CursedSpirit

CursedSpirit

Joined Member # 3436115
8 Posts 161 Replies 5,175 Reputation

mooster for that one extracter goes along with the same thing that teal wants by the sound of it " 2000-5000 and than none at all" because i dont think thers any way to limit the amount an extractor can produce but you could limit how ofton and how per sec ther for my idea would give you a lump sum at the start than you wouldnt get any futherfrom it. so in reference to what hes asking i think its the only way to make it work unless you have a better idea??? im open to hear it

28 Replies 11,013 Views

love the mod man as always i took the ships some ship lists from a few other mods i enjoy and adding them to yours now i got 6 different races with different attack weapons ect looks and runs great thanx again

37 Replies 18,825 Views

Canute000 no offence but your asking for way to much and just being plan picky since you know so much and want things a certain way he doly already said you can change and alter the mod to you own feel if you dont send it out to the public like really him and no other modder are being paid fo

1,775 Replies 3,752,184 Views
Reply to help plz in Sins Modding

i think i found it was it just the rendersheild line added that could be doing it or is there somthing eles also "renderShield TRUE"

3 Replies 3,756 Views

trying to chnage the 1.02 mods i got to the 1.03 so woundering what they changed in the entitys that broke the mods? any help would be great

3 Replies 3,756 Views

that was the only thing in soase that i have never really been happy about. The fact that your taking control of a system and theres no story behind it. I always felt there should have atleast been a mini campaing to introduce you to the game elements and untis for each race at the very least. but for a full campaing as much as i feel the game needs it im not saure if its able to support it. unless your are able to remove the ships and building from being built by the user and you self input

35 Replies 36,202 Views

i still think that the C&C series is probley one of the better RTS's there are but than im a space head hence why im stuck to SOASE untill a new space RPG/RTS comes out thats better mmorpg space's are out of the question

37 Replies 145,958 Views

aother tip even though you'v done so much is add a debris that when the starbases or cap ship blow up that chunks of them float about for 30 secs or so as well as i always thought that when a ship blows up that if your in a certain area that you would take some damage or effect "weapons disabled engins ect" that sorta thing mabey grant all ships a skill or ability that they use when hp's are under 10% that destroys them self simalar to the tec star base ability. timers and damag

1,794 Replies 4,170,274 Views

ah just an idea is iv myself have never really been into the 2000 ships per side type fights mostly because in space i dont think its relistic so even in the stargate series you never really see 100s of 1000s ships fighting it out but more like 12 v 12 20 v 20 sorta thing how do you and others feel about raisen the slot counts of the ships to have a more relistic feel knowing that hey if i lose the this ship 1 it will cost alot to build another and i only got 1 or 2 of these in my squad ??</p

2,178 Replies 5,310,873 Views

well there cant be any spaces in the lines as far as i know when it comes to entity files but than you might of just done that to make it easyer to read

4 Replies 6,029 Views

[quote who="Thoumsin" reply="5" id="2226442"]I am from the 7DS team... and thank to say that our mod is excelent... BUT all the mod have his own value... no one is better that the other... About 7DS, the base of the mod is called Solar sins... both are for sins 1.05... but if you wish use a more recent version of sins, you have a non official Solar sins for 1.1 at http://files.filefront.com/Solar+Sins+v20/;13149386;/fileinfo.html ... Solar si

13 Replies 10,757 Views