Agreed, Annatar. But I wasn't advocating they describe in detail on the box what the system does. What I meant was informing the customer what copy protection scheme is being used and a bit about its limitations. Something along the lines of: "Contains SecuROM copy protection. On-line activation required and limited activations." That's not too much to ask (and I daresay that may influence a number of consumers to do some research before committing their dollars to the prod
Coelocanth
[quote]"So the publishers are telling us, 'Put your money where your mouth is. Why don't you guys develop something that you think is suitable that would protect our IP, but would be more acceptable to users?'[/quote] I find this... odd. Stardock has put their money where their mouth is: they don't put copy protection on their games. Their games have sold and sold well. If that isn't putting their money where their mouth is, then what would be? I just find it b
[quote who="Carl Aylward" reply="23" id="1917198"]Am I the only person who dose not really care about this new game. Maybe that will change once some actual info is released.[/quote] I imagine there are plenty of people that don't care about it, but I'd venture a guess that the majority of them would just bypass this thread...
Even though it looks to be an awesome game it's also on my 'no-buy' list due to the DRM. I will not support the type of DRM that's cropping up on games like this, BioShock, Spore, Mass Effect, Far Cry 2, Red Alert 3, etc. Yes, it means the devs suffer, but there is no way I'm going to spend money and show any kind of support for the use of this DRM. And yes, I'm serious.
[quote who="Armando Penblade" reply="4" id="1916246"]O.M.G. Thank God I will have Fallout 3 to get me through the waiting on Tuesday. . . but how do I survive the waiting until Tuesday?![/quote] Indeed, indeed. Currently, I'm playing World of Goo. A lot of fun if you like that type of game. Check it out if you haven't seen it. More than worth the 20 bucks.
[quote who="WIllythemailboy" reply="8" id="1914598"] The books I've purchased with little magnetic tags in them beg to differ. Annoying little bastards, leaving an irritating bump in an otherwise pristine book [/quote] Yeah, maybe they're still there, but you don't have to activate the tag in order to read the book. The tag doesn't phone home to make sure the book's still in your house. The tag doesn't investigate your other books and force you to remove some
Aye, I heard about this as well, Annatar, but reports I've seen indicated it didn't get rid of everything. I guess the best way to go about it is to use the tool and see if anything's left. If not, you're golden. If so, then you'll have to do it the hard way.
[quote who="ManSh00ter" reply="1" id="1913935"]The problem with "buying the game then cracking it" concept is that you still get Securom or other DRM installed on your machine, and it can still interfere with the proper operation of your computer regardless of whether you have cracked the offending game or not.[/quote] A bigger drawback is you're giving money to the publishers that insist on using this DRM and basically telling them you're okay with it, so they have no
It all depends on where you draw the line. Having been burned by this type of DRM before, I'm not willing to spend money on the extra payload and support the use of that type of DRM. To my eyes, by buying the game you're saying to the company "Hey, this DRM stuff you got going on is A-OK by me". Anyway, hope you enjoy the game Annatar11, as it looks like a damned good one.
Yep, I passed on FC2 as well and am getting FO3 instead. Funny thing is, apparently there's already a working PC crack of Far Cry 2, so I'd love to ask the Ubi brass how their DRM is working out for them.
Can you go wrong with an Islay single malt? I somehow can't picture it. [e digicons]:grin:[/e] *edit* Oh, and this talk of scotch has prompted me to pour myself a Laphroaig. Mmmmmmmmmmmmm...
[quote who="Zubaz" reply="5" id="1909141"]I'll take The Balvenie Doublewood please.[/quote] Very nice! I'm patrial to Lagavulin, but I'm rather pissed off that it's jumped to 125 bucks a bottle up here (Canada) now. Recently tried Laphroaig and quite like it as well and today I picked up a bottle of Bruichladdich (never had that one before. Quite nice). That Balvenie Doublewood is damned good stuff though.
No copy protection whatsoever, so go out and buy it if it's your cup of tea and show the big publishers that they don't need to put copy protection on their games. Looks intriguing and I think I may have to buy myself a copy.
I've never DLed a game. I buy them all (after doing some research on them and checking with friends that have them to see if they're something I may like). So far I've been lucky in that I've not actually bought a title I actively hate. There are a few that were just so-so, but none that I actually felt were a waste of money. Another 'advantage' (if you will) that I have is I don't feel the need to have something hot off the shelf, so I'm willing to wait and see how things shake out with a ga
Yeah, judging from EA's recent behavior, I doubt very much they're even aware of the Gamer's Bill of Rights.
Do people really go for that? I know if I were only getting 5 bucks off, I'd just tell them "No, I'll pay the extra 5 bucks for the new unopened game, thanks".
I have a Samsung SyncMaster 940B that I've been using for quite a while. 19" LCD 1280x1024 resolution. Just picked up an LG W2242T Widescreen LCD at 1680x1050 resolution. I use the new one as my main screen and the older one as the secondary. I love having two monitors. Can't imagine going back to one. The fact they're not both widescreens and have different resolutoins doesn't bother me (but ask me in a few months and I'll probably say something different...)
[quote who="tristangoodes" reply="13" id="1889579"] At this point I think you're just trying to argue for the sake of arguement. Of course it's not fair to the honest person, but what in life is this way? It's the way of the world, where honest people are always left behind. I'd hardly call it slight cuts either, if even 50 000 people steal a game, that's a hell of a lot of money in lost revenue, enough revenue that could hire at least 2 people... Or fire 2... <br
Do I hear the sound of four horsemen? Wow, that's damned encouraging.
[quote who="Annatar11" reply="20" id="1887499"]Yeah, I don't think that class action lawsuit is going to hold much water. EA's probably got some damn good lawyers. The whole lawsuit seems to be based around the fact that it wasn't easily clear that SecuROM is a separate "app", but I don't think that in and of itself means they're entitled to any compensation. Now if SecuROM was inherently malicious and actively tried to disrupt normal PC operations, I can see them having some case. But as it
Zyxpsilon, I don't know why you're preaching to the choir here. I never in any way suggested [i]pirates[/i] should get support. I'm talking about the ability to sell your game to someone else. All of what you say is well and good, but has nothing to do with selling your copy to another user and they being able to get support for the game. To break it down: you de-register your copy of the game and sell it to someone else. They buy it, with your old serial key and register it. If you d
[quote who="Zyxpsilon" reply="16" id="1887725"] Run that by me again? Theory; - Pirate X has properly registered its LEGAL copy with the necessary principle provided by SD. - Makes a number (fill in your favorite amount of profits here) of illegal copies which will receive the 'advantages' hinted about in the quote above. - SD must now support a *number* of items - only one of which is the perfectly leg
[quote who="Zubaz" reply="9" id="1887662"]What about the supports costs that Stardock already spent on you that they now incur with the new buyer?[/quote] It's a wash. If I keep the game, you're still going to incur support costs for me for the game. If I sell the game, those costs are just transferred to the other person. Annatar: how about if you strip the key from your account, the game no longer functions on your computer? Although likely this
Forget about what's in most current EULAs. They can be changed. Let's look at the Stardock model: You register your game and it's tied to your account. This means you can DL patches and even the game itself indefinitely, as long as you're logged in to that account. That's pretty much it in a nutshell, is it not? If I'm confused about that or if I've missed anything, feel free to correct me. So, with that in mind, why can't a person just deactivate
Which type of game do you enjoy most: Turn based or real-time strategy? Of course, the demo will likely give you the answer you want, but if you're a big fan of turn-based, then go with TotA. (But you can't go wrong with Sins either...)