Dinoff

Dinoff

Joined Member # 3225085
17 Posts 336 Replies 699 Reputation

you cant set your starting location in galaxy forge. youll start in a random homeplanet that you set regardless of what player you set it too.

4 Replies 3,487 Views

possiblly but i believe that the main problem is that the game sees a ship as being in a gravity well. so long as its in that well it cannot cross into the next withought first going into phase space.

14 Replies 77,458 Views

some constructive critism. sorry to do this so soon after your idea but there is a problem. the models will be stationary and will have no body movements. this is unfortunate but if your willing to overlook that by all means go for it you have my thumbs up.

12 Replies 8,573 Views

i think the way gravity wells are set up that it would be imposible to move to a different planet withought phase lanes. its one of those hardcoded things that will never change.

14 Replies 77,458 Views
Reply to Halo MOD? in Sins Modding

i dont even check that. i was just going off of whats his name said.

2,504 Replies 4,906,142 Views
Reply to Halo MOD? in Sins Modding

yeah i thought that was just a starter to a new model

2,504 Replies 4,906,142 Views
Reply to Halo MOD? in Sins Modding

wait a sec. canada when did we get an assault carrier?

2,504 Replies 4,906,142 Views
Reply to Halo MOD? in Sins Modding

um wtf is going on???? ive been busy school

2,504 Replies 4,906,142 Views
Reply to Halo MOD? in Sins Modding

good idea but its not possible.

2,504 Replies 4,906,142 Views
Reply to Halo MOD? in Sins Modding

we dont own this thread so we cant change it.

2,504 Replies 4,906,142 Views
Reply to Halo MOD? in Sins Modding

actually bungie has some pretty decent people its just like anyone else they dont feel like responding to everything.

2,504 Replies 4,906,142 Views
Reply to Halo MOD? in Sins Modding

yeah your kinda late with that

2,504 Replies 4,906,142 Views
Reply to Halo MOD? in Sins Modding

im sorry but as ive said its not possible to make that kind of limit. the ideas are great but there is no way to make a one at a time limit.

2,504 Replies 4,906,142 Views
Reply to Halo MOD? in Sins Modding

hey everybody you got to remember that some things just arent possible in this game. nomatter what you say you can do to fix it it all comes down to the text editing and its just not always possible to do the things your suggesting. colt i still find your logic to be undeniable.

2,504 Replies 4,906,142 Views
Reply to Halo MOD? in Sins Modding

im afraid to say I BELIEVE colt is right. unless you could limit the number that can be created or owned at any given time then its not worth it because it will be a spammable weapon and in multiplayer it wont be fun.

2,504 Replies 4,906,142 Views
Reply to Halo MOD? in Sins Modding

i agree unless we could limit their useage to 5-10 bombs then its not worth the spamming. hey canada i like this venom guy can we keep him. hey venom i actually found a diferent method to make plasma torpedos. everyone kept saying to just use phase missiles but i found that using the actual plasma weapon from the advent made things simpler. you just have to reaplace the ending of the text for plasma and its tracks its targets perfectly.

2,504 Replies 4,906,142 Views
Reply to Halo MOD? in Sins Modding

[quote who="ViperVenom117" reply="4" id="1883987"]Reduced 55%Original 1024 x 768Hey guys. I've been workin on my own halo mod. (ive asked to help with this mod several times but have been ignored ) but ive replaced the tec with the UNSC and the advent with the covenant. i've removed sheilds and lasers from all tec ships, i replaced sheilds with more armor and lasers with missles, Gauss weapons and autocannons. also replaced javalis with UNSC destroyers, and novalith cannon with the

2,504 Replies 4,906,142 Views
Reply to Halo MOD? in Sins Modding

did you guys hear about the expansions?

2,504 Replies 4,906,142 Views
Reply to Halo MOD? in Sins Modding

if theres a way to lessen the exhaust trails by all means do it. if need be we can always lessen the number of missiles fired.

2,504 Replies 4,906,142 Views
Reply to Halo MOD? in Sins Modding

smoke a bowl and watch some tv

2,504 Replies 4,906,142 Views
Reply to Halo MOD? in Sins Modding

? could someone clarify what hes talking about. i wasnt around 50 posts ago so im at a loss at what hes talking about. i respect intellectual property i just dont know what is going on there.

2,504 Replies 4,906,142 Views

[quote who="Brookman5" reply="7" id="1861421"]Quoting Windexglow, reply 2Ugh, this should NOT be done. Ever.Halo is a repetitive, boring fps with a cheesy storyline and characters filled with a preteen crowd of brats with no friends and adhd.It's an overplayed over hyped game that's only fun at parties. And what exactly is wrong with people who have ADD or ADHD? Do you even know anyone who has it? If you did you would know that WE are normal people who have relatively normal lives. Now cr

27 Replies 13,153 Views
Reply to Halo MOD? in Sins Modding

ok but i still want to know who made a post about that. this is for outside purposes

2,504 Replies 4,906,142 Views