get

106 Replies 44,813 Views
Reply to deleted in Strategy

Bajong I'm confident you haven't spent time playing Advent or you never had a good TEC player rush you with Cobalts and LRMs. You won't ever get a chance to get Iconus, because you will be spending resources rebuilding structures and building new units to replace destroyed ones. Drone hosts do nothing against LRMs. They are too feeble to stand against them and the strike craft isn't effective enough to act as a effective counter. Plus you won't ever be able to put out equal numbers com

106 Replies 44,813 Views

[quote]How can you mention their culture being crap and the economy being bad in the same breath? I mean, do you understand what culture does? Do you just not think that a 10-20-more% boost to the crystal/metal and credit income on every planet in your system is useful? Not to mention the maximum allegance boost, which is granted, tier absurd, but it has no pre-req.The thing about reducing your income penalty by 10% is that you are actually boosting your resulting income from that planet by more

222 Replies 200,481 Views

Wow looking over these changes, Advent will be worse off than before. Defense vessel will no longer be viable against LRM rushes, which was one of the only things preventing Advent from getting completely raped in the first 20mins. So now they will get raped in 10mins. So illuminators are going to be anti-medium dmg instead of cap? It doesn't matter and the biggest reason it doesn't matter because its tier 3. Basically, a advent player will need to try to stay alive for the first 20min

222 Replies 200,481 Views
Reply to deleted in Strategy

I'm not sure what Ironclad was thinking when they designed advent with no Anti-Medium counter. Basically, a entire fleet of cobalts can reck havok on the advent because there is no possible way to counter them. Sure you can say malice+cleansing brilliance can destroy them but it requires you to get one of your ships to level 6. Which is highly unlikely with a cobalt rush. Whats even more interesting is the fact that cobalts are starter ships you get by default. And they can destroy every last ad

106 Replies 44,813 Views

What does this new rts by Gas powered have to do with Sins? I would expect this being the official Sins of a Solar Empire web page that they would promote things about the game and not about others. Using this site as a means to promote non related Sin stuff just doesn't seem right to me.

123 Replies 109,355 Views

Disciples are decent when you get steal antimatter, but thats tier 3 so if you are being rushed chances are you won't ever get it. Advent doesn't suck, but I think they are one dimensional during the beginning of the match. Like the strategy the OP has the major flaw of having no economy. But if he was to try to buff his economy then at the beginning his military would be garbage. Seems its all about trying to guess what your opponent is going to do with Advent. Not sure if its a good thing, its

18 Replies 10,995 Views

[quote]For instance I ping a target to attack or defense. The AI player has a entire fleet at his disposal but just camps at his planet.Did you actually pick one of his units and issue him orders, or just use a map ping?[/quote] I never knew you could issue his units orders, I just ping what planet I want him to attack/defend. I assumed since he replied with "right away or acknowledged" that he was going to follow orders. So that puts a end to that issue, but what about the AI not rebui

10 Replies 21,520 Views

So I was playing a game where one of the members left. Of course he was replaced by AI. And it was horrible, I personally don't understand what kind of patterns the AI follows but it just seemed completely broken. For instance I ping a target to attack or defense. The AI player has a entire fleet at his disposal but just camps at his planet. Another instance is he actually follows through with orders but when he gets to the planet he immediately turns around and flees only to sit back at his

10 Replies 21,520 Views
Reply to deleted in Strategy

[quote]Culture is useless, and that's what Advent is good at. What should be an available option it to build up defenses and let your culture do your fighting for you- It should flip neutral planets to YOUR side and be fast enough that it's as signifigant a threat as a fleet of equal cost.[/quote] Yes, that's one of the problems with Culture. Its effects are too slow compared to the amount of time it takes to make a fleet and rush the enemy. The amount of time it takes for culture to ac

106 Replies 44,813 Views
Reply to deleted in Strategy

[quote]Advent ships tend to be cheap. But TEC overall is slightly OP right now.[/quote] Yes and no, somethings are cheaper yes. But the problem with the ship costs is the fact that the Advent are slow starters in all aspects of the game besides culture(which is completely useless). So even with cheaper ships a Advent player will still struggle with resources and fleet numbers due to not having a stable resource income. I think tier 3 is when you can get decent resource buffs and thats w

106 Replies 44,813 Views

It would be nice if we got some Culture fix which makes it useful and for crying out loud, buff Disciples because they are terrible.

222 Replies 200,481 Views

I find it very difficult to start off with Advent compared to the other factions. No money income and no viable military forces initially. There is culture..but that doesn't do anything that I consider to be a threat. While the advent become pretty good later, as in after you nearly max out the research trees. However later means nothing if a TEC player rushes you with a fleet of LRM and using their income advantage to keep pirates on you. It seems like to a degree the advent was a af

3 Replies 4,565 Views

Nice advent buffs there. I was hoping for some advent skill tree changes or at least making culture have a more desirable effect.

222 Replies 200,481 Views