the visari dont use plasma. we are converting the advent into the covenent and remaking their tech tree. its been decided long ago when we are done there will be no more advent tec or visari.
Dinoff
ive already beaten it. i personally didnt like the covenant destroyer. though this is like 20 years prior to the games and it might have just been an older ship.
my chem labs are to damn long so i dont have time to do much of anything
the problem is jugg that if its not canada the person that starts it might leave the mod team or go away for a long time and its an uncertainty that we dont want to have. no offense to you.
not really it actually makes me want to take longer. so prepair ship for ludacris speed!!!!
we are attempting to update to 1.... whatever its up to the most recent. for vanilla. later on we will be releasing for entrenchment we just need to convert the files.
*no now go away before i taunt you a second time you silly knnnnnnnnnigiiittttssssss* (the proper way to say knight) this is just python humor and in no way shape or form to be taken seriously.... yeah but we need modelers and i dont know abooot beta testing which will noooot beeee for aaaa while.
big dog not to be offensive but we know this already and we are done with ideas
yeah thats why im still pushing to kill this thread and start the sins of the prophets one on this web site so we can avoid these kinds of posts and so we can post links to all other threads that we have. ...wait wait back up. he can model and texture? yo juggenaut can you do it in xsi? i dont know how far we are with our models though but its always good to ask
thank you for clarifying that. i never play as the visari and i did not mean for this to turn into a fued. ill have to check out the visari starbase then i really havent had time. thank you for pointing that out though otherwise i would have never thought to check there.
edit* never mind i found an error in what i was about to say
[quote who="FearlessDefiance" reply="20" id="2096100"] ok visari isnt a race for this mod. its the covenant. and we cant use vanilla ships and bases because they arent exactly halo. Omg, why would there be no vasari?!?!? Vasari are in halo, I seen them in Halo 2 and Halo 3, and in Halo wars too!!! They have to be in there!! End of sarcasim.[/quote][quote who="FearlessDefiance" reply="8" id="2094168"]I too would like it for entrenchment. High Charity could be the vasari
except we are following their materials usage rules and regs and we are not trying to make money this has been discussed so many times dude
i know but its a matter of preference and choice.
[quote who="FearlessDefiance" reply="8" id="2094168"]I too would like it for entrenchment. High Charity could be the vasari base!!![/quote] ok visari isnt a race for this mod. its the covenant. and we cant use vanilla ships and bases because they arent exactly halo. [quote who="SpardaSon21" reply="9" id="2094177"]It can't be for Entrenchment. That would ruin CanadaMan's plans to have SotP integrated into 7DS.[/quote] as i have said just because w
o and sparda beside we would never make an entrenchment only. that would make a lot of people not like us
i know it has something to do with the game not being able to find a file but how do i fix i?
either way there are some new functions that we can and should look at for the mod as a double release, like we can release one on entrenchment and one on regular so that way both groups can have it. just because we release it for entrenchment doesnt mean we have to utilize everything on entrenchment. that and i actually like killing the the vanilla players with firey mac rounds of doom
but i have entrenchment and i would like to be able to use it for my own purposes at the moment and im sure some fans may want it for entrenchment in the future so someone has to learn. so answer my question so i can get on with my life rather than wasting my time argueing on why it should not be for entrenchment and telling me no and making me not have use of my $10 expansion.
im attempting to convert files to entrenchment and i get an error saying entity ref not found... what the heck does that mean?
ok i have a mod going and it says entity ref not found... what the heck does that mean?
ok can you take this to a different thread now its going on too long and its not concerning this mod right now
by the way out of curiosity. how many of you have gotten entrenchment? and the forge tools for it are out as well.
we have been over this already. bungie doesnt give a rats ass if someone makes a mod of their work its microsoft that is the duesch. and we've already decided that the mod follows all of their rules and regulations for material useage and since there is no intent by us to make money or screw them out of money they wont care.
the question is: 1. did you copyright it. 2. when did they make theirs. can you prove that its yours. do you really care that much about a model that might have been just coincidentally designed in a similar way. please dont lash against me but you have to ask yourself these things before you go copyright infringement on them.