Volt_Cruelerz

Volt_Cruelerz

Joined Member # 3217355
91 Posts 3,818 Replies 25,320 Reputation

Ok well I told it to download it and its doing something. When you here that ht ht bd bdht and the light is flashing like five time a second, you know its thinking... Ok, its downloading now so I think that may have solved the problem...maybe..so don't leave just yet... Also I read the pdf's and they look like they are 3D imaging software, not DOS, so yah...

12 Replies 3,225 Views

Agreed... Capital Ships are a great way to get powerful, in fact, I Generally Build a Kol within the first five minutes to get start killing the militias so I can settle them because militias, unless containing Kodiaks, fall at the feet before a battleship, BUT...later in the game, I mass produce Kodiaks, Cielios, and Javelis MRL frigates. Kodiaks are a great first line because of intercept and there insane firepower, plus Cielios can buff them and Javelises can pound away from long ra

10 Replies 26,079 Views

Well the first option didn't work...so now I guess I'll try the second... Second Version: Ok, it says: Mod: "Super Capitals" PrimaryPath ".\" SecondaryPath "..\..\DataSource\" I am looking around for a true false statement relating to this, but I'm not finding anything, so how do I tell it not to use a mod? do I rewrite it to say "Mod: none" or "Mod: false"?

12 Replies 12,626 Views

Hmmm well come to think of it, I did tell one mod to open on startup, but how do I tell it not to if it won't work to change it??

12 Replies 12,626 Views

That is because it is in binary not the text form like people like to see... The code used to be text, but it was changed...now you need a program from the forge tools to translate it..don't know which one because none work aside from Galaxy forge or at least for me... Lemme' guess, you're new around here aren't you...or at least haven't posted much...There is a time-lag on all posts...I don't know if they have to be approved by a mod or if the server is just laggy, but th

8 Replies 5,481 Views

Well its not in the text itself, it says that the forge tools has it, which is all well and good, except that nothing seems to work in it aside from Galaxy forge...I don't know why but particle forge has never worked for me... and I can't seem to get the other programs to activate...They say that I'm missing a dll (this includes things like developer), so they don't work, but a few like Conver XSI pop open this dos window for a split second and before I can read the command, it closes...The same

12 Replies 3,225 Views

Well for a long, long time, Sins worked perfectly, then all of a sudden I start getting these minidump notifications every time I try to load...I heard someone say that you should just restart your computer, but that doesn't fix it. I tried it oh so many times but to no avail, so could someone tell me why this is happening and what I can do to fix it?

12 Replies 12,626 Views

"That because the game files are in Binary. This tutorial was created when they were in text form. You can get the text form from the beta mod tools in the sticky." This is something that was said by someone who has not been on for months, so where is the text form?? All the stuff I see is in jumbled format, so I can only ge

12 Replies 3,225 Views

Understand that I copied, pasted it and edited the weapon section, so there are a few parts that don't belong...

132 Replies 56,903 Views

Wow these forums are weird, you can't edit posts (aside from first, nor can you delete them... But anyways since I can't edit it, here is the second version. Well I forgot all about the Strikecraft, so here is the data, or at least the first version of it... [U][B]Strikecraft[/B][/U] [B]Basic:[/B] Appearance: Similar to the respective combat frigate Size: similar to frigate class AI: similar to bomber AI [B]Cost: [/B] Credits: 100 Metal: 5

132 Replies 56,903 Views

Well I forgot all about the Strikecraft, so here is the data, or at least the first version of it... [U][B]Strikecraft[/B][/U] [B]Basic:[/B] Appearance: Similar to the respective combat frigate Size: similar to frigate class AI: similar to bomber AI [B]Cost: [/B] Credits: 100 Metal: 50 Crystal: 25 [B]Weaponry: [/B] Fore: two heavy plasma cannons. Hull: 200 Shields: 150 AntiMatter: 90 [B]Abilities: [/B] Kamik

132 Replies 56,903 Views

Hmmm, well I was just wondering if to make a mod work you needed to not have folders within it or not... Also if it helps I have 1.05

4 Replies 1,855 Views

I've been trying repeatedly to get these things to work and the following is a small collection of what I have tried... Well after repeated attepts to make it work it still doesn't... The mods show up in the mod menu and "load" but they don't make it into the game. One of the mods I've tried is called "Miranda_Starship_Mod" and has two folders inside of it. I guess I must ask, "How does the computer load a mod?" Another is called RealCombatMod and does not ha

4 Replies 1,855 Views

Something you'll want to be careful with in this is that, if playing multiplayer, if you go down, ur GOING TO fire that cannon, its common sense, if you've gotta' die, you are taking your enemy down with you...

8 Replies 4,908 Views

Hey I just thought about something aside from how jaw droppingly awesome this is. Are you doing Pluto? I mean it sounds stupid, but really, are you just wondering since it got demoted and if you did... well could you make a new planet class? Some scientists are starting to consider Pluto and Charon (its moon) to be twin dwarf planets. The reason is that Charon is more than half of Pluto's size, so it excerts a significant pull on Pluto. But enough with the science lesson, the sugges

140 Replies 337,226 Views

Hey umm this is gonna sound really bad considering I am beginning work on a mod, but how do you download it? Everyone keeps saying add it to mods, but where is that?? Also the whole directory thing that is like C:/ Program Files:/ Stardock Games:/ Sins of a Solar Empire:/ Mods---yah well I'm not seeing anything that says "Mods"

2 Replies 1,507 Views

I like the idea of strikecraft, it does seem doable and would help with balance. Yah I'll update that ability so it'll produce SC's instead, and I'll add some info on them. Also, its not so much the ships, its kinda the features... ORB I think set a very VERY high benchmark for space RTS games, but so few people bought it because of a stupid name, it was never realised. When I bought Sins, really the only complaint I have is what your ships can do. The things that you can do

132 Replies 56,903 Views