Definitely GREAT news and thanks for all of the great and hard work guys.
TheSpydyr
[quote who="Blair Fraser" reply="3" id="2037491"]Entrenchment won't be released until we've atleast had time to go through all the feedback on beta 2 and make appropriate changes and fixes. Since beta 2 isn't even out yet... [/quote] Thank you Blair...I just knew that couldn 't be right. [quote who="ssslippy" reply="7" id="2037604"]They also played through a bunch of campaigns... These guys over at IGN dont seem to be the brightest folk. [/quote] L
So, the way I read this...that means the actual, full production micro-expansion is gonna be released next week. So, did the devs decide to fore-go any further testing from an update? Or do they plan on releasing the update this week and then using the final week to make any last minute adjustments? WOW! such a quick turn around from still being in beta to going live. Wasn't expecting this. ps - at the end of the article, it says that the relea
How about a Turd Sandwich??? [e digicons]}:)[/e]
[e digicons]:rofl:[/e] [e digicons]:rofl:[/e] [e digicons]:rofl:[/e] [e digicons]:thumbsup:[/e]
lmao even harder now. That's just too much.
[quote who="Annatar11" reply="17" id="2037089"] *crosses TheSpydyr's fingers* [/quote] lmao @ Anny [e digicons]:rofl:[/e] ps - just like your picture. HA!
The last we heard is that it could be either Wednesday or Thursday of this week. Let's keep our fingers crossed for Thursday...2 days from now.[e digicons]:thumbsup:[/e]
My over-all 1st impressions after about 5 hours of play...it is a CoH off-shoot. I liked CoH and so far, I like what I see for DoW2. Played my 1st 3 games against AI and then started into the MP side. The more I play, the more I likey. I imagine that this game will last and get better and better throughout the next few years.
[quote who="Wintersong" reply="17" id="2034719"]As long as Uwe Boll isn't involved... [/quote] I agree whole-heartedly.
you put how many of the specific resource that you want to sell (in increments of 100). Then next to that number you can increment or decrement the % that you are offering that said resource for on the market. As you hover over those increment/decrement buttons, you'll notice that it tells you what % it is currently set at and if you are the lowest set rate or not. If you are the lowest set rate, then your resources will be bought first and if you're not the lowest then your
As Anny said, one of its main uses is the ability to set your own prices for trying to manipulate the black market. There are definite uses here and it will allow you to receive more credits for when you are selling extra resources.
Super Awesome Villians Forever... Anyone know that reference...1 Giant Space Cookie for the 1st to call it. [e digicons]B)[/e]
I use hotkeys for lots of things...ie, the diplomacy screen, the research screen, the black market screen, to pull up all 3 ship build menus, to pull open the planetary upgrade menu, and also the logistics and the tactical upgrade and build menus. Of course, I also have a Merc Stealth keyboard with a 35 key keypad that fits my left hand and I have mapped all of the applicable keys to that. I also map "Squad Locks" to my number keys 1-0, for easier and quicker access to a group
[quote who="Shadowhal" reply="19" id="2030603"] a partial change log would be nice. I wouldn't be too surprised, if many other things were already more or less decided on. thx the info. [/quote] yeah....what he said. And thanks...definitely thanks.
they do randomize their attacks now in 1.1. but they could be stronger and have more ships in their fleet (plus different ship types). I'd like to see them have the ability to "pirate" the technologies of the faction that they are attacking and then use those techs to build ship types of that faction for future raids. [quote who="Darvin3" reply="6" id="2029408"]running away when reinforcements arrive. They should prioritize (and re-prioritize) their attacks as bounty
just an FYI...you're link http://www.wotmud.org/ just takes you right back to this thread. If you liked WoW, you should try Warhammer Online. A lot more PvP and RvR. In this game, once you get to level 40 and have an open party large enough to sack a capotal city...it gets really fun. As it is, I am level 25 and have sacked a keep a few times and even def
[quote who="Heavenfall" reply="19" id="2029116"]I keep thinking one of these days someone's going to see something they shouldn't have on my computer. I figure I could make it out the window in my office before someone could break through the door. Outside there's a fire escape but I noticed a few months back if you play your cards right you can actually jump across to the other building and escape over the roof (there's like a vent thing that is old and rusty you have to land on,
[quote who="DarthCaedusMorgan" reply="15" id="2029005"]Thre were 42 advent bomber squadrons comming towards my fleet, what little they did not know is that I had 43 garda flaks that anihilated them, Then I took my 44 kodiak and destoyed there capital ships. [/quote] I understand this...I'm talking about on post 38, the guys is talking about 40 and post 39 the guy is talking about 41 and so on and so forth. No matter...now it's back on track. Cause luckily for Luckman,
Got it loaded up and gonna try it on my lunch.
Is it just me or has the numbers gotten off here. This actual post should be #41, but everyone else seems to be 2 ahead of that, or on #43. What's going on here...let's get it back on track. This is post #41, so the next one should be forty-two.
That's fine...just let me know. Spydyr
Thx for the update Yarlen. Yeah, it blows that we'll have to wait till next week, but hey...it will be worth it. Can't wait for more updates (especially those that list what is being changed). You guys rock. [e digicons]*_*[/e]
Peeps, calm down on the "I'm quitting" stuff. This is the 1st run-through of the BETA!!!...that means that they have all of our feedback and have things in place to balance everything out for the next update. In fact, one of the Frasiers even posted that mines were being fixed to work better and be more balanced. Give the Devs a chance to get things balanced before you shoot your wad all over everything and declare that Sins sucks and you're never playing it