I found these in the file - I am posting them because I found them interesting. StringInfo ID "IDS_PLANETDETAILSINFOCARD_JUMPBLOCKED" Value "Travel to this empire's other planets is blocked." StringInfo ID "IDS_GAMEMESSAGE_USEABILITYNOHULL" Value "Need more Hull." The new Advent capital ship. Discord Battleship A powerful warship with unique psionic
Yottsu
[quote who="InvalidSN" reply="21" id="3100484"]Still works for me. Interesting how little damage the Coronata does compared to the Eradica.[/quote] The Rebels are the most furious of the Advent factions. It is no surprise, to me at least.
[quote who="Zeta1127" reply="32" id="3100470"] Quoting Sinperium, reply 26I'm happy to help you with wiki things if you need it for Rebellion. Well I need things like stats and abilities for the new ships, I have already created pages for the TEC ships. Someone added the Advent and Vasari titans abilities and purpose, but I don't have much info on the TEC titans. I know that TEC Loyalists are defensive, and TEC Rebels are offensive and can ally with the pira
[quote who="capwdg" reply="9" id="3100454"]I don't know about everyone else, but if my titan explodes because it tries to phase jump away because its too damaged... that would just suck. A death resulting from these injuries when they are intended to get the titan back to base for repairs sort of defeats the purpose. I do like the idea of corvetts having a niche role against titans, because as it is now they are very weak. I had about 75 corvetts flying around and I felt like a
[quote who="InvalidSN" reply="30" id="3100431"]I love you Orange Text! [/quote] There is quite a bit of research techs or abilities to choose from, but I do not want to bore people with things that are already known. Give me ten research topics, or abilities that you want to know about, and I will look them up. Edit: I am considering putting this stuff into a table... That is, unless, if other people think that reading this is too hard.
An update. I have found the joy that is the English.str file. While looking through the files in an attempt to find what was chasing the Vasari, I found that this file gives the description of everything . Trying to figure out what is chasing the Vasari, however, takes priority, but I will update this list with the corresponding descriptions of techs and abilities. Edit: I know that it can not be hidden in any binary files, but I fear that I do not have the proper soft
[quote]1. what I think would be a cool feature: -specialise the titans to their faction's play-style ie make the loyalist titan stronger in friendly territory and make the rebel titan stronger in enemy territory.[/quote] The loyalist titan does get a boost to one of its abilities while inside of a friendly gravity well - Furious Defenses. Do not forget, the two factions also get to research some faction specific techs as well. For example, while inside of a friendly gravity well,
[quote who="Seleuceia" reply="2" id="3100281"]Well, abilities can now have up to four levels (instead of just three)...most (maybe all?) ultimate abilities will have 2 levels as well, so a lvl 10 cap can only max out it's ultimate and 2 of its 3 abilities...[/quote] The level six abilities can be purchased twice. Because those other abilities can get researched up to level four, and the level six twice, you can see a level ten capital ship with only three abilities to use.
[quote who="Zeta1127" reply="25" id="3099968"]This list should help me update the Sins Wiki for Rebellion, since I am not in the beta and probably won't get Rebellion anytime soon, because I am conflicted on the use of Steam and really need a new computer to appreciate Sins in the first place, yet I am the primary admin on the Sins Wiki.[/quote] Irony, right? Well, I strongly urge you to see War450's thread https://forums.sinsofasolarempire.com/419183 . He
[quote who="InvalidSN" reply="7" id="3099935"]*Pouts* But I wanna do all the cowors fiwst![/quote] Then I task you to give us the ship in all possible colors - I am talking about the full RGB spectrum. I want to see some 444444 going on! Edit: What am I thinking? That is gray! I should be punished for demanding gray on gray.
I must admit, on day one I predicted that someone would be crazy enough to make a mod for the beta in order to play with the other four factions. Great job - I hope that my skills can compare to yours someday, war450 . Edit: One question though... Did they fix the Domina Subjugator? It is a psionic ship - it should not have to face its target to either heal it or cripp
[quote who="Polistes" reply="1" id="3099927"]I have this issue too, best defense for now would be to build a star base to defend both that planet and its star, and then go kill off the other factions. BTW that titan guarding the planet looks like a giant StarViper with a stick....[/quote] I think that Polistes is right; if you are a
That last screen shot looks a lot more like the developer's screen shot. I guess that lighting really does have an affect on the trim.
It is somewhat reassuring knowing that you do not need a titan to fight one off now. Also, to Allquixotic , I think that you just need an ordinary hexadecimal editor. I am not sure of any good ones, but looking at cnet might not be a bad idea.
I must admit - great job on recreating the screenshot. Also, to answer your question, my Ankylon(s) looks like yours.
[quote who="RiddleKing" reply="23" id="3099879"]I refuse to read all that-but i will use it in-game strategically.[/quote] The question I now have is how can you possibly use it without reading it? [e digicons]:rofl:[/e]
War450 has done what I thought was possible - using the abilities and the like to create a "mod" of the full game. Here he posts some teaser screen shots. https://forums.sinsofasolarempire.com/419183 [quote who="Mr. Haze" reply="20" id="3099859"] " ResarchSubject_PLANET_FOR_A_PLANET.entity I have no clue whose this is, but it sounds evil... " I may have some ideas about this one. In the faction selection screenshots
That last picture you have there seems worthy as a desktop background, minus the User Interface of course.
I think that you are not too far off from what the developers are thinking. I found these inside of the gameinfo folder inside of the Rebellion folders. AbilityTargetAntimatterTanks.entity AbilityTargetBackupGenerators.entity AbilityTargetBridge.entity AbilityTargetComputerCore.entity AbilityTargetDamageControl.entity AbilityTargetEngines.entity AbilityTargetHangarBays.entity AbilityTargetShieldGenerators.entity AbilityTargetWeap
I have gone through the list once now, but unlike Santa, I shall not go over it twice, unless of course something has been brought to my attention (like with GoaFan77 ). Edit: After thinking about it, I have a question. Why would the developers include abilities or even techs without even using them, let alone include particle effects for some of those s
[quote who="InvalidSN" reply="10" id="3099730"] Edit: Well dang. Phase battleship? Hmm . . . .[/quote] The Phase simply means that it belongs to the Vasari.
[quote who="InvalidSN" reply="7" id="3099717"]Sorry could you make either the TEC or Advent green? Just so at a glance it's easier to see. Edit ohh sorry. I thought you were doing Red for Vas, and blue for the others. Derp. Disregard.[/quote] That is not a bad idea, but then I would have to use six colors, and that would get messy. [e digicons]:rofl:[/e]
The old list had 573 entries - the new one has 409 - 164 less entries. Thanks, GoaFan77 .
[quote who="GoaFan77" reply="3" id="3099652"]Just the names aren't particularly useful, and even then the starbase stuff and many of the buffs are not new. Unless you were looking at the date changed to determine which files were changed.[/quote] I was looking to see what files were added since Diplomacy and the original Sins. The names may not be that helpful, but they sure are better than nothing. There might be some files that are already from Diplomacy and the
I have compiled a list of the new techs and abilities (even ships) using folders found in the Rebellion folders and in the Trinity folders, so the sources are legitimate. If you doubt me, here is a path: C:\Program Files (x86)\Steam\steamapps\common\sins of a solar empire rebellion\GameInfo. Please feel free to contribute - you have have strong suspicions or even proof that a tech or ability belongs to a certain faction, please feel free to say so! <span style="text-decor