Huzzah! Now I can smite those defilers! Also, I suggest everyone and anyone to retest the bugs/issues that you found while playing as the Advent during accidental release.
Yottsu
"Their Worlds will burn in the Unity's Flames!" This is what I shall be chanting as I play the Advent. [e digicons]
Those three abilities you named indeed belong to the VLT (The Maw is another ability). This was my first thread/post, and this was before I set up my research/ability list, which is https://forums.sinsofasolarempire.com/419390.
[quote who="sporemaster" reply="1" id="3120633"]well i have a feeling the advent will be out tomorrow cause on Facebook they said they would do something special if they got 8,000 likes and guess what? They did! Weeeeeeeeeeeeeee ADVENT. [/quote] Knowing Stardock, the might turn all artifacts into space ponies as a late April Fools joke. But it is nice to know that I am free tomorrow - I will be able to play the Advent to my heart's content.
[quote who="GoaFan77" reply="20" id="3120329"] Quoting Yottsu, reply 19As original and good your idea is, it should never be implemented. The Advent do not need another nurf. Advent are highly dependent on abilities as it is, and if the damage also ignores shields, this capital ship would destroy any and all Advent capital ships sent its way without even trying. What you are proposing is simply too powerful. Not really. Nanites also does damage directly to the hull, and while
[quote who="bilun" reply="17" id="3120316"]All damage dealt by this ability ignores shields, this ability counts an an interrupt. Of course the entire potency of this ability would rely on getting the right damage values...maybe it's a bit situational, but I like the idea[/quote] As original and good your idea is, it should never be implemented. The Advent do not need another nurf. Advent are highly dependent on abilities as it is, and if the damage also ignores shields,
[quote who="SithLordAJ" reply="7" id="3120285"] Quoting TerribleNate, reply 5Yes anyone with a background in applied mathematics understands this. All I am saying is that there appears to be a break in the rng. And what everyone else is saying, is that you cant say there's a break in the rng based off 1 game. We all agree that statistically, you have a 3% chance of pulling all loyalists, but if you flip 5 coins, no one would freak out if they all landed heads ei
[e digicons]k1[/e] to Stardock.
[quote who="NewHorizons" reply="1" id="3120189"]The mis-released 0.75 version had a Titans category, so watch this space ... [/quote] It only includes, however, Titan experience, Number of Titans built and Titan level.
[quote who="JohnJames" reply="28" id="3120177"]Advent Loyalist = Free culture on planets (counters tar also because it prevents just sending out a sole colony ship)[/quote] Not only is Global Unity a tier six tech, it also requires quite a bit of prerequisite research, involving culture of course. It is far from countering TAR.
[quote who="Jaypup" reply="14" id="3119614"]There was a new capital ship that was fat on one end and skinny on the other...its abilities were pointless....when it died I didn't care. [/quote] Are you kidding? Fracture is amazing - this will be any Advent Rebel player's second, or possibly first, capital ship. The Advent never had an ability to reduce armor, and now they have. This will make Chaotic Burst an even bigger threat, seeing that it will be able to cause more damage.
The update was a mistake. https://forums.sinsofasolarempire.com/420904 explains it.
If you go into the Rebellion folder, you will see the EULA - it has the information that you require, titled eula_rebellion. C:\Program Files (x86)\Steam\steamapps\common\sins of a solar empire rebellion
[quote who="dctrjons" reply="34" id="3118326"]@ anyone pitching a fit about losing their precious game save... (which appears to be about 90% of the posts.) You have got to be kidding me. There is no excuse for being ignorant of what it means to be playing a game in Beta. It's not finished, it is going to be broken and it is not up exclusively for your entertainment. If you are playing this Beta (any Beta) just to play it and entertain yourself. Please d
[quote]The Advent loyalist Titan seemed pathetic.[/quote] You can not really be further from the truth. The ALT is a very powerful ship. Not only can it drastically cut all surrounding enemy ship's damage, it will also slow them down. Since the enemy can not deal as much damage, the ALT can sacrifice some of its own DPS in order to try to capture enemy ships. The level six ability (I admit, at first I though it would be very weak, but I strayed from that idea) is incredibly powerf
[quote who="Overseer783" reply="9" id="3118317"]I feel like one of the lucky ones being able to play the Advent alot or even in general and seeing the trailer 4 times [/quote] I feel lucky as well. The Advent are my favorite faction, but I find myself split between liking the rebels or loyalists more. I love the tech of the Loyalists, but I just adore the look and feel of the Advent Rebel Titan. I especially feel lucky since I was in offline mode when the "downdate" happened
[quote who="sareth01" reply="26" id="3118005"] Quoting Qu4r, reply 5Advent become insanley powerfull early game. With new cap ship and progen synergy they will ripp everything. I already see zounds of defence vesels and skirms suported by progen and new cap with reduce armor ability. Or zounds of oped corvets supported by scirms to blow enymy flaks. Also they can bring titans much earlier then tec , so i see short life for other races on the e
[quote who="mbar8" reply="13" id="3118154"] Quoting DarkSide73, reply 12Especially loved the new intro movie. So ummmm What's this about a warning being TRUE?!!@??? mmmmmm Oh I know! Right? Such a cool movie. Then another update and I saw some PHASE data that need to be defragged and I thought "The Vasari have just been added TOO?!?!?! Then fire up the game and my cool new intro movie is gone a
[quote who="Warpeeg" reply="5" id="3118152"]Yes it seems the Advent patch was not ready, and we were not supposed to have it. So we are back to square 1. Hopefully soon we'll see them again. [/quote] Lucky for me, I was and still am in offline mode... [e digicons]:grin:[/e]
[quote who="Mr Haze" reply="4" id="3118064"]Kiiiiind of disagree with Chaotic Burst, it's spammability makes it downright scary when mixed with Malice, throw in a Fracture/Scream spamming Discord for good measure and hey! It's a jubilee celebration, and your enemy's support frigates/cruisers are providing the fireworks![/quote] (I removed your ..) I also strongly disagree. What I fear most about the ART is if it is accompanied by a few corvettes (Return of the Fall
I have noted a few of these (bugs) in my own thread. I also agree in that some of the description for a couple of the techs is a bit confusing.
What I find funny is that the Vasari have been updated. As it stands, I will not be using the Vasari Loyalist's Corvettes purely for their single debuff. I do like that, as of now, they have their own corvette. Before the Advent were introduced, the Vasari just used the Advent's Corvette (and its weapons stats was 10 laser damage.) From what I can tell, the thing looks like a dust mite. If I can get some insurance, I will be glad to post a picture of it.
[quote]I'm most looking forward to destroying every planet I find with the vasari loyalists though. No, i'm not evil at all! Just misunderstood..[/quote] But... Where will the Space Ponies live...? [e digicons]x_x[/e] But on topic, I have mixed feelings about the changes done to the TRT. It was already the weakest, so I am happy that it got some damage buffs. I am wondering, however, if this will be more than enough to compensate for its lost survivability,
[quote who="Teun-A-Roonius" reply="2" id="3117919"]I'm glad they fixed the Advent Starbases' color bug (which was only present in earlier versions with a mod that enabled the Advent). That was bothering me lol.[/quote] I like the color orange, but when I saw that the starbases were completely orange, it drove me nuts. I thought that it was because the starbase was on a planet next to the yellow star, but now I can see that that was not intended. Here is a picture of th
Personally, I think that the icon is completely upside down.