Very very very very GOOD!! But you probably already know that. :) You should seriously consider sending your writing off to a publisher. I mean it is that good, and there are people of course that would buy your BOOK. :) Not everyone can write this well, and your descriptions are very very nice. Lots of clear cut scenes, action and nice drama. -Teal
Teal_Blue
[quote who="ShadowMastiff2468" reply="16" id="1938083"]Thanks Teal... You're a pretty good writer yourself! Let's admit it! As you say, I am busy (well a lot less than 2 days ago when I had less than 24 hours to finish a 5 page essay) Not hard in itself, but I'm the master in procrastination so.... LOL (school wise that is)! GAMING ALWAYS COMES NO.1!! Now that I got most stuff out of my way (still have 2 exams monday and wednesday next week) but WTH... I'm bac
[quote who="IKS_Y_M" reply="23" id="1937755"]Well players are already doing that, I am actually doing that myself. Instead of writing out a big plan of what I would like to see as a storyline dealing with the Vasari-TEC-Advent War, I am just doing scenarios based on what I would have liked to have seen.[/quote] I'm going to have to ask you how you do that. :) I dont want to steal your idea, but it would be wonderful to setup some storylines that i have in my
You are right, they do appear to be miles in size. Bigger planets could still be zoomed out to work around, but the up close size could be adjusted. Or is this possible already? Like the new planets and suns in 7DS and Uzii's mod and BailKnights? Or adjustable as the grav well settings are, like 33% ? It would be nice to simply change numbers to change the planet "View" without actually really having to change the model. Hmmmm.... Dont know. Unless, we "have" to export the p
[quote who="stanalonis" reply="12" id="1922705"]Now this is something that can make that first cap ship more interesting. I'm not sure if cap ships can already contain modifications like that short of modding the abilities so thhere doesn't need to be a level requirement. I think this is something that would need to be patched in, as setting stats for cap ships goes against the current design. Every game is a clean slate. Other than the starting template you have
I will have to download GC2 and give it a play, it sounds interesting. :) Thank you, -Teal
Very very cool!! THank you! This helps alot! -Teal
Very very AWESOME!! Thank you! :) ShadowMastif is a good action writer, perhaps he could write them, but i dont want to volunteer him as he is very busy already. But superb! Could you please put a link to your first one as well? Thanks again. -Teal
Very very AWESOME!!! -Teal
[quote who="WTF_Sandpit" reply="2" id="1937804"]We were waiting, but haven't played it in weeks[/quote] I wish you guys would give it a chance, it is going to be awesome, especially after Entrenchment! :) Just wanted to try to cheer you up, -Teal
Question if i might, but not to derail this, if too far off topic, simply ignore this: Can we apply fallout to bodies, like to asteroids or planets or magnetic or plasma storm areas on the map right now? Or is this out of the question? Thank you, -Teal
Thank you very very much Manshooter, i appreciate it. Im brand new at this, haha, so i will probably have to read everything i can get my hands on, and fail alot, until i can figure out how to do this even partially acceptabley. But i appreciate the help and the pointers. Take care and i'll let you know how it goes, haha, probably you wont want to hear me complain, so it may be awhile before you hear anything positive. :) But thanks again. -Teal
[quote who="Ambro_2" reply="20" id="1937482"]A campaign is really going to be a waste of time for sins in my opinion. For me to play through a campaign it would have to have a really good story with high production values whilst remaining challenging throughout. I cant really see the sins campaign being anything other than half baked, we know the AI is poor already and even on hard it is pretty boring and predictable so it is just going to feel like a grind. Also all the great single player g
[quote who="CenturionJixra" reply="9" id="1927300"] Teal, did you actually read my post or did you just see the word "noobs" and decide to go off on some sort of rant? I am one of the friendlier people online and welcome noobies to the game. The substance of my post was to say that the games themselves don't take as long as people think but that because sometimes noobs don't know enough to recognize when a game has been decided, instead of quitting or surrend
[quote who="Blair Fraser" reply="2" id="1929064"]Thank you! Lots of free new stuff coming too![/quote] I dont know if i said Thank you, but thank you! :) -Teal
[quote who="knownalien" reply="17" id="1937322"]Teal, I think maybe we are talking about two different things because what you describe isn't quite what I am describing. I think I'll email a copy of the game as suggested. I have done this once before but never heard back from Ironclad. I am a loyal customer and probably Ironclad games are all I will buy and play for years to come. I have all Galactic Civ games and expansions and will purchase Entrenchment and all other
[quote who="Tkins" reply="11" id="1937515"]https://forums.sinsofasolarempire.com/306542 No Jokes Teal![/quote] Well... want to share a glass of Dr. Pepper before the end? We can sit on the porch and reminecse about the good times we might have had in the forum, stirring the pot, making crazy ideas, and generally modding the game before our universe goes up in a frying scorching white hot fizzle of flame and ... "friendliness"...?? Or was it
[quote who="Annatar11" reply="1" id="1937490"]AFAIK the skyboxes are just normal images that you can modify in Photoshop and the like. They should all be .tgas in the Textures folder somewhere.[/quote] :) Annatar you are WONDERFUL!! :) I can give it a go without all this complicated software. :) But now i have to see if my artistic abilites suck as bad as my modding! Oh no!! Well... we'll see... haha, i am crazy to e
[quote who="Annatar11" reply="9" id="1937507"]He is not kidding! https://forums.sinsofasolarempire.com/306542[/quote] Well... there goes the Universe!! :( And i was hoping to get in one more game of Sins before i checked out. :( -Teal Well, that's what we get for cancelling their Saturday Morning Cartoon Show!! Can't say i blame them, i would be ticked too, if someone cancelled my show. :) -Teal<
p.s. IronClad, you all don't need someone to think up very weird, but maybe cool ideas to work for you, do you? :) -Teal p.s.s I can mod a little bit. Its just the modelling that is driving me crazy!! Or i would try a mod. Still, even crazy i may try it. Haha, what to call it? "The Doooooooommmmmmm...... Mod !!!" :) -Teal
[quote who="Tkins" reply="6" id="1937491"]I thought it was carebears[/quote] "Your are Kidding, right? whew... :) -Teal
I have this little idea, haha, well, not quite so little, a shaker-upper, just to be fun, and i suppose if i were smart i wouldnt say it out loud, if someone with better skills than me wants to run with it. Haha, but if i get to play it, i might not be able to complain, since i didnt do the work. Anyway, i want to see if i can modify a skybox. Sorry, i should look up the subject first and see if i can educate myself. Oh.... and by the way, is it the same tool to edit/modify/create plane
[quote who="Bootss1" reply="4" id="1937114"] Quoting Blair Fraser, reply 3I never did say it was a new faction...but I didn't say it wasn't either. Are the Vasari having a civil war? or a slave-world uprising? and more importantly will the "new" faction ever be added in with one of the expansions?[/quote] Hmm... If "Chaser" is another faction, then we get to play it. :) Yay!! If "Chaser" is no
[quote who="ShadowMastiff2468" reply="19" id="1922359"]I LOVE YOUR IDEA!! Yet again Teal...it's like we're two twins who have been split apart at birth! that's exactly what I want ! A little background story in a game makes the difference betwen simply fantastic and truly epic and that you will remember all you're life (or at least until you're next game )!![/quote] :) -T
:) This is Wonderful!! Thanks Guys and Gals, Great Work!! We appreciate it!! -Teal