everything in sins depends on the scenario. if uve done verything else to increase your income, then it should be your last attempt to increase your income. also very usefull when novaliths are around
superfleet
okay i would like to say thanks to greg who is MR G a very skilled player on Sins MP and one of my favorites to play with. I suggested colony pods cus its and increase in income, i have never had the oppurtunity to really use it so i dont know how economically efficent it is, but it is a way to increase ur income
okay xero u still dont seem to get what im saying. in a large 5vs5 the eco guy is not going to get rushed becuase he has guys to guard him. also i understand that the map is random but take for example if we did one of the maps that the devs made for the game like gateway. if i were facing and advent eco on the other side i would probably be ahead of them for most of the game
okay xero i was saying this if it was in ECONOMY postion in larger games. i am the BEST advent eco player so im fairly sure i know what im talking about investments in lots of early trade pays off a ton more later if u ever see a player like jbaum online ask him how he constantly gets 10-30 creds than any of ur eco players for whole game. he is able to do this because he spams trade early.
I have played several games recently where the enemy had eco players like jbaum vs mediocre eco players. Even many skilled players dont know how to eco correctly. First of all the biggest mistake that most players make is waiting until they have a few planets to begin building trade ports. Thats a huge mistake i cannot stress that enough. Trade ports take 15 minutes to pay themselves off so u need to get them as soon as possible. Basically ur first 2 planet should be nothign but trade ports u
it was a fun game i loved using the red button on daveyboy {SB}=Warfleet
banned for failed ban
well scouts was an example. light frigates would be very good raiders as they can outrun almost anything and can destroy trade ships quick quickly
fuck you
i have ben thinking alot about new strategys and this one seems feasible. since almost all players use massive amounts of trade, parking a few scout ships with weapons armed inside a system with lots of trade ships running through it. now destroying enemy trade ships wont do any permanent damage unless you can destroy large numbers of them and keep destroying them but you get money from each ship destroyed plus they lose income. if you can keep destroying theses ships, preferably having these
intereasting i do intend on getting diplo just a couple days away from getting it
Im back and im playing on entrenchment for anyone who wants to play with me im usually on everyday on entrnchment i dont have diplo yet and dont say shit about its only 10 bucks i know
doly i learned after about the cost...anyway i play your mod ALOT online i am one of the main players and the "baby" cap u reffered to has never ben built by human players in online games.The Revenant is usually the first built and if it does not have fighters to suuport it a early game hive can do some severe damage. i have seen hives do the amount of damage that burnedbacon mentioned. just wanted to let you know. you should log on sometime and play games with us :)
too late for major changes burned. just saying the core of the mod is finished but its just fine tuning now. anyway dolynick i have found an exploit that you need to fix. the anceint ship that has the ability to replicate ships neeeds to have a duration of replication put on it because u can build only 2 and then have an unlimited fleet by using this ability. may be best just to remove the ability from cruiser and have it only on a capital ship
roar -warfleet
i also cannot get on. it pisses me off. -Warfleet
I was just wonder if very many of the skilled players intended on buying diplomacy? I've heard the beta isn't that great and that it adds some stupid things. Another main question? Who's staying entrenchment? -Warfleet
can i be added i think i should be -Warfleet
Damn right i was in the game he pissed me the fuck off saying that he doesnt use illums cus htey bugged yet still using vasari exploit -Warfleet
im afraid this entire post is b.s. if playing as advent the only thing that should always be done the same is build prog and get 2 military labs and release your scouts. when playing online youll get rolled over if you build missions as advent and there anrent resources nearby for you to take
would be nice if this post was finished... wahhh!!!
dude thats your own post not a response youll have better luck with copy/paste and the create post button
im glad so many people are responding to my post
Hi i was just bored so i decided to make this little "Phrase list" Please feel free to fill me in on any i missed but i will be gone for the next week so dont expect a response anytime soon. Egg= Jarrusal Evacuater(Also called space egg,flying egg and for soem reason ive heard it called vas mothership) SB=Starbase Pepper-Revalation Battlecruiser(i dont know if this name is actually used its just what i call it, i mean it look strikingly similiar to a Chiles pepper)
wow the controversy. i guess i was a little mad and out of line but all i want is a sample of the mod. it does look great i also did not realize it was only 2 people working on the mod, i apoligize for my earlier comments. have you asked dolynick to join your team? once again i do realize i was wrong... also was having a bad day