SteinerX

SteinerX

Joined Member # 3194349
0 Posts 504 Replies 234 Reputation

[quote who="SteinerX" reply="1283" id="2547678"] Thanks, i work on this ship last week Another screenshot [3d render with 3dMax]. Few bugs with nose but this problem only if you see with minimal distance. Looks great! Can't wait to see it when it's finished![/quote] @Tobiwahn & Zvezdochets - how do you feel about making the side-facing gun barrels on the Warlock shorter ... I think it would look sleeker and visually more appealing - just an idea - still

5,473 Replies 14,194,384 Views

[quote]This ability more simply then i think. Now i use this ability in battle - worked. When i use "poison" ability - planet start loss population, when i use "cure" - population now grow [with loss as early]. Need only fix few parameters. How many times need for totally dead all planet [terran type -280", and i calculate grow] ? 10-20-30 minutes ? Interesting direction my mind - nuke mine for EA, energy mine for Narn, viruses for Shadow and Drahk.

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[quote who="ColeTahn" reply="1253" id="2543242"]Hmm now i have the problem that the game crashes when appling the changes after activating the mod in entrenchment. Only reboot does help after that. Are there any more restrictions i should be aware of ? ^^[/quote] Don't have the AI on random ... don't have the AI as Shadow .. = mini dump Edit: PreAlpha 0.35 is for Entrenchment 1.041

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[quote]I have been pokeing your mod, only the shadow faction this far. Adding 2 new ships (carrier & drednought) useing the mesh u have. Also made the labs to take only 1 slot so u can have all of them in home system. Cause i like the idea makeing completly difrent kind of gameplay for them, like just haveing only the home planet. So atm im thinking options for resourse and allegianse gains. Also takeing ability options from the B5 Wars table game(half-phaseing, Vortex disrupto

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[quote]Use this fragment http://www.youtube.com/watch?v=eH8WKvyOT38 i make this antimatter bomb [remained only rename textures and coding]. One shot - five or more ship. But this weapon too powerful [enlarge time of cooldown or number of antimatter for reduce use?]. Change spacemine .particle and use buff from "Radiation bomb" - and we have new weapon.[/quote] Excellent! Narn Bin Tak WIP Update: <img src="http://1.bp.blogspot.com/_EpX6GUNLABE/S3ic_9PHIwI/AAAAAAAAA_4/Bp

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[quote]Thanks for maintaining the forums on origo!![/quote] Your welcome! [quote]@Zvezdochets Abilities are always welcome [/quote] Agreed love the abilities you've done they add a lot of unique distinction to the ships! [quote]In your dropbox [/quote] Thanks ... no rest for the wicked [quote]Hi everybody, just took the time to join the forums based on the fact that your team is doing this terrific mod![/quote] WELCOME! Glad you lik

5,473 Replies 14,194,384 Views