[quote who="Ekko_Tek" reply="3" id="3234158"]Bombers are fine. They're not that difficult to counter as long as you have scouted properly and are prepared. Your nerfs would make them completely useless or far too easily countered at earlier stages of the game. Kol Flak burst is not intended to counter late game bomber spam. Choose your fights wisely. Capitals in general should avoid those fights unless they are high level enough and backed up properly (repair bays, guardians, flak, c
ARESIV
On an unrelated side question - I guess it would be a tremendous amount of work to implement the graphic updates from Distant Stars /Bailknights Graphic Mods and Volumetric explosions?
There is also a Wing Commander version for the now open source Freespace 2 game: http://scp.indiegames.us/mods.php I can recommend it. [e digicons]|-)[/e]
See this topic. https://forums.sinsofasolarempire.com/428672 It has all been said in this topic, but I shallr repeat the most important points: - Wail is Level 7 Harmony - that makes late game at a minimum. At this stage you can field superweapons if no other option is there to avoid wail. Vasari build Kostura anyway. - unless somebody is rushing it - in whic
If you need the entire game in a certain colour, it is probably simplest to change the settings of your monitor or graphic card accordingly.
Why I dont like steam? Lets see: Third party software that need to be running in the background, increasing game launch time and consuming CPU, RAM and HDD ressources. Third party software of doubtful respect for privacy. That there is worse software on the market does not make it any better. Loss of all rights to the product. The service may CEASE TO EXIST AT ANY TIME. Leaving you with NOTHING.
[quote who="Twilight_Storm" reply="13" id="3232648"]Maybe make it kill un-upgraded corvettes, and severely damage everything else. That way the person can retreat and repair, which buys the person who used Wail enough time to set up a counter-attack, or re-build, as necessary. -Twi /)[/quote] Doing "just" damage to smaller ships would make wail pretty useless. Because there is nothing from stopping your enemy to retreat for 2 minu
Unity Mass is perfectly fine since Patch 1.4.
Several things have been improved since you last played. Lastest 1.4 patch: [quote who="ARESIV" reply="19" id="3216820"]A very good patch! What I like most: The humbled Coronata is back! And this time she means business! Until now, she had little
[quote who="Seleuceia" reply="16" id="3232284"] Quoting ARESIV, reply 15That means, you dont have to bother with the AI replacements. This is not true....I've been in multiple games where wiping all the human assets did not end the game...we could see all gravity wells (via clairvoyance just to make sure) and there was no asset owned by the human player...we had to wipe all enemy planets, including the AIs.... [/quote] I had the same situa
[quote who="Codexehow" reply="5" id="3231982"]Thanks guys. I don't think its so lame against AI. They cheat anyway. Besides, its a smart military tactic. Low cost, high damage . [/quote] I am not so sure if the crew of your starbase would agree... [e digicons]:P[/e]
How to end a game when somebody refuses to leave although he has lost: The game ends, when all HUMAN controlled players of the hostile team have left the game or are defeated. That means, you dont have to bother with the AI replacements. Most of you know that of course, but just in case a newer player happens to see this topic. You should also know
[quote who="bilun" reply="2" id="3231652"]AGainst a smart player you're less likely to kill their fleet with said starbase. Experienced players get a bit suspicious when you're being defended by a TEC starbases with minimal weapon & hull upgrades(that has "rigged to blow" written all over it). In this case experienced players will probably just attack the starbases with a small detachment of their fleet(it won't take a very large deta
[quote who="Twilight_Storm" reply="7812" id="3231708"]Wouldn't happened if it were in the FAQ... -Twi /)[/quote] You know.... he has a point guys.... [e digicons];P[/e]
Sounds awesome! [e digicons]:thumbsup:[/e]
[quote who="Yarlen" reply="25" id="3231579"]Too late for the next update, but will consider for the future. In the meantime - what Goa said. [/quote] That is all I will ever ask of you. That you consider our ideas and feedback. [e digicons]|-)[/e] And then implement the changes you deem necessary. Thank you! [e digicons]:D[/e]
[quote who="Zloiiojik" reply="12" id="3231088"]Oh, I comepletely remade most of the Eradica's abilities and made it so that the colonize ability doesnt require skill points , so it works perfectly...almost, as I still cant figure out how to add an AOE heal to the last level of the ability... And regarding Ankylon...I realy cant think of anything to buff it, aside from simple straightforward ability buffing, lets say make it's furious defence buff it to 80-100% of damage and
[quote who="RiddleKing" reply="14" id="3230750"] Quoting bilun, reply 1when I see "buff" and "Ragnarov" in the same sentence- It's probably aresiv trolling again from wanting to pick which titan he can build ingame to buffing op titans instead of up ones. So far in the last 48 hours thats 2 for him, 0 for Mecha.[/quote] I suggested a lot of buffs to the UP Ankylon recently... but nobody did listen yet.... [e digicons]:P[/e]
[quote who="Seleuceia" reply="5" id="3230884"]There are maps with multiple stars?[/quote] Wait until it is night, then go outside and watch the sky [e digicons]:P[/e] I love the new phase jump effects... that the interstellar one has a purple color tone is just a nice extra. [e digicons]|-)[/e]
[quote who="Rosco_P" reply="2" id="3230944"] Quoting Ryat, reply 1 quoting post Does anybody else frequently find themselves editing the html of a post to correct issues when quoting? Nope Nested quotes do need a little coaxing, though.[/quote] Indeed. A fix in the future would be very cool. [e digicons]:yes:[/e]
sorry for the topic title.... but it needs to get some attention. [e digicons]:P[/e] So, why does the main weapon of the most firepower heavy ship in the game need a buff? Average Gauss Damage: 85 Average Flak Damage: 9 <tr style="line
Bump. Please devs? [e digicons]:sun:[/e]
Bump. I am tired of loosing level 10 capships to a few bombers all the time.
With the large buff to unity mass in 1.4, another point in Unity Mass is always a better investment than Reposession.
The good news is, patch 1.4 fixed the bug with Disruption matrix not affecting Titans. The new max superweapon calculation method did also help the TEC Loyalists. Still, imho there is still much needed until they are competivly.